5" 5 5+ 2 Darkoath Chieftains lead their barbarian tribes to war with the fury and conviction of the truly devoted. These masterful warriors are always seeking greater challenges, and their skill at arms is spoken of in awe by their followers. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Cursed Broadsword [Crit (Mortal)] | |||||||
Cursed Broadsword Crit (Mortal) | 5 | 4+ | 3+ | 1 | 2 |
Reaction: You declared a FIGHT ability for this unit |
Once Per Battle, End of Any Turn |
KEYWORDS | HERO, INFANTRY |
CHAOS, SLAVES TO DARKNESS, DARKOATH |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The INFANTRY keyword is used in the following Slaves to Darkness warscrolls:
The SLAVES TO DARKNESS keyword is used in the following Slaves to Darkness warscrolls:
The HERO keyword is used in the following Slaves to Darkness warscrolls:
The MONSTER keyword is used in the following Slaves to Darkness warscrolls:
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There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
The DARKOATH keyword is used in the following Slaves to Darkness warscrolls:
The non-HERO DARKOATH and INFANTRY keywords are used in the following Slaves to Darkness warscrolls:
The DARKOATH keyword is used in the following Slaves to Darkness warscrolls: