Stormcast Eternals – Judicators with Skybolt Bows

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STORMCAST ETERNALS WARSCROLL
Judicators
with Skybolt Bows
5"
2
3+
1
No foe can escape the keen gaze of the Judicators. Granted the ability to sense corruption, the storm of arrow fire unleashed by their skybolt bows fells ranks of enemies with relentless and merciless precision.
STORMCAST ETERNALS WARSCROLL
Judicators
with Skybolt Bows
RANGED WEAPONS
RngAtkHitWndRndDmg
Shockbolt Bow [Anti-MONSTER (+1 Rend)]
Shockbolt Bow
Anti-MONSTER (+1 Rend)
18"D3+33+3+11
Skybolt Bow [Crit (Auto-wound)]
Skybolt Bow
Crit (Auto-wound)
18"23+3+11
MELEE WEAPONS
AtkHitWndRndDmg
Storm Gladius
Storm Gladius13+3+11
BATTLE PROFILE

Unit Size: 5      Points: 140
Base size: 40mm
Can be reinforced: Yes
Notes: This unit will move to Warhammer Legends on 1 June 2025.

Each model in this unit is armed with a Skybolt Bow and Storm Gladius.
  • 1/5 models can replace their Skybolt Bow with a Shockbolt Bow.

Once Per Turn (Army), Any Shooting Phase
SUBDUING SHOTS: With eagle-eyed aim, Judicators can hit enemy beasts exactly where it hurts the most.

Declare: Pick a visible enemy MONSTER that had any damage points allocated to it this phase by this unit’s shooting attacks to be the target.

Effect: Roll a dice. On a 3+, the target cannot use RAMPAGE abilities until the start of your next turn.

KEYWORDS
INFANTRY, CHAMPION
ORDER, STORMCAST ETERNALS, WARRIOR CHAMBER
Shooting attacks
Shooting attacks are made with ranged weapons. The target unit(s) must be within a distance equal to the Range characteristic of the weapon being used and visible to the attacking model. Models cannot make shooting attacks if their unit is in combat, unless otherwise specified (see 20.0 Weapon Abilities).
Anti-X (+1 Rend)
Add 1 to this weapon’s Rend characteristic if the target has the keyword after ‘Anti-’ or fulfils the condition after ‘Anti-’. Multiples of this ability are cumulative. For example, if a weapon has both Anti-charge (+1 Rend) and Anti-HERO (+1 Rend), then add 2 to the Rend characteristic of the weapon for attacks that target a HERO that charged in the same turn.
Save Roll
The commander of the target unit rolls a dice, subtracting the attacking weapon’s Rend characteristic from the roll. Unmodified save rolls of 1 always fail. If the roll equals or exceeds the Save characteristic of the target unit, the attack fails and the attack sequence ends. If not, it is a successful attack: move on to the next step.
1.0 Champions
Units with the CHAMPION keyword have one or more champion models. If there is a number after the CHAMPION keyword, that number indicates the proportion of models in that unit that can be champions. In any other case, 1 model in the unit can be a champion. Units with the CHAMPION keyword have the following passive ability:

Passive
CHAMPION: A veteran fighter leads the charge.

Effect: Add 1 to the Attacks characteristic of weapons used by champions in this unit.

The ORDER keyword is used in the following Stormcast Eternals warscrolls:


and others...

The STORMCAST ETERNALS keyword is used in the following Stormcast Eternals warscrolls:


and others...
Army List
Warscrolls collated

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Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).
6.0 Visibility
A target model is visible to another model (which we’ll call the ‘observing model’) if you can draw a straight line through the air (whether horizontal, diagonal or vertical) from any point on the observing model to any point on the target model that does not intersect any objects except for other models in the observing model’s unit. A target unit is visible to an observing unit if at least 1 model in the target unit is visible to at least 1 model in the observing unit. A model is always considered to be visible to itself.

  • If any part of another model can be seen by an observing model, both the target model and its unit are visible to that observing model.

In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes.
Crit (Auto-wound)
If an attack made with this weapon scores a critical hit, that attack automatically wounds the target. Make a save roll as normal.
© Vyacheslav Maltsev 2013-2024