Slaves to Darkness – Eternus, Blade of the First Prince

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SLAVES TO DARKNESS WARSCROLL
Eternus
Blade of the First Prince
9"
9
3+
2
Sworn to Be’lakor and granted immortality, Eternus rides at the head of First Prince’s legions, crushing those who oppose his ascension. His mighty weapons are not his only means of waging war, for Eternus commands a vast network of spies and warriors loyal to the Dark Master.
SLAVES TO DARKNESS WARSCROLL
Eternus
Blade of the First Prince
MELEE WEAPONS
AtkHitWndRndDmg
Drakocephalus’s Fangs [Companion]
Drakocephalus’s Fangs
Companion
34+3+-1
Death Glaive and Skull Flail [Charge (+1 Damage)]
Death Glaive and Skull Flail
Charge (+1 Damage)
63+3+12
BATTLE PROFILE

Unit Size: 1      Points: 200
Base size: 90 × 52mm
Can be reinforced: No
Regiment Options: 0-1 MONSTER, Any Chaos Furies, Any Chaos Legionnaires, Any WARRIORS OF CHAOS
Notes: This HERO can join Be’lakor’s regiment.

Any Movement Phase
VEINS OF BLACK LIGHTNING: Reborn in the Cursed Skies above the realms, Eternus’s soul is tethered to the Mortal Realms through the dark magics of his master; whenever he is struck down, a flash of black lightning sees him stand defiant once more.

Declare: This unit can use this ability if it has been destroyed.

Effect: Roll 2D6. Add 1 to the roll if a friendly Be’lakor is on the battlefield. On an 8+, set up a replacement unit on the battlefield more than 9" from all enemy units.
KEYWORDSCORE

Reaction: Opponent declared a command for a unit within 12" of this unit
NETWORK OF SPIES: Eternus commands a legion of agents and operatives to ensure he is always one step ahead of his enemies.

Effect: Roll a dice. Add 1 to the roll if the enemy unit is in combat with a friendly Chaos Legionnaires or Chaos Furies unit. On a 5+, that command has no effect. The command still counts as having been used and the command points spent to use the command are still lost.

KEYWORDS
UNIQUE, HERO, CAVALRY
CHAOS, SLAVES TO DARKNESS

The CHAOS keyword is used in the following Slaves to Darkness warscrolls:

• Fiends

The SLAVES TO DARKNESS keyword is used in the following Slaves to Darkness warscrolls:

• Fiends
Army List
Warscrolls collated

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Companion
Unless otherwise specified, this weapon is not affected by friendly abilities that affect weapon characteristics or the attack sequence, except for those that apply negative modifiers to it (e.g. ‘Covering Fire’).
3.1 Regiments
Armies are made up of one or more regiments, each of which is led by a HERO. You must have at least 1 regiment in your army, and you can include a maximum of 5 regiments. To add a regiment, pick 1 HERO from your faction, then pick up to 3 non-HERO units to accompany them.

Each HERO’s battle profile lists which units can be added to their regiment, and each non-HERO unit’s battle profile lists any relevant keywords it has. The battle profiles of some HEROES (such as named characters) may say that they can be added to the regiment of another HERO.
Charge (+1 Damage)
Add 1 to this weapon’s Damage characteristic if the attacking unit charged this turn.
24.2 Replacement Units
Some abilities allow you to set up a replacement unit. When setting up that unit, it should have the same warscroll type, weapon options and number of models as the original unit, unless otherwise specified in the ability. Many of these abilities specify the proportion of models in the replacement unit (e.g. half the number of models from the original unit). In these cases, you can pick which models from the original unit are set up.

The replacement unit is otherwise treated as a new unit; any keywords or abilities the original unit gained during the battle, and any persisting effects that applied to it, do not apply to the replacement unit. Each unit can only be replaced once, and you cannot replace replacement units.

Because a replacement unit is treated as a completely new unit, it could, for instance, use a Once Per Battle ability on its warscroll even if the unit it replaced used that ability earlier in the battle.
© Vyacheslav Maltsev 2013-2025