Lumineth Realm-lords – Vanari Starshard Ballista

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LUMINETH REALM-LORDS WARSCROLL
Vanari Starshard Ballista
6"
5
5+
2
Starshard Ballistas embody the core tenets of the Vanari: accuracy, flexibility and the ability to unleash blistering punishment. Each is crewed by a pair of keen-eyed artillerists, who will often share some bond that enables them to work naturally in tandem. Lovers or siblings are common choices, while in the Teclian nation of Iliatha, some machines are crewed by a pair of magically created doppelgängers. This focus upon unity extends to the ammunition of a Starshard Ballista, for the ingenious devices fire twin projectiles at once, and there is more to them than meets the eye. Concealed within the heads of these bolts are reservoirs of aetherquartz-infused water that, when agitated by a sudden ceasing of momentum, spark in a blinding flash, serving to debilitate an enemy regiment at a critical moment. Should the artillerists want the Starshard Ballista to target enemies even further afield, they make use of bonded scryhawks, elegant avian denizens of Hysh’s mountains. These birds work in unison with their masters to signal the position of the foe.
LUMINETH REALM-LORDS WARSCROLL
Vanari Starshard Ballista
RANGED WEAPONS
RngAtkHitWndRndDmg
Starshard Bolts [Crit (2 Hits), Anti-MONSTER (+1 Rend)]
Starshard Bolts
Crit (2 Hits), Anti-MONSTER (+1 Rend)
24"32+3+1D3
MELEE WEAPONS
AtkHitWndRndDmg
Crew’s Arming Swords [Companion]
Crew’s Arming Swords
Companion
23+4+-1
BATTLE PROFILE

Unit Size: 1      Points: 110
Base size: 80mm
Can be reinforced: No

Your Shooting Phase
SCRYHAWKS: Scryhawks circle high above, working in unison with their Lumineth allies to coordinate firepower against distant targets.

Effect: For the rest of the turn, add 6" to the Range characteristic of this unit’s Starshard Bolts while it is wholly within 12" of any friendly Vanari Auralan Sentinels units.

Once Per Battle, Your Shooting Phase
BLINDING BOLTS: A Starshard Ballista can be loaded with specialised bolts that explode with blinding light when they strike a target.

Effect: If all of this unit’s shooting attacks this turn target the same enemy unit, subtract 1 from hit rolls for the target’s attacks for the rest of the turn.

KEYWORDS
WAR MACHINE
ORDER, LUMINETH REALM‑LORDS, VANARI
Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).
Anti-X (+1 Rend)
Add 1 to this weapon’s Rend characteristic if the target has the keyword after ‘Anti-’ or fulfils the condition after ‘Anti-’. Multiples of this ability are cumulative. For example, if a weapon has both Anti-charge (+1 Rend) and Anti-HERO (+1 Rend), then add 2 to the Rend characteristic of the weapon for attacks that target a HERO that charged in the same turn.

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Wound Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Wound characteristic, the attack successfully wounds: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified wound rolls of 1 always fail.
Crit (2 Hits)
If an attack made with this weapon scores a critical hit, that attack scores 2 hits on the target unit instead of 1. Make a wound roll for each hit.
Companion
Unless otherwise specified, this weapon is not affected by friendly abilities that affect weapon characteristics or the attack sequence, except for those that apply negative modifiers to it (e.g. ‘Covering Fire’).
Shooting attacks
Shooting attacks are made with ranged weapons. The target unit(s) must be within a distance equal to the Range characteristic of the weapon being used and visible to the attacking model. Models cannot make shooting attacks if their unit is in combat, unless otherwise specified (see 20.0 Weapon Abilities).
© Vyacheslav Maltsev 2013-2024