Cities of Sigmar – Freeguild Fusiliers

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SPEARHEAD WARSCROLL
Freeguild Fusiliers
5"
1
4+
1
Planting their pavises in the ground, Freeguild Fusiliers form up into a defensive line that is effectively a fortress battlement brought to the field. From this defensive position, they unleash continuous volleys of fire from their sturdy fusil-cannons amidst drifting clouds of blackpowder smoke.
SPEARHEAD WARSCROLL
Freeguild Fusiliers
RANGED WEAPONS
RngAtkHitWndRndDmg
Fusil-cannon
Fusil-cannon18"24+4+11
MELEE WEAPONS
AtkHitWndRndDmg
Bayonet
Bayonet14+4+-1
Passive
BLACKPOWDER SQUIRE: When ammunition runs low, Blackpowder Squires bring fresh supplies to the line and relay orders.

Effect: While this unit has a Blackpowder Squire token, this unit’s ranged weapons have Shoot in Combat.

Once Per Turn (Army), Your Shooting Phase
CAN'T STOP!: The Blackpowder Squire dashes to another unit amidst the mayhem of battle.

Declare: Pick another friendly Freeguild Fusiliers unit to be the target.

Effect: Remove this unit’s Blackpowder Squire token from the battlefield, then give it to the target.

KEYWORDS
INFANTRY, CASTELITE, REINFORCEMENTS
Army List
Warscrolls collated

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Shoot in Combat
This weapon can be used to make shooting attacks even if the attacking unit is in combat.
23.0 Tokens
Tokens are not considered to be models for rules purposes and can be ignored or moved out of the way for purposes of visibility, coherency or abilities. They cannot be picked as the target of abilities. Their purpose is to indicate persisting effects on units they are placed next to. Each time a unit with a token finishes a move or is set up, place the token next to the unit.
© Vyacheslav Maltsev 2013-2026