Ogor Mawtribes – Frost Sabres
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9"
3
6+
5
WARSCROLL

Frost Sabres

Beasts of winter, Frost Sabres bound across the landscape like shadows ghosting over the snow. Icy blood runs in their veins, and their prey seldom sees them coming until they feel the bite of the great cats’ sword-like fangs.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Elongated Fangs
Elongated Fangs1"34+3+-11
PITCHED BATTLE PROFILE

Unit Size: 2      Points: 70
Battlefield Role: None
Base size: 60 x 35mm
Notes: Battleline if general is ICEBROW HUNTER

Each model in a Frost Sabres unit is armed with Elongated Fangs.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Skal

Hunters of the Frozen Wilds: The thick coats of Frost Sabres act as a natural camouflage.
This unit is not visible to enemy units while it is in cover.

Their Master’s Voice: Obeying without hesitation, Frost Sabres race down the enemy on the flanks of every Icebrow Hunter.
Do not take battleshock tests for this unit if it is wholly within 12" of a friendly ICEBROW HUNTER.

KEYWORDS
DESTRUCTION, OGOR MAWTRIBES, BEASTCLAW RAIDERS, FROST SABRES

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1.4.2 Your General
After you have picked your army, you must pick 1 model in your army to be your general. Generals are used to generate command points (see 6.0).

The BEASTCLAW RAIDERS keyword is used in the following Ogor Mawtribes warscrolls:

Leader, Behemoth
Leader
None
Behemoth

The ICEBROW HUNTER keyword is used in the following Ogor Mawtribes warscrolls:

Leader
17.1.1 Cover
A target unit is in cover if all of the models in the unit are wholly on a terrain feature or behind a terrain feature. Add 1 to save rolls for attacks that target a unit that is in cover. A unit that has a Wounds characteristic of 10 or more or that has made a charge move in the same turn does not receive the benefit of being in cover.
15.1 Battleshock Tests
You must make a battleshock roll for each friendly unit that has to take a battleshock test. To make a battleshock roll, roll a dice and add the number of models in the unit that were slain in that turn to the roll. If the battleshock roll is greater than the unit’s Bravery characteristic, the battleshock test has been failed. If the test is failed, for each point by which the battleshock roll exceeds the unit’s Bravery characteristic, 1 model in that unit must flee. You decide which models flee. A model that flees is removed from play.

If a slain model is returned to its unit in the same turn that it is slain, it still counts as having been slain in that battle round for the purposes of battleshock tests.
© Vyacheslav Maltsev 2013-2024