MISSILE WEAPONS | Range | Attacks | To Hit | To WoundTo Wnd | Rend | DamageDmg | |
Aethershot Pistol | |||||||
Aethershot Pistol | 12" | 2 | 3+ | 3+ | -1 | 1 | |
MELEE WEAPONS | Range | Attacks | To Hit | To WoundTo Wnd | Rend | DamageDmg | |
Battletome | |||||||
Battletome | 1" | 1 | 3+ | 4+ | - | D3 |
KEYWORDS | ORDER, KHARADRON OVERLORDS, DUARDIN, HERO, SKYFARER, CODEWRIGHT, GRUNDSTOK EXPEDITIONARY FORCE |
The ORDER keyword is used in the following Kharadron Overlords warscrolls:
The KHARADRON OVERLORDS keyword is used in the following Kharadron Overlords warscrolls:
The DUARDIN keyword is used in the following Kharadron Overlords warscrolls:
The SKYFARER keyword is used in the following Kharadron Overlords warscrolls:
You do not have to pick a target for a charge attempt before making the charge roll. | ||
The SKYVESSEL keyword is used in the following Kharadron Overlords warscrolls:
The HERO keyword is used in the following Kharadron Overlords warscrolls:
The GRUNDSTOK EXPEDITIONARY FORCE keyword is used in the following Kharadron Overlords warscrolls:
The KHARADRON OVERLORDS and HERO keywords are used in the following Kharadron Overlords warscrolls:
FOOTNOTES
There’s No Reward Without Risk: Once per battle, in your charge phase, you can attempt a charge with 1 friendly KHARADRON OVERLORDS unit within 18" of an enemy unit. If you do so, roll 3D6 for the charge roll instead of 2D6.
There’s No Trading With Some People: Once per battle, at the end of the enemy shooting phase, pick 1 friendly SKYFARERS unit that was targeted by any shooting attacks in that phase. That unit can immediately shoot.
Without Our Ships, We Are Naught: Once per battle, at the start of any phase, pick 1 friendly SKYVESSEL. That unit can receive up to 2 commands in that phase instead of only 1.
AMENDMENTS
Always Take What You Are Owed: At the start of your hero phase, pick 1 friendly ARKANAUT COMPANY unit. Until the start of your next hero phase, each model in that unit counts as 2 models instead of 1 for the purposes of contesting objectives.
Prosecute Wars With All Haste: Once per turn in your movement phase, when you make a run roll for a KHARADRON OVERLORDS unit, you can roll 2D6 instead of a single dice.
Trust To Your Guns: Once per turn, in your shooting phase, you can re-roll 1 hit roll of 1 for an attack made by a friendly KHARADRON OVERLORDS unit.