14" 25 3+ 10 Archaon is the Everchosen, champion of the Ruinous Powers, anointed in the blood of butchered empires. Many worship him as a demigod of Chaos, the primordial ruin of the false god Sigmar. It is true that the Everchosen despises the God-King – but he reserves similar loathings for the Brothers in Darkness, and indeed all deities. Were Archaon’s ultimate goals to be realised, it would be his banners alone rising over the charred corpse of the realms.
Archaon’s mastery as a warrior and general has been honed through truly apocalyptic warfare. Alongside these natural gifts, he wields the Seven Treasures of the Everchosen, the relics he claimed to earn his title. The soul-devouring Slayer of Kings, the unyielding Armour of Morkar and the future-scrying Eye of Sheerian are amongst the most favoured of these dread artefacts. Most infamous is Dorghar, Steed of the Apocalypse – a winged, chimerical titan that bears Archaon to war. Dorghar’s three heads each evoke a greater daemon once sent to test the Everchosen and that was subsequently devoured. Its Khornate head draws sustenance from consuming the strongest foes, its Tzeentchian head has the ability to devour magic, and its Nurglite head can spew torrents of highly corrosive vomit that reduce clusters of warriors to steaming puddles of gore. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
The Slayer of Kings | |||||||
The Slayer of Kings | 4 | 2+ | 3+ | 2 | 3 | ||
Dorghar’s Claws and Tails [Companion] | |||||||
Dorghar’s Claws and Tails Companion | 6 | 4+ | 2+ | 2 | 3 | ||
Dorghar’s Heads [Companion] | |||||||
Dorghar’s Heads Companion | 3 | 3+ | 2+ | 1 | 5 |
Passive |
Once Per Battle, Your Hero Phase |
Passive |
Deployment Phase |
Once Per Turn (Army), Any Combat Phase |
KEYWORDS | RAMPAGE |
KEYWORDS | WARMASTER, UNIQUE, HERO, MONSTER, WIZARD (2), FLY, WARD (5+) |
CHAOS, SLAVES TO DARKNESS, DAEMON, UNDIVIDED, WARRIORS OF CHAOS |
The UNDIVIDED keyword is used in the following Slaves to Darkness warscrolls:
The KHORNE keyword is used in the following Slaves to Darkness warscrolls:
The TZEENTCH keyword is used in the following Slaves to Darkness warscrolls:
The NURGLE keyword is used in the following Slaves to Darkness warscrolls:
The SLAANESH keyword is used in the following Slaves to Darkness warscrolls:
The CHAOS keyword is used in the following Slaves to Darkness warscrolls:
The SLAVES TO DARKNESS keyword is used in the following Slaves to Darkness warscrolls:
The WARRIORS OF CHAOS keyword is used in the following Slaves to Darkness warscrolls:
Passive |
The HERO keyword is used in the following Slaves to Darkness warscrolls:
The MONSTER keyword is used in the following Slaves to Darkness warscrolls:
The DAEMON keyword is used in the following Slaves to Darkness warscrolls:
| ||
Your Hero Phase |
KEYWORDS | BANISH |
The WARMASTER keyword is used in the following Slaves to Darkness warscrolls:
The UNIQUE keyword is used in the following Slaves to Darkness warscrolls:
The WIZARD keyword is used in the following Slaves to Darkness warscrolls:
Passive |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Slaves to Darkness warscrolls:
The WARD keyword is used in the following Slaves to Darkness warscrolls:
The UNDIVIDED keyword is used in the following Slaves to Darkness warscrolls: