5" 5 4+ 7+ 6+ In moments of peril, Hyshian Twinstones can be conjured from the heart of the Realm of Light and to the battlefield. Here they act as reservoirs of magic, for as one stone is drained of power, the other replenishes, forming a perfect aetheric feedback loop. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Crackling Energy | |||||||
| Crackling Energy | 2D6 | 4+ | 4+ | - | 1 | ||
Passive |
Once Per Turn (Army), Reaction: You declared a SPELL or UNBIND ability for a LUMINETH REALM-LORDS WIZARD within 3" of this MANIFESTATION |
KEYWORDS | MANIFESTATION, ENDLESS SPELL, WARD (6+) |
| ORDER, LUMINETH REALM‑LORDS |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
The ORDER keyword is used in the following Lumineth Realm-lords warscrolls:
The LUMINETH REALM‑LORDS keyword is used in the following Lumineth Realm-lords warscrolls:
Passive |
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
The WARD keyword is used in the following Lumineth Realm-lords warscrolls:
Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
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The LUMINETH REALM‑LORDS and WIZARD keywords are used in the following Lumineth Realm-lords warscrolls:
Reaction: Opponent declared a SPELL ability |
| KEYWORDS | UNBIND |
The MANIFESTATION keyword is used in the following Lumineth Realm-lords warscrolls:
The ENDLESS SPELL keyword is used in the following Lumineth Realm-lords warscrolls: