5" 1 5+ 1 Screaming blood-curdling vows to the Ruinous Powers, the Darkoath Savagers make brutal war across the length and breadth of the Mortal Realms. To these barbarous marauders, each new dawn is an opportunity to win the favour of the gods. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Darkoath Weapons [Crit (Mortal)] | |||||||
| Darkoath Weapons Crit (Mortal) | 2 | 4+ | 3+ | - | 1 | ||
Your Hero Phase |
KEYWORDS | INFANTRY |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
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Your Movement Phase |
| KEYWORDS | CORE, MOVE |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RUN |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |