6" 16 3+ 5 Avalenor is the eldest and wisest of all Hysh's mountain spirits. He alone chose to stand with the aelves of his own accord. Since then, his twin Firestealer Hammers have never rested in the defence of Hysh and its sibling realms - nor shall they while a single servant of the Dark Gods draws breath. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Geomantic Blast [Shoot in Combat] | ||||||||
| Geomantic Blast Shoot in Combat | 12" | 1 | 3+ | 2+ | 2 | D6 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Firestealer Hammers | ||||||||
Firestealer Hammers | 6 | 4+ | 2+ | 2 | 4 | |||
Passive |
Passive |
Passive |
Once Per Turn (Army), Any Combat Phase |
| KEYWORDS | RAMPAGE |
KEYWORDS | UNIQUE, HERO, MONSTER, ALARITH |
| ORDER, LUMINETH REALM‑LORDS |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
The ORDER keyword is used in the following Lumineth Realm-lords warscrolls:
The LUMINETH REALM‑LORDS keyword is used in the following Lumineth Realm-lords warscrolls:
The VANARI keyword is used in the following Lumineth Realm-lords warscrolls:
Passive |
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The MONSTER keyword is used in the following Lumineth Realm-lords warscrolls:
The ALARITH keyword is used in the following Lumineth Realm-lords warscrolls:
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
The HERO keyword is used in the following Lumineth Realm-lords warscrolls:
The UNIQUE keyword is used in the following Lumineth Realm-lords warscrolls:
Your Movement Phase |
| KEYWORDS | CORE, MOVE |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RUN |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Once Per Battle Round (Army), Start of Battle Round |
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