12" 6 3+ 5 A winged herald borne aloft on wings of flame, the Knight-Azyros is a symbol of hope and faith to the followers of Sigmar. Each carries a sacred lantern the light from which guides and heals the righteous even as it sears the eyes of Sigmar's enemies. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Star-blessed Weapons | |||||||
Star-blessed Weapons | 5 | 3+ | 3+ | 1 | 2 |
Once Per Turn (Army), Reaction: This unit was picked as the target of a non-CORE ability |
Any Combat Phase |
Once Per Turn (Army), End of Any Turn |
KEYWORDS | HERO, INFANTRY, FLY |
ORDER, STORMCAST ETERNALS, RUINATION CHAMBER |
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Passive |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Stormcast Eternals warscrolls:
The ORDER keyword is used in the following Stormcast Eternals warscrolls:
The STORMCAST ETERNALS keyword is used in the following Stormcast Eternals warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The WARRIOR CHAMBER keyword is used in the following Stormcast Eternals warscrolls:
The HERO keyword is used in the following Stormcast Eternals warscrolls:
The RUINATION CHAMBER keyword is used in the following Stormcast Eternals warscrolls:
Your Movement Phase |
KEYWORDS | CORE, MOVE |
Your Movement Phase |
KEYWORDS | CORE, MOVE, RUN |
Your Movement Phase |
KEYWORDS | CORE, MOVE, RETREAT |
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The RUINATION CHAMBER keyword is used in the following Stormcast Eternals warscrolls: