6" 6 4+ 2 Stormfiends represent the flesh-crafting arts of the Clans Moulder and the warped weaponsmithing of the Clans Skryre brought together in dreadful symbiosis. They are hulking brutes implanted with all manner of weapons, from rotary ratling cannons and windlaunchers that hurl globes of poison gas to wrecking-ball clubs and shock gauntlets capable of sparking fierce chain reactions. To operate these devices is beyond the intellect of the typical Rat Ogor, and so each Stormfiend has grafted to them a ghoulish and withered ‘brain-rat’ that makes up the difference. Yet the Stormfiends’ duties are simple enough – bring blasting, crushing death to the enemies of the Skaven. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Ratling Cannons | ||||||||
| Ratling Cannons | 15" | 3D6 | 4+ | 3+ | 1 | 1 | ||
| Windlaunchers | ||||||||
| Windlaunchers | 15" | 3 | 4+ | 3+ | 2 | D3 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Shock Gauntlets | ||||||||
| Shock Gauntlets | 4 | 4+ | 2+ | 1 | 2 | |||
| Clubbing Blows | ||||||||
| Clubbing Blows | 4 | 4+ | 2+ | - | 2 | |||
Passive |
KEYWORDS | INFANTRY |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||