12" 20 3+ 5 Karazai does not so much lead Azyrite armies as simply arrive on the eve of battle. None would ever turn him away, though his draconic kin often find themselves unnerved by his spectacular shows of violence. He is capable of taking on entire enemy detachments alone, attacking without discrimination with jets of flame, cavernous jaws and great lashing tail alike. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Blazing Tempest [Shoot in Combat] | ||||||||
Blazing Tempest Shoot in Combat | 12" | 1 | 2+ | 3+ | 2 | D3+3 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Drake-lord’s Talons | ||||||||
Drake-lord’s Talons | 6 | 3+ | 2+ | 2 | 2 | |||
Annihilating Jaws [Anti-INFANTRY (+1 Rend)] | ||||||||
Annihilating Jaws Anti-INFANTRY (+1 Rend) | 4 | 3+ | 2+ | 2 | 4 |
Passive |
Once Per Turn (Army), Any Combat Phase |
KEYWORDS | RAMPAGE |
Any Combat Phase |
KEYWORDS | WARMASTER, UNIQUE, HERO, MONSTER, FLY |
ORDER, STORMCAST ETERNALS |
| ||
The MONSTER keyword is used in the following Stormcast Eternals warscrolls:
Passive |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Stormcast Eternals warscrolls:
The ORDER keyword is used in the following Stormcast Eternals warscrolls:
The STORMCAST ETERNALS keyword is used in the following Stormcast Eternals warscrolls:
The UNIQUE keyword is used in the following Stormcast Eternals warscrolls:
The HERO keyword is used in the following Stormcast Eternals warscrolls:
The WARMASTER keyword is used in the following Stormcast Eternals warscrolls: