5" 2 3+ 1 When beings born out of the aether rear their heads, it is the Castigators who put them down. Channelling celestial powers through their thunderhead greatbows, they provide covering fire to their kindred, projectiles detonating with blazing force. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Thunderhead Greatbow [Crit (2 Hits), Anti-Cavalry (+1 Rend)] | ||||||||
Thunderhead Greatbow Crit (2 Hits), Anti-Cavalry (+1 Rend) | 15" | 3 | 3+ | 3+ | 1 | 1 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Greatbow Stock | ||||||||
Greatbow Stock | 1 | 3+ | 3+ | - | 1 |
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KEYWORDS | INFANTRY, CHAMPION, SACROSANCT CHAMBER |
ORDER, STORMCAST ETERNALS |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
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The ORDER keyword is used in the following Stormcast Eternals warscrolls:
The STORMCAST ETERNALS keyword is used in the following Stormcast Eternals warscrolls:
The SACROSANCT CHAMBER keyword is used in the following Stormcast Eternals warscrolls: