2D6" 5 5+ 1 The Path to Glory is littered with those who failed to impress the Dark Gods or could not bear the weight of the mutative ‘gifts’ bestowed upon them. These unfortunates undergo a grotesque transmutation, becoming a hideous Chaos Spawn. There is no consistency of form to these accursed wretches. Some sprout flailing tentacles or trilling animalistic heads. They may slither or lope or skitter on needle-legs. Many bear traces of their former face somewhere on their warped frame, locked in a silent scream. All Chaos Spawn, however, possess brutal strength and a maniacal disregard for self-preservation. It is not known whether this is because they are truly mindless or because some part of them longs to end their suffering through combat.
Chaos Spawn often remain in the orbit of their former tribe. Some are treated as contemptible warbeasts, while others lurk in caves near their people’s camp and subsist on sacrifices of living flesh. Either way, they are tangible proof for any young warrior of what awaits those who falter on the Path. Though they have long since lost any hope of attaining glory, Chaos Spawn retain a sense for godly favour. They follow the wake of those most blessed by the Powers, desperate for an echo of the glory that was once theirs. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Freakish Mutations [Crit (2 Hits), Companion] | |||||||
Freakish Mutations Crit (2 Hits), Companion | 2D6 | 5+ | 4+ | - | 1 |
Passive |
Passive |
KEYWORDS | BEAST |
CHAOS, SLAVES TO DARKNESS |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The UNDIVIDED keyword is used in the following Slaves to Darkness warscrolls:
The KHORNE keyword is used in the following Slaves to Darkness warscrolls:
The TZEENTCH keyword is used in the following Slaves to Darkness warscrolls:
The NURGLE keyword is used in the following Slaves to Darkness warscrolls:
The SLAANESH keyword is used in the following Slaves to Darkness warscrolls:
Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
The CHAOS keyword is used in the following Slaves to Darkness warscrolls:
The SLAVES TO DARKNESS keyword is used in the following Slaves to Darkness warscrolls:
The BEAST keyword is used in the following Slaves to Darkness warscrolls: