9" 2 5+ 1 6+ Bounding in a disturbing fashion, Flamers of Tzeentch spring towards the foe spouting the warpfires of Chaos. No natural flames, these conjurations twist and warp the victim’s flesh, unable to be quenched by either water or magical means as they eat through everything they touch. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Warping Flames [Anti-Infantry] | ||||||||
| Warping Flames Anti-Infantry | 12" | 3 | 3+ | 4+ | - | D3 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Flaming Maws | ||||||||
| Flaming Maws | 3 | 3+ | 4+ | - | 1 | |||
Once Per Turn (Army), Your Shooting Phase |
KEYWORDS | INFANTRY, CHAMPION, FLY, WARD (6+) |
| CHAOS, SLAVES TO DARKNESS, LEGION OF THE FIRST PRINCE, DAEMON |
The INFANTRY keyword is used in the following Slaves to Darkness warscrolls:
Passive |
The CHAMPION keyword is used in the following Slaves to Darkness warscrolls:
The CHAOS keyword is used in the following Slaves to Darkness warscrolls:
The SLAVES TO DARKNESS keyword is used in the following Slaves to Darkness warscrolls:
Passive |
The DAEMON keyword is used in the following Slaves to Darkness warscrolls:
| ||
Passive |
| When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Slaves to Darkness warscrolls:
The WARD keyword is used in the following Slaves to Darkness warscrolls:
The LEGION OF THE FIRST PRINCE keyword is used in the following Slaves to Darkness warscrolls: