Kharadron Overlords – Thundrik’s Profiteers

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KHARADRON OVERLORDS WARSCROLL
Thundrik’s Profiteers
4"
2
4+
1
The dauntless leader of a band of profiteers, Bjorgen Thundrik has developed quite the reputation in Barak-Nar for being able to sniff out fresh seams of aether-gold and for being utterly tenacious in his pursuit of riches. Driven by constant competition for promotion, this eclectic band of skyfarers will go to any lengths to secure a valuable haul and they will pepper with volleys of aethershot all those who try to take their wealth.
KHARADRON OVERLORDS WARSCROLL
Thundrik’s Profiteers
RANGED WEAPONS
RngAtkHitWndRndDmg
Aethermatic Anatomiser [Shoot in Combat]
Aethermatic Anatomiser
Shoot in Combat
8"3D64+4+21
Aethermatic Firearms
Aethermatic Firearms12"23+4+11
MELEE WEAPONS
AtkHitWndRndDmg
Arkanaut Cutter
Arkanaut Cutter24+4+-1
Skypike [Crit (Mortal)]
Skypike
Crit (Mortal)
23+3+12
BATTLE PROFILE

Unit Size: 5      Points: 150
MODELBASE SIZE
Khazgan Drakkskewer, Dead-Eye Lund32mm
Garodd Alensen, Enrik Ironhail25mm
Can be reinforced: No
Notes: This unit cannot be reinforced.

The models in this unit are:
  • Bjorgen Thundrik (armed with an Aethermatic Anatomiser and an Arkanaut Cutter)
  • Khazgan Drakkskewer (armed with Aethermatic Firearms and a Skypike)
  • Dead-Eye Lund (armed with Aethermatic Firearms and an Arkanaut Cutter)
  • Enrik Ironhail (armed with Aethermatic Firearms and an Arkanaut Cutter)
  • Garodd Alensen (armed with Aethermatic Firearms and an Arkanaut Cutter)

Your Shooting Phase
AETHERMATIC ANATOMISER: Thundrik harnesses the power of his Aethermatic Anatomiser to obscure the loot so they can safely recover the plunder beneath the noses of their enemies.

Declare: If this unit’s Bjorgen Thundrik is on the battlefield, pick an objective within 12" of this unit to be the target.

Effect: Roll a dice. On a 3+:
  • If the target is controlled by either player, that player loses control of that objective.
  • The target cannot be contested until the start of your next turn.

KEYWORDS
UNIQUE, INFANTRY
ORDER, KHARADRON OVERLORDS, DUARDIN, SKYFARER
Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).
Shooting attacks
Shooting attacks are made with ranged weapons. The target unit(s) must be within a distance equal to the Range characteristic of the weapon being used and visible to the attacking model. Models cannot make shooting attacks if their unit is in combat, unless otherwise specified (see 20.0 Weapon Abilities).
Shoot in Combat
This weapon can be used to make shooting attacks even if the attacking unit is in combat.
Crit (Mortal)
If an attack made with this weapon scores a critical hit, that attack inflicts mortal damage on the target unit equal to the Damage characteristic of that weapon and the attack sequence ends.

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The UNIQUE keyword is used in the following Kharadron Overlords warscrolls:

3.3 Reinforced Units
When you add a unit to your army roster, you can add it as a reinforced unit. A reinforced unit has twice as many models as its minimum unit size and costs twice as many points. If a unit has a minimum unit size of 1, it cannot be reinforced.
© Vyacheslav Maltsev 2013-2024