Skaven – Deathmaster Crixxit

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SPEARHEAD WARSCROLL
Deathmaster Crixxit
7"
6
5+
2
5+
Rumours abound regarding Crixxit’s ability to haunt any shadow, breach any chamber and reach any quivering target. Most of these are spread by Crixxit himself, for when a target is afraid, they are vulnerable. While in the employ of Be’lakor, Crixxit brought about the end of a Silver Tower – one of the legendary floating fortresses of Tzeentch – by detonating warpstone bombs in the heart of its portal chamber. Doing so solidified his legend and earned him the semi-sentient Shadowblood Cloak. Now Crixxit stalks Embergard, bloodying his blades on any who would unite the shaken defenders.
SPEARHEAD WARSCROLL
Deathmaster Crixxit
MELEE WEAPONS
AtkHitWndRndDmg
The Blades of Thirteen Cuts [Crit (Mortal)]
The Blades of Thirteen Cuts
Crit (Mortal)
132+4+11
Your Hero Phase
GO-GO, HUNT THEM DOWN: Crixxit dispatches his Gutter Runners to pounce on unsuspecting prey.

Declare: Pick a visible friendly Gutter Runners unit wholly within 12" of this unit to be the target. Then, roll a dice.

Effect: On a 3+, add 1 to charge rolls for the target for the rest of the turn

KEYWORDS
HERO, INFANTRY, WARD (5+)
Army List
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6.0 Visibility
A target model is visible to another model (which we’ll call the ‘observing model’) if you can draw a straight line through the air (whether horizontal, diagonal or vertical) from any point on the observing model to any point on the target model that does not intersect any objects except for other models in the observing model’s unit. A target unit is visible to an observing unit if at least 1 model in the target unit is visible to at least 1 model in the observing unit. A model is always considered to be visible to itself.
If a rule or ability requires a target to be both within a given range of and visible to the unit using that ability, or to a model in that unit, both conditions must be met by the same model in the target. You could not, for instance, target a unit where one model is within range but not visible and another model is not in range but is visible.
  • If any part of another model can be seen by an observing model, both the target model and its unit are visible to that observing model.

In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes.
Crit (Mortal)
If an attack made with this weapon scores a critical hit, that attack inflicts mortal damage on the target unit equal to the Damage characteristic of that weapon and the attack sequence ends.
14.3 Charge Phase
Your Charge Phase
CHARGE: With a mighty battle cry, the warriors charge into combat with the enemy.

Declare: Pick a friendly unit that is not in combat and has not used a RUN or RETREAT ability this turn to use this ability. Then, make a charge roll of 2D6.

Effect: That unit can move a distance up to the value of the charge roll. That unit can move through the combat ranges of any enemy units and must end that move within 1/2" of a visible enemy unit. If it does so, the unit using this ability has charged.
KEYWORDSCORE, MOVE, CHARGE

© Vyacheslav Maltsev 2013-2026