9" 6 5+ 7+ Realmscourge Ruptures are tectonic conjurations wrought from defilement and agony. To cast such a heinous spell, a sorcerer must wreak ruin upon their body – perhaps hacking off a cluster of fingers or carving a gash down their chest, the path of the knife driven by instinct. Of course, the flesh of unwilling victims also makes a fine tribute for such spellcraft. If a Rupture should be manifested, those nearby will soon know of it. Jagged spikes of metal and rock will rip the earth from below, impaling any nearby. These protrusions will then carve forwards without relent, occasionally retracting before springing forth again, their angry force redoubled.
Even the shamans of the Chaotic tribes will not lightly conjure a Realmscourge Rupture. Quite aside from the physical mutilation it demands, this spell inflicts lasting devastation on the lands, its very presence piercing and warping the ecosystem. It takes a mage with true contempt for all but their own ascension to dabble with such magics – and theirs are the souls the gods of Chaos delight in most thoroughly, cackling each time the caster inflicts torment upon the realms to achieve their desires. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Surging Spikes [Crit (2 Hits)] | |||||||
Surging Spikes Crit (2 Hits) | 2D3 | 4+ | 3+ | 1 | 1 |
Any Charge Phase |
KEYWORDS | MANIFESTATION, ENDLESS SPELL, FLY, WARD (6+) |
CHAOS, SLAVES TO DARKNESS |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The CHAOS keyword is used in the following Slaves to Darkness warscrolls:
The SLAVES TO DARKNESS keyword is used in the following Slaves to Darkness warscrolls:
Passive |
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Passive |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Slaves to Darkness warscrolls:
The WARD keyword is used in the following Slaves to Darkness warscrolls:
The MANIFESTATION keyword is used in the following Slaves to Darkness warscrolls:
The ENDLESS SPELL keyword is used in the following Slaves to Darkness warscrolls: