12" 2 4+ 1 Bonded by the shared trauma of lost ships and a sense of unity forged by hard times, Vongrim Salvagers go about their dangerous work with customary efficiency. With pistol, steel and cudgel, they cut down their foes and seize hold of profitable territory, refusing to give up their gains at any cost. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Privateer Pistol [Shoot in Combat] | ||||||||
| Privateer Pistol Shoot in Combat | 10" | 2 | 4+ | 4+ | - | 1 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Vongrim Cutlass [Crit (2 Hits)] | ||||||||
| Vongrim Cutlass Crit (2 Hits) | 3 | 4+ | 3+ | 1 | 1 | |||
Once Per Turn (Army), Any Combat Phase |
KEYWORDS | INFANTRY, CHAMPION, FLY |
| ORDER, KHARADRON OVERLORDS, DUARDIN, SKYFARER |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
| ||
| Q: | If a model in base-to-base contact with an enemy model retreats 3" directly away from the enemy model, is it still in combat with that enemy model? |
| A: | No. |
The INFANTRY keyword is used in the following Kharadron Overlords warscrolls:
Passive |
The CHAMPION keyword is used in the following Kharadron Overlords warscrolls:
The ORDER keyword is used in the following Kharadron Overlords warscrolls:
The KHARADRON OVERLORDS keyword is used in the following Kharadron Overlords warscrolls:
The DUARDIN keyword is used in the following Kharadron Overlords warscrolls:
The SKYFARER keyword is used in the following Kharadron Overlords warscrolls:
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Passive |
Your Movement Phase |
| KEYWORDS | CORE, MOVE |
Passive |
| When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
| Q: | If an ability that allows a unit to move states that the unit cannot move into combat (e.g. Normal Move), does FLY allow that unit to move across an enemy unit’s combat range? |
| A: | Yes. |
The FLY keyword is used in the following Kharadron Overlords warscrolls: