5" 5 4+ 7+ 6+ In moments of peril, Hyshian Twinstones can be conjured from the heart of the Realm of Light and to the battlefield. Here they act as reservoirs of magic, for as one stone is drained of power, the other replenishes, forming a perfect aetheric feedback loop. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Crackling Energy | |||||||
| Crackling Energy | 2D6 | 4+ | 4+ | - | 1 | ||
Passive |
Once Per Turn (Army), Reaction: You declared a SPELL or UNBIND ability for a LUMINETH REALM-LORDS WIZARD within 3" of this MANIFESTATION |
KEYWORDS | MANIFESTATION, ENDLESS SPELL, WARD (6+) |
| ORDER, LUMINETH REALM‑LORDS |
| Q: | Can I make an unbinding roll before deciding whether to use the ‘Release Arcane Charge’ ability? |
| A: | Only if the unbinding roll is in the declare step of the ability being reacted to. If the unbinding roll is in the effect step, for example in the ‘Unbind’ ability, you must declare that you are using the ‘Release Arcane Charge’ ability before making the unbinding roll. |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
The ORDER keyword is used in the following Lumineth Realm-lords warscrolls:
The LUMINETH REALM‑LORDS keyword is used in the following Lumineth Realm-lords warscrolls:
Passive |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
| ||
| Q: | If a model in base-to-base contact with an enemy model retreats 3" directly away from the enemy model, is it still in combat with that enemy model? |
| A: | No. |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Passive |
| ||
| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
| Q: | If a non-FLY INFANTRY HERO (e.g. a Scinari Cathallar) is a Shrine Guardian of a Shrine Luminor, and that Shrine Guardian is within 1" of an obscuring terrain feature, is the Shrine Guardian visible to enemy abilities that target the Shrine Guardian? |
| A: | Yes. |
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
The WARD keyword is used in the following Lumineth Realm-lords warscrolls:
| Q: | When making shooting attacks, can all models in the attacking unit shoot even if the target unit is not visible to some of those models? |
| A: | No, the only models in the attacking unit that can make shooting attacks are those that the target unit is visible to. |
| Q: | When a unit uses a SHOOT ability, does it have to shoot with all of the ranged weapons that it is armed with? |
| A: | Yes. |
Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
|
|
|
The LUMINETH REALM‑LORDS and WIZARD keywords are used in the following Lumineth Realm-lords warscrolls:
Reaction: Opponent declared a SPELL ability |
| KEYWORDS | UNBIND |
The MANIFESTATION keyword is used in the following Lumineth Realm-lords warscrolls:
The ENDLESS SPELL keyword is used in the following Lumineth Realm-lords warscrolls: