
One of a number of Tactical Dreadnought Armour sub-classes found within the ranks of the Iron Hands Legion, the Gorgon pattern was one of a number of on-going attempts by Ferrus Manus and his cadre of Iron-Fathers to refine and augment the various patterns of Terminator armour employed by the Legiones Astartes forces. It is an interesting case in point that, while several thousand suits of Terminator armour in the most common Tartaros, Cataphractii and Indomitus patterns were in service with the Legion (many of which were concentrated in the hands of the doomed warriors of the Avernii Clan and lost at Isstvan V), the Primarch himself was known to not be entirely satisfied with the performance of any of these designs, and so a full issue to his Legion was never approved. One of the most extreme technological examples of the Iron Hands’ innovation to improve on the designs in this regard was the hazardous, but powerful, ‘Gorgon’ prototype, which required bonding to its wearer, and which Ferrus Manus would not live long enough to refine to its full potential.
| LD | CL | WP | IN | |||||||||||
| M | WS | BS | S | T | W | I | A | LD | CL | WP | IN | SAV | INV | |
| Gorgon Terminator (⌀40mm) | 8 | - | - | - | ||||||||||
| Gorgon Terminator (⌀40mm) | 6 | 4 | 4 | 4 | 4 | 2 | 4 | 2 | 8 | - | - | - | 2+ | - |
| Gorgon Hammerbearer (⌀40mm) | 9 | - | - | - | ||||||||||
| Gorgon Hammerbearer (⌀40mm) | 6 | 4 | 4 | 4 | 4 | 2 | 4 | 3 | 9 | - | - | - | 2+ | - |
This datasheet has Elites Battlefield Role. Full list of Legiones Astartes units sharing same Battlefield Role follows:
Some weapons strike with such force that they cause terrible wounds that can lay low even the most formidable combatant.
When a model is allocated a Wound inflicted by a weapon with this special rule, it does not suffer only one Wound but instead suffers a number of Wounds equal to the number in brackets associated with the specific variant of this special rule, with all of the Wounds inflicted using the same AP and special rules as that of the initial Wound. Roll to save against each Wound inflicted separately, but note that Wounds caused in excess of a given model’s remaining Wounds do not spill over to other models and are lost. This special rule has no effect on models that do not have a Toughness value.Relentless warriors are strong of arm – nothing can slow their implacable advance.
Relentless models can shoot with Heavy or Ordnance weapons, counting as Stationary, even if they moved in the previous Movement phase. They are also allowed to Charge in the same turn they fire Heavy, Ordnance, or Rapid Fire weapons.The humble vexilla displays the heraldry of a particular squad, proclaiming not only its designation in the Legion but also its proud legacy in the annals of the Great Crusade.
A unit that includes at least one model with a Legion vexilla adds +1 to the Wounds score used to determine if they win a Combat in the Assault phase. In addition, a unit that includes at least one model with a Legion vexilla may, before any dice are rolled to determine Fall Back distance, choose to Fall Back only a distance equal to the roll of a D6 instead of 2D6 (or 3D6 if a Cavalry unit), and if forced to move off the edge of the battlefield will instead stop moving, with any model that would have moved off of the battlefield ending its Fall Back move prematurely when it reaches 1" from the edge of the battlefield.Some weapons are capable of breaching armour with a terrifying ease, whether by specially designed munitions, careful targeting or sheer brute power.
When rolling To Wound for a model that has the Breaching (X) special rule, or is attacking with a weapon that has the Breaching (X) special rule, for each To Wound roll equal to or higher than the value listed in brackets, the controlling player must resolve these wounds at AP 2 instead of the weapon’s normal AP value. This rule has no effect on models that do not have Wounds, such as models with the Vehicle Unit Type.A branch of weaponry now commonplace among the ranks of the Legiones Astartes, bolt weapons are based on a robust Terran design, refined from the weapons used during the Emperor’s battles to conquer Old Earth. These brutally efficient weapons fire a caseless, self-propelled and mass reactive munition, more akin to a miniature rocket than a simple bullet and easily capable of eviscerating most foes against which the Space Marines of the Imperium find themselves matched. Such was the success of these weapons that they would eventually come to replace the more complex Martian weapons that had once dominated the arsenals of the Legiones Astartes.
All weapons listed here are counted as ‘Bolt’ weapons for those rules that affect such weapons.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Bolt pistol | |||||||
| Bolt pistol | 12 | 1 | 4 | 5 | Pistol | Assault, Bolt | |
| Bolter | |||||||
| Bolter | 24" | 4 | 5 | Rapid Fire | - | ||
| Combi-bolter | |||||||
| Combi-bolter | 24" | 4 | 5 | Rapid Fire, Twin-linked | - | ||
| Kraken bolter | |||||||
| Kraken bolter | 30" | 4 | 4 | Rapid Fire | - | ||
| - Tempest rounds | 18" | 3 | 6 | Assault 3, Ignores Cover | - | ||
| - Scorpius rounds | 24" | 5 | 4 | Assault 1, Breaching (4+) | - | ||
| Nemesis bolter | |||||||
| Nemesis bolter | 72" | 5 | 5 | Heavy 1, Rending (5+), Sniper, Pinning | - | ||
| Heavy bolter | |||||||
| Heavy bolter | 36" | 5 | 4 | Heavy 4 | - | ||
| Gravis bolt cannon | |||||||
| Gravis bolt cannon | 48" | 5 | 4 | Heavy 6, Twin-linked | - | ||
| Gravis heavy bolter battery | |||||||
| Gravis heavy bolter battery | 48" | 5 | 4 | Heavy 8, Twin-linked | - | ||
| Avenger bolt cannon | |||||||
| Avenger bolt cannon | 36" | 6 | 3 | Heavy 7 | - | ||
An Ancient Terran innovation, pairing a bolter with another secondary weapon to allow elite formations of warriors to project superior firepower at the climactic moment of battle. Most often used to break through enemy lines or to stymie the onslaught of enemy armour, these weapons are the mark of the elite of the Legiones Astartes, issued to the most skilled of warriors to maximise their worth.
Combi-weapons are divided into two types: magna and minor. Both are composed of a primary weapon and a secondary weapon, and a model with any combi-weapon may attack with both primary and secondary weapons in the same Shooting Attack without needing the Firing Protocols (X) special rule.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Bolter (Primary) | |||||||
| Bolter (Primary) | 24" | 4 | 5 | Rapid Fire | - | ||
| Flamer (Secondary) | |||||||
| Flamer (Secondary) | Template | 4 | 5 | Assault 1 | - | ||
| Meltagun (Secondary) | |||||||
| Meltagun (Secondary) | 12" | 8 | 1 | Assault 1, Armourbane (Melta), One Shot | - | ||
| Plasma gun (Secondary) | |||||||
| Plasma gun (Secondary) | 24" | 7 | 4 | Rapid Fire, Breaching (4+), Gets Hot, One Shot | - | ||
| Volkite charger (Secondary) | |||||||
| Volkite charger (Secondary) | 15" | 5 | 5 | Assault 2, Deflagrate | - | ||
| Grenade launcher (Secondary) | |||||||
| - Frag | 24" | 3 | 6 | Assault 1, Blast (3"), Pinning | - | ||
| - Krak | 24" | 5 | 4 | Assault 1 | - | ||
| Disintegrator* (Secondary) | |||||||
| Disintegrator* (Secondary) | 24" | 5 | 2 | Rapid Fire, Instant Death, Gets Hot, One Shot | - | ||
R | FP | RS | AP | D | Special Rules | Traits |
- | x2 | 2 | Melee, Unwieldy, Specialist Weapon |
R | FP | RS | AP | D | Special Rules | Traits |
- | User | 3 | Melee, Shred, Rending (6+), Specialist Weapon |
R | FP | RS | AP | D | Special Rules | Traits |
- | x2 | 2 | Melee, Unwieldy, Brutal (2), Specialist Weapon |
An auxiliary weapon system fitted to Terminator armour, the grenade harness unleashes a barrage of fragmentation bombs at the foe as the Terminator charges.
A unit that includes at least one model with a grenade harness makes attacks at its normal Initiative Step during an Assault after it has successfully Charged through Difficult Terrain or Dangerous Terrain, but still suffers any penalties to Charge rolls imposed by Difficult Terrain or Dangerous Terrain when resolving a Charge through Difficult Terrain or Dangerous Terrain.Many warriors live and die according to the principle of ‘death before dishonour’. Seldom do such warriors take a backward step in the face of danger.
When a unit that contains at least one model with this special rule takes Morale checks or Pinning tests, the unit ignore any negative Leadership modifiers. If a unit is both Fearless and Stubborn, the unit uses the rules for Fearless instead.One of the first issued Tactical Dreadnought Armour patterns, the Cataphractii suits were even more heavily protected than their contemporaries, with slab-like ceramite pauldrons housing additional shield generators. This design has the unfortunate side effect of overstraining the armour’s exoskeleton and slowing the wearer dangerously, however. This difference led to the pattern’s declining use with some Legions at the outbreak of the Horus Heresy.
Legion Cataphractii Terminator armour confers a 2+ Armour Save and a 4+ Invulnerable Save. In addition, a unit that includes any models with Cataphractii Terminator armour may not make Sweeping Advances.| A Note on Unique and Variant Terminator Armour: If a unit is described as having a particular additional variant of Terminator armour, such as the Gorgon Terminators of the Iron Hands, or as wearing a personalised and unique suit, such as the armour worn by the Primarch Horus, the rules for this armour will be provided in the unit’s description and should not be inferred from elsewhere. | ||
A variant of Indomitus pattern Tactical Dreadnought Armour devised by Ferrus Manus and his Iron-Fathers, this advanced prototype suit was just going into production at the outset of the Horus Heresy to supplement the Iron Hands Legion’s combatdepleted stocks of Terminator armour. The design replaced the field generators embedded in the armour with experimental systems that converted incoming electromagnetic and kinetic energy into bursts of blinding light, able to incapacitate and maim nearby foes. The heat and electrochemical toxin bleed from the armour’s systems limited the armour’s agility and its negative side effects required a high level of cybernetic rebuild for its wearer to endure. However, volunteers for this painful modification were plentiful in the Legion’s ranks, many deeming it an honour to serve as part of this great endeavour.
Any Legion Cataphractii Praetor or Legion Cataphractii Centurion may exchange their Legion Cataphractii Terminator armour for Gorgon Terminator armour at no additional points cost.