TRANSPORT SKYFARERS: The Kharadron rule the skies of the realms with fleets of fearsome airships crewed by hardened duardin.
Effect: Pick a number of units up to that
SKYVESSEL’s Transport Capacity (see its warscroll) that are wholly within 6" of it and not
in combat to be the targets. Units that have been transported this turn cannot be targets.
Remove the targets from the battlefield. After the
SKYVESSEL ends its move, you must
set up each target unit on the battlefield, wholly within 6" of that
SKYVESSEL and not in combat. Those units have been transported. A unit cannot use
CHARGE abilities if it was transported in the same turn.