Stormcast Eternals – The Farstriders

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STORMCAST ETERNALS WARSCROLL
The Farstriders
5"
3
3+
1
Sanson Farstrider is one of the most experienced Hunter-Primes in the Hammers of Sigmar. He and his band of veteran rangers specialise in undertaking the most critical and death-defying of missions behind enemy lines.
STORMCAST ETERNALS WARSCROLL
The Farstriders
RANGED WEAPONS
RngAtkHitWndRndDmg
Boltstorm Pistol [Shoot in Combat]
Boltstorm Pistol
Shoot in Combat
10"24+4+11
MELEE WEAPONS
AtkHitWndRndDmg
Stormwrought Weapon
Stormwrought Weapon23+3+11
BATTLE PROFILE

Unit Size: 3      Points: 100
Base size: 40mm
Can be reinforced: No
Notes: This unit cannot be reinforced.

Each model in this unit is armed with a Boltstorm Pistol and a Stormwrought Weapon. The models in this unit are:
  • Sanson Farstrider (champion)
  • Almeric Eagle-Eye
  • Elias Swiftblade

Passive
VANGUARD CHAMBER: Through swiftness, guile and more than a hint of savagery, the warriors of the Vanguard chamber are able to outfight forces many times their own limited numbers.

Effect: This unit can use SHOOT and/or CHARGE abilities even if it used a RUN or RETREAT ability in the same turn.

Your Shooting Phase
STAR FALCON: Farstrider’s loyal companion can swoop from the skies to strike the enemy.

Declare: If this unit’s Sanson Farstrider is on the battlefield, pick a visible enemy unit within 18" of this unit to be the target.

Effect: Roll a dice. On a 3+, inflict 1 mortal damage on the target.

KEYWORDS
UNIQUE, INFANTRY, CHAMPION
ORDER, STORMCAST ETERNALS, VANGUARD CHAMBER
Shooting attacks
Shooting attacks are made with ranged weapons. The target unit(s) must be within a distance equal to the Range characteristic of the weapon being used and visible to the attacking model. Models cannot make shooting attacks if their unit is in combat, unless otherwise specified (see 20.0 Weapon Abilities).
Shoot in Combat
This weapon can be used to make shooting attacks even if the attacking unit is in combat.
17.2 Mortal Damage
Some abilities inflict mortal damage. If an ability inflicts mortal damage on a unit, add that number of damage points to the unit’s damage pool for that ability (see 18.2 Allocating Damage).
1.0 Champions
Units with the CHAMPION keyword have one or more champion models. If there is a number after the CHAMPION keyword, that number indicates the proportion of models in that unit that can be champions. In any other case, 1 model in the unit can be a champion. Units with the CHAMPION keyword have the following passive ability:

Passive
CHAMPION: A veteran fighter leads the charge.

Effect: Add 1 to the Attacks characteristic of weapons used by champions in this unit.

The ORDER keyword is used in the following Stormcast Eternals warscrolls:


and others...

The STORMCAST ETERNALS keyword is used in the following Stormcast Eternals warscrolls:


and others...
Army List
Warscrolls collated

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6.0 Visibility
A target model is visible to another model (which we’ll call the ‘observing model’) if you can draw a straight line through the air (whether horizontal, diagonal or vertical) from any point on the observing model to any point on the target model that does not intersect any objects except for other models in the observing model’s unit. A target unit is visible to an observing unit if at least 1 model in the target unit is visible to at least 1 model in the observing unit. A model is always considered to be visible to itself.

  • If any part of another model can be seen by an observing model, both the target model and its unit are visible to that observing model.

In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes.
3.3 Reinforced Units
When you add a unit to your army roster, you can add it as a reinforced unit. A reinforced unit has twice as many models as its minimum unit size and costs twice as many points. If a unit has a minimum unit size of 1, it cannot be reinforced.
© Vyacheslav Maltsev 2013-2024