4" 5 4+ 2 As the last living descendant of his duardin clan, Drolf Ironhead bears the weight of an unfulfilled oath: to slay the Prince of Sores who brought about his kin’s demise. Taciturn, grizzled and outwardly dour, Drolf has spent his entire life traversing the wilderness of Aquia. With his twin axes, he hacks a path through obstacles and enemies alike, while his snaplock crossbow can put a bolt in a Pestigor’s eyeball at a hundred yards. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Snaplock Crossbow | ||||||||
| Snaplock Crossbow | 10" | 3 | 3+ | 4+ | 1 | 2 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Runic Axes | ||||||||
| Runic Axes | 5 | 3+ | 4+ | 1 | 2 | |||
Passive |
Your Movement Phase |
KEYWORDS | UNIQUE, HERO, INFANTRY |
| ORDER, CITIES OF SIGMAR, DUARDIN |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The INFANTRY keyword is used in the following Cities of Sigmar warscrolls:
The ORDER keyword is used in the following Cities of Sigmar warscrolls:
The CITIES OF SIGMAR keyword is used in the following Cities of Sigmar warscrolls:
The DUARDIN keyword is used in the following Cities of Sigmar warscrolls:
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The HERO keyword is used in the following Cities of Sigmar warscrolls:
The UNIQUE keyword is used in the following Cities of Sigmar warscrolls: