

The mercurial and prideful Fulgrim was the Primarch of the Emperor’s Children Legion. Fulgrim strove to be a paragon in all things: generalship, martial skill, governance, reason and endeavour, and passed on his values to the Legion where they became enshrined as a remorseless dedication to perfection in war. The Emperor’s Children under his rule rose from the ashes of nearextinction to become shining exemplars of the Emperor’s vision for the Legiones Astartes. Fulgrim maintained clear and rigid lines of authority within his Legion; his personal beliefs, opinions and inclinations in all matters filtered down through the ranks as ironclad doctrine that was not to be questioned. His sons modelled their lives around him, adoring him and striving to reach the ever-rising heights of his ambitions.
| LD | CL | WP | IN | |||||||||||
| M | WS | BS | S | T | W | I | A | LD | CL | WP | IN | SAV | INV | |
| Fulgrim (⌀40mm) | 12 | 10 | 10 | 10 | ||||||||||
| Fulgrim (⌀40mm) | 8 | 8 | 6 | 6 | 6 | 6 | 8 | 6 | 12 | 10 | 10 | 10 | 2+ | 4+ |
Fulgrim bore a number of blades throughout the Horus Heresy. Originally carrying a blade taken from the xenos Laer during the Great Crusade, Fulgrim often grew bored of his tools of war, either gifting them to favoured captains or simply abandoning them within his personal armoury. Regardless of origin, these quicksilver blades were usually created in the style of the masterwork weapons of the Laer, and were able to slice stone and steel without mar.
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Laeran Blade | |||||||
| Laeran Blade | 1 | A | S | 2 | 2 | Duellist’s Edge (1) | - |
One of a number of arms Fulgrim carried as his mood took him, Firebrand is a masterpiece of the gunsmith’s craft, as much a work of art as it was a fearsome weapon of war.
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Firebrand | |||||||
| Firebrand | 15 | 2 | 6 | 2 | 1 | Shred (5+), Deflagrate (6) | Volkite, Assault |
Fulgrim taught the value of momentum in battle, fighting ever on the front foot. In war, his sons sought to engage the foe before their defences could be prepared, rather than waiting and risking facing a well-prepared and dug-in enemy force.
If a Model with this Special Rule is part of an Army, then the Controlling Player may apply the following additional Special Rules to all Auxiliary, Apex and Primary Detachments that have the same Faction Trait as the Model with this Special Rule:Fulgrim’s skill as a duellist and swordsman is enhanced by his phenomenal speed and agility, his foes appearing as blundering oafs as he danced around them, drawing blood with every strike.
In a Challenge, Fulgrim’s Attacks Characteristic is modified if his Initiative Characteristic is higher than his opponent’s.This datasheet has Warlord Battlefield Role. Full list of Legiones Astartes units sharing same Battlefield Role follows:
Some weapons are designed for use in personal challenges rather than the vulgar press of battle. Often light and perfectly balanced, they provide a key edge in duels and bouts of honour.
A Weapon with the Duellist’s Edge (X) Special Rule grants a bonus to Focus Rolls in Challenges.Fulgrim bore a number of blades throughout the Horus Heresy. Originally carrying a blade taken from the xenos Laer during the Great Crusade, Fulgrim often grew bored of his tools of war, either gifting them to favoured captains or simply abandoning them within his personal armoury. Regardless of origin, these quicksilver blades were usually created in the style of the masterwork weapons of the Laer, and were able to slice stone and steel without mar.
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Laeran Blade | |||||||
| Laeran Blade | 1 | A | S | 2 | 2 | Duellist’s Edge (1) | - |
Designed to rip and tear flesh, some weapons are fearsome and intimidating tools of warfare. Whether by the gnashing teeth of a chainblade or the jagged edges of flechette ammunition, these weapons scythe great holes in the lines of even the toughest of infantry and the largest of warriors.
Attacks made with the Shred (X) Special Rule can sometimes inflict an extra point of Damage.Exotic beam weapons of arcing energy or sequential explosions triggered by the death of the first victim, some weapons cause not a single casualty, but a slew of them. Such weapons are wielded with grim efficiency against close packed formations of troops on the battlefields of the Horus Heresy. The most well-known examples are the volkite weapons of Mars, but many others are known.
Unsaved Wounds inflicted by attacks with the Deflagrate (X) Special Rule can cause additional Hits.One of a number of arms Fulgrim carried as his mood took him, Firebrand is a masterpiece of the gunsmith’s craft, as much a work of art as it was a fearsome weapon of war.
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Firebrand | |||||||
| Firebrand | 15 | 2 | 6 | 2 | 1 | Shred (5+), Deflagrate (6) | Volkite, Assault |
The Traitor Trait is used in the following Legiones Astartes datasheets:
The Emperor’s Children Trait is used in the following Legiones Astartes datasheets:
The Master of the Legion Trait is used in the following Legiones Astartes datasheets:
Mightiest of all the Emperor’s creations and the greatest warriors and generals of their age, the Primarchs of the Space Marine Legions epitomise the dark ages of the Horus Heresy. These colossi of war were powerful beyond the capabilities of any mortal warrior or steel-forged automata - for their only equal was another of their own kind.
The following Rules apply to all Models with the Paragon Type:Among the warriors and war machines of the Horus Heresy there are many whose names are known throughout the galaxy. Such heroes, prototypes and icons are rare, and though their power can tip any battle in their favour, they can only be in one place at a time.
The following Rules apply to all Models with the Unique Sub-Type:| TROOPS – The line troops that hold ground and allow generals to claim victory. |
Fulgrim taught the value of momentum in battle, fighting ever on the front foot. In war, his sons sought to engage the foe before their defences could be prepared, rather than waiting and risking facing a well-prepared and dug-in enemy force.
If a Model with this Special Rule is part of an Army, then the Controlling Player may apply the following additional Special Rules to all Auxiliary, Apex and Primary Detachments that have the same Faction Trait as the Model with this Special Rule:Transport vehicles are designed to balance armour and capacity, attempting to mount the most protection without compromising how many warriors they can carry. Yet, some warriors are plated in such imposing armour or even spawned in such an aberrant nature that they occupy far more space than any regular fighter. Such warriors are mighty in both power and stature, but prove more difficult to ferry into battle.
Models with the Bulky (X) Special Rule take up more space on Transport Models.Fulgrim’s skill as a duellist and swordsman is enhanced by his phenomenal speed and agility, his foes appearing as blundering oafs as he danced around them, drawing blood with every strike.
In a Challenge, Fulgrim’s Attacks Characteristic is modified if his Initiative Characteristic is higher than his opponent’s.Some warriors are either so preternaturally tough, so bitterly intransigent or so favoured by fortune that they can survive almost any attack. Devastating close combat strikes and huge explosions all fail to bring down this warrior in a single hit and only repeated attacks can end their rampage.
A Model with this Special Rule takes less Damage from attacks.| HIGH COMMAND – The highest ranked officers of an Army. |
| COMMAND – The line officers of an Army. |