Ogor Mawtribes – Gorger Mawpack

This warscroll does not meet the selection criteria (see Settings tab).
OGOR MAWTRIBES WARSCROLL
Gorger Mawpack
6"
5
6+
2
It takes a great deal to scare the brutish ogors, who can carve through thinling foes as easily as an axe through flesh. Yet as they sit around their cookfires, they trade hushed warnings of what happens to those who dare anger the Gulping God. Should an ogor fail to pay gory tribute, they will find their body fat wasting away and all feelings of satiation evaporating into bottomless hunger. This affliction is known as the Empty Belly curse, and those who suffer from it are known as Gorgers, so desperate is their unending desire to feed. Gorger Mawpacks trail behind their ogor brethren on the hunt, ripping apart and slurping up discarded offal like rabid hounds. Their curse has devolved them into slavering creatures that communicate in grunts and howls. Many exhibit fingernails that have long since distended into claws, allowing them to attack with quick, wide swipes that cut straight to the bone. They often struggle to tell friend from foe; to them, anyone who competes for their prey is an enemy – leading them even to consume other Gorgers. The only beings these creatures seem to listen to are the ogor Butchers, for these gastromantic shamans enjoy feeding the Gorgers everything from leftovers to bold new recipes.
OGOR MAWTRIBES WARSCROLL
Gorger Mawpack
MELEE WEAPONS
AtkHitWndRndDmg
Clubs, Claws and Jaws [Anti-INFANTRY (+1 Rend)]
Clubs, Claws and Jaws
Anti-INFANTRY (+1 Rend)
54+2+12
BATTLE PROFILE

Unit Size: 5      Points: 240
Base size: 50mm
Can be reinforced: No
Notes: This unit cannot be reinforced.

Your Movement Phase
FRENZIED HUNTERS: Overwhelmed with bloodlust, the Gorger Mawpack launch themselves from their hiding place in a futile frenzy to end their eternal hunger.

Declare: Pick this unit if it is lurking on the fringes.

Effect: Set up this unit on the battlefield wholly within 9" of a battlefield edge and more than 9" from all enemy units.

Deployment Phase
TROGLODYTIC LURKERS: Gorgers are shunned and reviled creatures. When a mawtribe goes to war, they often lurk on the edge of the battlefield, waiting to strike.

Declare: Pick this unit if it has not been deployed.

Effect: Set up this unit in reserve lurking on the fringes. It has now been deployed.
KEYWORDSDEPLOY

KEYWORDS
INFANTRY, CHAMPION (1/5), MUSICIAN (1/5)
DESTRUCTION, OGOR MAWTRIBES, OGOR

Disable Ads



Boosty subscribers may disable ads:
1. Enter e-mail you have used to login on Boosty.
2. Press Get new pin code button (if you don’t have it already)
3. Enter pin code.

Note that login database updated once a day. So, if you are a new booster - try tomorrow. And thank you!
Anti-X (+1 Rend)
Add 1 to this weapon’s Rend characteristic if the target has the keyword after ‘Anti-’ or fulfils the condition after ‘Anti-’. Multiples of this ability are cumulative. For example, if a weapon has both Anti-charge (+1 Rend) and Anti-HERO (+1 Rend), then add 2 to the Rend characteristic of the weapon for attacks that target a HERO that charged in the same turn.

The INFANTRY keyword is used in the following Ogor Mawtribes warscrolls:

• Butcher
• Tyrant
1.0 Champions
Units with the CHAMPION keyword have one or more champion models. If there is a number after the CHAMPION keyword, that number indicates the proportion of models in that unit that can be champions. In any other case, 1 model in the unit can be a champion. Units with the CHAMPION keyword have the following passive ability:

Passive
CHAMPION: A veteran fighter leads the charge.

Effect: Add 1 to the Attacks characteristic of weapons used by champions in this unit.

The CHAMPION keyword is used in the following Ogor Mawtribes warscrolls:

21.0 Healing
Some abilities allow you to heal a unit. To heal a unit, remove a number of damage points from the unit equal to the number in brackets after ‘Heal’, e.g. Heal (2).
Any Hero Phase
1
RALLY: With an inspiring call to action, wounded soldiers get a second wind and fresh troops take the field to replace their fallen comrades.

Declare: Pick a friendly unit that is not in combat to use this ability.

Effect: Make 6 rally rolls of D6. For each 4+, you receive 1 rally point. Rally points can be spent in the following ways:
  • For each rally point spent, Heal (1) that unit.
  • You can spend a number of rally points equal to the Health characteristic of that unit to return a slain model to that unit.
You can spend the rally points in any combination of the above. Unspent rally points are then lost.
2.0 Musicians
Units with the MUSICIAN keyword have one or more musician models. The number after the MUSICIAN keyword indicates the proportion of models in that unit that can be musicians. Units with the MUSICIAN keyword have the following passive ability:

Passive
MUSICIAN: The beat of a drum or the blast of a horn drives the soldiers ever onward.

Effect: While this unit contains any musicians, if it uses the ‘Rally’ command, you can make one additional rally roll of D6.

The MUSICIAN keyword is used in the following Ogor Mawtribes warscrolls:

3.3 Reinforced Units
When you add a unit to your army roster, you can add it as a reinforced unit. A reinforced unit has twice as many models as its minimum unit size and costs twice as many points. If a unit has a minimum unit size of 1, it cannot be reinforced.
© Vyacheslav Maltsev 2013-2025