Slaves to Darkness – Chaos Warriors

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SPEARHEAD WARSCROLL
Chaos Warriors
5"
2
3+
1
Clad in hellforged iron and swollen with dark blessings, Chaos Warriors are the bane of civilisation. Entire legions of these armoured killers march into battle in search of divine favour, each warrior the equal of several lesser mortals. Though they obey their chosen lord without hesitation, each one also walks the Path to Glory – and knows that once they gain enough power to rival their leader, they will do so in an instant. Many Chaos Warriors eventually fuse with their armour, having spent so long within their suits of cursed metal.
SPEARHEAD WARSCROLL
Chaos Warriors
MELEE WEAPONS
AtkHitWndRndDmg
Rune-etched Halberd
Rune-etched Halberd23+3+11
Passive
BRINGERS OF DESOLATION: Paragons of the Dark Gods, Chaos Warriors cut a swathe through the enemy lines, leaving nothing but blood and ruin in their wake.

Effect: Add 1 to wound rolls for combat attacks made by this unit that target an enemy unit that is contesting an objective you do not control.

KEYWORDS
INFANTRY
32.1 Contesting Objectives
Unless otherwise specified, if an objective is within a model’s combat range, that model is contesting that objective. If any models in a unit are contesting an objective, that unit is contesting that objective.

Each unit can only count as contesting a single objective for the purposes of determining objective control (see 32.2). Before determining objective control, for each of their units contesting two or more objectives, the active player must pick one of those objectives for it to contest. Then, their opponent does the same.

Designer’s Note: For purposes other than determining objective control, a unit can contest more than one objective.
Army List
Warscrolls collated

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Wound Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Wound characteristic, the attack successfully wounds: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified wound rolls of 1 always fail.
Combat attacks
Combat attacks are made with melee weapons. The target unit(s) must be within the combat range of the attacking model and visible to it. The model must attack with all of the melee weapons it is armed with.
© Vyacheslav Maltsev 2013-2026