

Contekar Terminators were called upon when the VIIIth Legion wished to bring more than terror but utter and abject despair and destruction upon a foe, to burn their armies and to topple the foundations of their civilisation. A haughty warrior class within the Night Lords, the Contekar were made up of recruits taken from Nostramo’s ruling noble elite, and in their blood lay the corruption and contempt held for Imperial citizenry by those vicious potentates. The Contekar kept themselves aloof from the rest of the Legion, deigning only to fight for those leaders they deemed worthy or possessed of similarly noble Nostraman blood.
| LD | CL | WP | IN | |||||||||||
| M | WS | BS | S | T | W | I | A | LD | CL | WP | IN | SAV | INV | |
| Dissident (⌀40mm) | 9 | 8 | 7 | 7 | ||||||||||
| Dissident (⌀40mm) | 7 | 5 | 4 | 4 | 5 | 2 | 4 | 3 | 9 | 8 | 7 | 7 | 2+ | 5+ |
| Contekar (⌀40mm) | 8 | 8 | 7 | 7 | ||||||||||
| Contekar (⌀40mm) | 7 | 5 | 4 | 4 | 5 | 2 | 4 | 3 | 8 | 8 | 7 | 7 | 2+ | 5+ |
Adapted from the savage glaives of Nostramo to be wielded single-handed, this weapon cuts through even the thickest armour and bone with a scream of high-powered motors.
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Chainblade | |||||||
| Chainblade | 1 | A | +1 | 3 | 1 | Breaching (6+), Shred (6+) | Chain |
The cavitor is a variant of the more common volkite weapons produced in the factories of Nostramo, a rare example of lost technology on that otherwise benighted world. The removal of safety equipment allows the cavitor to project a more diffused beam at limited ranges, the tendrils of lethal volkite energy making a mockery of armour and burning flesh to ash.
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Volkite Cavitor | |||||||
| Volkite Cavitor | 10 | 4 | 6 | 5 | 1 | Deflagrate (6) | Volkite, Assault |
A brutal prototype weapon combining the energy field and mass acceleration of a power fist with the shredding talons of a lightning claw, the Escaton power claw was re-engineered from a piece of archaeotech discovered in the final years of the Great Crusade on the war-ravaged world of Elemghast.
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Escaton Power Claw | |||||||
| Escaton Power Claw | -2 | A | +3 | 2 | 2 | Shred (6+) | Power |
This datasheet has Elites Battlefield Role. Full list of Legiones Astartes units sharing same Battlefield Role follows:
Designed to pierce the armour worn by heavy infantry, some weapons have gained a fearsome reputation on the battlefields of the Floras Heresy. While many such weapons are rare or temperamental in use, the sheer power of their attacks more than makes up for this.
With a Weapon that has the Breaching (X) Special Rule there is a chance that a Wound Test may result in the Wound ignoring Armour Saves.Designed to rip and tear flesh, some weapons are fearsome and intimidating tools of warfare. Whether by the gnashing teeth of a chainblade or the jagged edges of flechette ammunition, these weapons scythe great holes in the lines of even the toughest of infantry and the largest of warriors.
Attacks made with the Shred (X) Special Rule can sometimes inflict an extra point of Damage.Adapted from the savage glaives of Nostramo to be wielded single-handed, this weapon cuts through even the thickest armour and bone with a scream of high-powered motors.
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Chainblade | |||||||
| Chainblade | 1 | A | +1 | 3 | 1 | Breaching (6+), Shred (6+) | Chain |
Exotic beam weapons of arcing energy or sequential explosions triggered by the death of the first victim, some weapons cause not a single casualty, but a slew of them. Such weapons are wielded with grim efficiency against close packed formations of troops on the battlefields of the Horus Heresy. The most well-known examples are the volkite weapons of Mars, but many others are known.
Unsaved Wounds inflicted by attacks with the Deflagrate (X) Special Rule can cause additional Hits.The cavitor is a variant of the more common volkite weapons produced in the factories of Nostramo, a rare example of lost technology on that otherwise benighted world. The removal of safety equipment allows the cavitor to project a more diffused beam at limited ranges, the tendrils of lethal volkite energy making a mockery of armour and burning flesh to ash.
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Volkite Cavitor | |||||||
| Volkite Cavitor | 10 | 4 | 6 | 5 | 1 | Deflagrate (6) | Volkite, Assault |
The [Allegiance] Trait is used in the following Legiones Astartes datasheets:
The Night Lords Trait is used in the following Legiones Astartes datasheets:
Infantry units include all types of foot soldiers. Infantry are fairly slow moving, but can cross almost any terrain and make the best use of cover to avoid enemy fire.
Infantry is the most basic Type, and is applied to most Models in the game. A Model with the Infantry Type uses the Core Rules without modification, gaining neither benefit nor penalty. Models with the Infantry Type may Embark and Disembark upon Models with the Transport Sub-Type.The humble sergeant stands as one of the greatest weapons in the arsenals of any army. Skilled in war and in leadership, each sergeant is the beating heart of their unit and the cornerstone upon which victory is built.
The following Rules apply to all Models with the Sergeant Sub-Type:Transport vehicles are designed to balance armour and capacity, attempting to mount the most protection without compromising how many warriors they can carry. Yet, some warriors are plated in such imposing armour or even spawned in such an aberrant nature that they occupy far more space than any regular fighter. Such warriors are mighty in both power and stature, but prove more difficult to ferry into battle.
Models with the Bulky (X) Special Rule take up more space on Transport Models.The wargear of many Legiones Astartes warriors and war machines incorporates a variety of targeting and stabilisation systems, enabling larger weaponry to be brought to bear even at close ranges.
Models with this Special Rule can make Volley Attacks with other Weapons.Deep strike deployments are usually conducted en-masse and at a distance from the enemy, lest the attacking force be destroyed in detail as it lands.
The Deep Strike Special Rule allows a Unit to enter play anywhere on the Battlefield.Warriors trained to break the foe’s lines are often at the forefront of their host, but are ill-suited to holding ground in the face of an enemy counter-attack.
A Unit that includes Models with this Special Rule scores fewer Victory Points for controlling Objectives, but can score Victory Points for destroying enemy Units that hold Objectives.Some warriors exude such a terrifying aura that even those hardened by war and death are apprehensive in their presence. Whether this is due to a reputation for cruelty or brutal slaughter or the result of some technological device or psychic glamour makes little difference in the effect it has on the battlefield. Wise commanders will seek to keep their distance and engage such fearsome enemies at range rather than risk their wrath.
Models near an enemy Model with the Fear (X) Special Rule must reduce their Advanced Characteristics.A brutal prototype weapon combining the energy field and mass acceleration of a power fist with the shredding talons of a lightning claw, the Escaton power claw was re-engineered from a piece of archaeotech discovered in the final years of the Great Crusade on the war-ravaged world of Elemghast.
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Escaton Power Claw | |||||||
| Escaton Power Claw | -2 | A | +3 | 2 | 2 | Shred (6+) | Power |
Template weapons shoot clouds of fire, gas or other lethal substances, rather than shells or bullets.
Weapons and attacks with the Template Special Rule use the Flame Template to determine how many Models they Hit.Some weapons are so terrifyingly potent that their use instils abject fear in even the most strong-willed warriors. In the face of such wanton power the target can only flee or prepare for death, for few would live to tell of the true horrors of the Age of Darkness once they were unleashed on the battlefield.
Weapons and other attacks that have the Panic (X) Special Rule have a chance of inflicting the Routed Status on the Target Unit.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Heavy flamer | |||||||
| Heavy flamer | Template | 1 | 5 | 4 | 1 | Template, Panic (1) | Flame |