First seen in numbers on the black sands of Isstvan V, the pattern of Saturnine armour developed by Vulkan stands bulkier and more ponderous than the more widely-utilised Cataphractii and Tartaros patterns of Tactical Dreadnought armour. Mounting an array of fearsome energy weapons, combined with complex and potent energy shielding, those warriors capable of wearing such armour see the already legendary resilience of a Legionary improved significantly, allowing them to stride through the fires of battle with impunity.
| LD | CL | WP | IN | |||||||||||
| M | WS | BS | S | T | W | I | A | LD | CL | WP | IN | SAV | INV | |
| Saturnine Terminator Sergeant (⌀50mm) | 8 | 8 | 7 | 7 | ||||||||||
| Saturnine Terminator Sergeant (⌀50mm) | 5 | 4 | 4 | 4 | 6 | 3 | 3 | 2 | 8 | 8 | 7 | 7 | 2+ | 4+ |
| Saturnine Terminator (⌀50mm) | 8 | 8 | 7 | 7 | ||||||||||
| Saturnine Terminator (⌀50mm) | 5 | 4 | 4 | 4 | 6 | 3 | 3 | 2 | 8 | 8 | 7 | 7 | 2+ | 4+ |
Incorporating a potent machine spirit, this system allows the wearer to track targets for multiple heavy weapon systems at once, at the cost of mobility.
When a Model with an occulix targeting auspex is selected to make a Shooting Attack, if that Model’s Unit remained Stationary in the Controlling Player’s preceding Movement Phase, that Model gains the Firing Protocols (2) Special Rule until the Shooting Attack is fully resolved.Some weapons trade precision for indiscriminate destruction, high explosive impacts that can devastate a wide area. From artillery shells to high energy blasts, such weapons are popular tools of destruction on the battlefields of the Horus Heresy.
Attacks made with the Blast (X) Special Rule use a Blast Marker to determine how many Hits are caused.The [Allegiance] Trait is used in the following Legiones Astartes datasheets:
The [Legiones Astartes] Trait is used in the following Legiones Astartes datasheets:
Infantry units include all types of foot soldiers. Infantry are fairly slow moving, but can cross almost any terrain and make the best use of cover to avoid enemy fire.
Infantry is the most basic Type, and is applied to most Models in the game. A Model with the Infantry Type uses the Core Rules without modification, gaining neither benefit nor penalty. Models with the Infantry Type may Embark and Disembark upon Models with the Transport Sub-Type.The humble sergeant stands as one of the greatest weapons in the arsenals of any army. Skilled in war and in leadership, each sergeant is the beating heart of their unit and the cornerstone upon which victory is built.
The following Rules apply to all Models with the Sergeant Sub-Type:Designed to pierce the armour worn by heavy infantry, some weapons have gained a fearsome reputation on the battlefields of the Floras Heresy. While many such weapons are rare or temperamental in use, the sheer power of their attacks more than makes up for this.
With a Weapon that has the Breaching (X) Special Rule there is a chance that a Wound Test may result in the Wound ignoring Armour Saves.Some weapons are almost as dangerous to the wielder as to the foe. Supercharged powerpacks can explode in combat or volatile munitions can jam or even detonate, all of which can prove deadly to those charged with deploying such weapons.
Weapons with this Special Rule may inflict Hits on the Models making Shooting Attacks with them.Template weapons shoot clouds of fire, gas or other lethal substances, rather than shells or bullets.
Weapons and attacks with the Template Special Rule use the Flame Template to determine how many Models they Hit.Transport vehicles are designed to balance armour and capacity, attempting to mount the most protection without compromising how many warriors they can carry. Yet, some warriors are plated in such imposing armour or even spawned in such an aberrant nature that they occupy far more space than any regular fighter. Such warriors are mighty in both power and stature, but prove more difficult to ferry into battle.
Models with the Bulky (X) Special Rule take up more space on Transport Models.Intended to break the lines of the foe or to hold the most dangerous of positions, heavy troops trade speed and manoeuvrability for indomitable toughness and stubborn tenacity.
The following Rules apply to all Models with the Heavy Sub-Type:The wargear of many Legiones Astartes warriors and war machines incorporates a variety of targeting and stabilisation systems, enabling larger weaponry to be brought to bear even at close ranges.
Models with this Special Rule can make Volley Attacks with other Weapons.
Many warriors are steady hut sure, slow to advance but no less deadly for it.
Models with this Special Rule cannot Pursue fleeing enemy Units.This datasheet has Heavy Assault Battlefield Role. Full list of Legiones Astartes units sharing same Battlefield Role follows:
Volatile fuel, overpowered reactors or dangerous munitions can cause some war engines to explode when destroyed. Such explosions can prove devastating to friend and foe alike.
A Model with this Special Rule can explode and cause Hits to nearby Models and Units.Constructed by a series of armour-mounted generators, these layered energy shields diffuse heat energy around the bearer, protecting them from lethal energy strikes.
Thermal diffraction fields reduce the Damage of wounds inflicted by Weapons with specific Traits.Long range artillery fire is the terror of any infantry advance, striking its targets no matter what cover they seek or where they attempt to take shelter.
A Weapon with this Special Rule may be used to attack Target Units out of Line of Sight.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Plasma bombard | |||||||
| Plasma bombard | |||||||
| - Sustained fire | |||||||
| - Sustained fire | 24 | 1 | 6 | 4 | 1 | Blast (3"), Barrage (1), Breaching (6+) | Plasma |
| - Maximal fire | |||||||
| - Maximal fire | 24 | 1 | 7 | 4 | 1 | Blast (3"), Barrage (1), Breaching (5+), Overload (2) | Plasma |
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Saturnine disruption fist | |||||||
| Saturnine disruption fist | -2 | A | +2 | 2 | 3 | - | Power |
By skill, technological aid or sheer brute strength, this warrior is capable of making use of more than one weapon when engaging the foe at range. Though far from efficient, such an assault is capable of overwhelming the foe with sheer firepower.
A Model with the Firing Protocols (X) Special Rule may attack with more than one ranged Weapon.Incorporating a potent machine spirit, this system allows the wearer to track targets for multiple heavy weapon systems at once, at the cost of mobility.
When a Model with an occulix targeting auspex is selected to make a Shooting Attack, if that Model’s Unit remained Stationary in the Controlling Player’s preceding Movement Phase, that Model gains the Firing Protocols (2) Special Rule until the Shooting Attack is fully resolved.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Twin heavy disintegrator | |||||||
| Twin heavy disintegrator | 24 | 2 | 7 | 2 | 2 | Overload (2) | Disintegrator |
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Particle shredder | |||||||
| Particle shredder | Template | 1 | 6 | 3 | 1 | Template, Breaching (6+), Overload (1) | Assault, Particle |