

The Incaendius subclass is a Contemptor Dreadnought chassis manufactured exclusively for the IXth Legion. Similar in most respects to the widely used Contemptor chassis, the Incaendius differs in one key aspect: the external booster pack secured to its back. This volatile, single-burn, magnetoplasma engine is powerful enough to propel it in a shallow leap at significant velocity, despite the bulk of its armour and ceramite endoskeleton, into the heart of the enemy where its talons of perdition and flamers reap a fearful tally of foes.
| LD | CL | WP | IN | |||||||||||
| M | WS | BS | S | T | W | I | A | LD | CL | WP | IN | SAV | INV | |
| Contemptor-Incaendius (⌀60mm) | 12 | 10 | 7 | 5 | ||||||||||
| Contemptor-Incaendius (⌀60mm) | 8 | 4 | 4 | 7 | 7 | 6 | 4 | 4 | 12 | 10 | 7 | 5 | 2+ | 5+ |
These weapons are a larger version of the more common Perdition weapons, adding flame projectors to a scaled-up lightning claw mount intended for use on Dreadnoughts.
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Paired Talons of Perdition | |||||||
| Paired Talons of Perdition | 1 | +2 | S | 2 | 2 | Aflame (2) | Power, Flame |
A massive rocket booster pack is installed on the rear torso of the Contemptor-Incaendius to allow it to cover the distance to the foe in a series of long leaps.
When a Model with this Special Rule makes a Rush, it gains the Antigrav Sub-Type for the duration of that Movement Phase.The [Allegiance] Trait is used in the following Legiones Astartes datasheets:
Designed to pierce the armour worn by heavy infantry, some weapons have gained a fearsome reputation on the battlefields of the Floras Heresy. While many such weapons are rare or temperamental in use, the sheer power of their attacks more than makes up for this.
With a Weapon that has the Breaching (X) Special Rule there is a chance that a Wound Test may result in the Wound ignoring Armour Saves.Some weapons are almost as dangerous to the wielder as to the foe. Supercharged powerpacks can explode in combat or volatile munitions can jam or even detonate, all of which can prove deadly to those charged with deploying such weapons.
Weapons with this Special Rule may inflict Hits on the Models making Shooting Attacks with them.Template weapons shoot clouds of fire, gas or other lethal substances, rather than shells or bullets.
Weapons and attacks with the Template Special Rule use the Flame Template to determine how many Models they Hit.Some weapons are so terrifyingly potent that their use instils abject fear in even the most strong-willed warriors. In the face of such wanton power the target can only flee or prepare for death, for few would live to tell of the true horrors of the Age of Darkness once they were unleashed on the battlefield.
Weapons and other attacks that have the Panic (X) Special Rule have a chance of inflicting the Routed Status on the Target Unit.The beams of energy generated by melta weaponry dissipate over long ranges. When used at close quarters, however, their effect on armoured vehicles is devastating.
This Special Rule increases the amount of Damage against Vehicles when Shooting Attacks are made within a specific range.Some weapons are so heavy that, while they can be fired on the move, are more powerful when properly braced and made ready before shooting. Warriors on the battlefield must use their judgement to decide when speed is required and when the full firepower of their arsenal must be unleashed.
Weapons with the Heavy (X) Special Rule gain +1 to a Characteristic when Stationary.Transport vehicles are designed to balance armour and capacity, attempting to mount the most protection without compromising how many warriors they can carry. Yet, some warriors are plated in such imposing armour or even spawned in such an aberrant nature that they occupy far more space than any regular fighter. Such warriors are mighty in both power and stature, but prove more difficult to ferry into battle.
Models with the Bulky (X) Special Rule take up more space on Transport Models.Whether equipped with antigrav repulsors or empowered by some esoteric, psychic art, this unit is able to skim above the ground. While incapable of true flight, this does allow it to avoid any of the hampering effects of the prevailing terrain, gliding over obstacles that would ensnare or entangle more conventional troops.
The following Rules apply to all Models with the Antigrav Sub-Type:Deep strike deployments are usually conducted en-masse and at a distance from the enemy, lest the attacking force be destroyed in detail as it lands.
The Deep Strike Special Rule allows a Unit to enter play anywhere on the Battlefield.The Blood Angels Trait is used in the following Legiones Astartes datasheets:
Some weapons are wreathed in flame emitted from small projectors, or burn with otherworldly fire, stirring a primaeval aversion in even the boldest warriors.
A Weapon with this Special Rule causes additional modifiers to a Target’s Leadership Characteristic.A prototype weapons system designed as a more compact and portable variant of the highly successful Kheres pattern, it was, as can be divined by its pattern designation, first developed on the lliastus Satellite in the Sol System by the Dyzanique cult.
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Iliastus Assault Cannon | |||||||
| Iliastus Assault Cannon | |||||||
| - Sustained fire | |||||||
| - Sustained fire | 24 | 3 | 6 | 4 | 1 | Heavy (FP), Breaching (6+) | Auto |
| - Maximal fire | |||||||
| - Maximal fire | 24 | 5 | 6 | 4 | 1 | Heavy (FP), Breaching (6+), Overload (1) | Auto |
This datasheet has War Engine Battlefield Role. Full list of Legiones Astartes units sharing same Battlefield Role follows:
These weapons are a larger version of the more common Perdition weapons, adding flame projectors to a scaled-up lightning claw mount intended for use on Dreadnoughts.
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Paired Talons of Perdition | |||||||
| Paired Talons of Perdition | 1 | +2 | S | 2 | 2 | Aflame (2) | Power, Flame |
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Heavy flamer | |||||||
| Heavy flamer | Template | 1 | 5 | 4 | 1 | Template, Panic (1) | Flame |
These massive engines of war are unlike the soulless warriors of the Mechanicum, for at their heart rests a mortal warrior whose instincts and experience guides their steel body on the field of battle.
The following Rules apply to all Models with the Walker Type:Volatile fuel, overpowered reactors or dangerous munitions can cause some war engines to explode when destroyed. Such explosions can prove devastating to friend and foe alike.
A Model with this Special Rule can explode and cause Hits to nearby Models and Units.A massive rocket booster pack is installed on the rear torso of the Contemptor-Incaendius to allow it to cover the distance to the foe in a series of long leaps.
When a Model with this Special Rule makes a Rush, it gains the Antigrav Sub-Type for the duration of that Movement Phase.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Meltagun | |||||||
| Meltagun | 12 | 1 | 8 | 2 | 3 | Melta (6) | Melta |