6" 6 3+ 2 Officers of the Justicar conclaves, the Knight-Judicators are more akin to living artillery pieces than marksmen. One of these Stormcasts typically looses the opening shot of battle, pulling back the string of their colossal terminus greatbow before releasing an arrow that unerringly finds its mark. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Terminus Greatbow | ||||||||
Terminus Greatbow | 18" | 3 | 3+ | 3+ | 2 | 3 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Judicator’s Warblade | ||||||||
Judicator’s Warblade | 3 | 3+ | 3+ | 1 | 1 |
MODEL | BASE SIZE |
Knight-Judicator | 90 × 52mm |
Gryph-hounds | 40mm |
Passive |
Once Per Turn (Army), Your Movement Phase |
KEYWORDS | HERO, INFANTRY |
ORDER, STORMCAST ETERNALS, WARRIOR CHAMBER |
The ORDER keyword is used in the following Stormcast Eternals warscrolls:
The STORMCAST ETERNALS keyword is used in the following Stormcast Eternals warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The WARRIOR CHAMBER keyword is used in the following Stormcast Eternals warscrolls:
The HERO keyword is used in the following Stormcast Eternals warscrolls: