

The Crimson Paladins are one of the Warrior Orders of the First Sphere, standing as the guardians of the Primarch’s halls, a grim counterpart to the Sanguinary Guard. When these warriors take to the field, clad in the reliquary armour of their Order and cloaked in the names of the Immortals, they stand as a bulwark against the foe and a shield for the sons of Sanguinius. They form the unyielding anchor upon which the Crimson Host turns; a single unshakeable bastion of blades and power shields. By their sacrifice and indomitable resolve are the Blood Angels freed to give vent to the noble fury of their Legion.
| LD | CL | WP | IN | |||||||||||
| M | WS | BS | S | T | W | I | A | LD | CL | WP | IN | SAV | INV | |
| Crimson Exemplar (⌀40mm) | 9 | 8 | 7 | 7 | ||||||||||
| Crimson Exemplar (⌀40mm) | 6 | 5 | 4 | 4 | 5 | 2 | 4 | 3 | 9 | 8 | 7 | 7 | 2+ | 4+ |
| Crimson Paladin (⌀40mm) | 8 | 8 | 7 | 7 | ||||||||||
| Crimson Paladin (⌀40mm) | 6 | 5 | 4 | 4 | 5 | 2 | 4 | 3 | 8 | 8 | 7 | 7 | 2+ | 4+ |
These prototype devices were one of many systems trialled within the Legions as part of the storm shield initiative. Capable of projecting a very short ranged gravitic field, they were intended to slow and deflect strikes in combat.
Coriolis pattern power shields reduce the Damage of wounds suffered.Adversity is an old friend to the Crimson Paladins, for they are only sent into battle when the tide of war turns against the Legiones Astartes. They are the bulwark of the Legion, the wall upon which the foe is broken and turned back.
Models with this Special Rule gain a Damage Mitigation Roll when they are outnumbered.The [Allegiance] Trait is used in the following Legiones Astartes datasheets:
Infantry units include all types of foot soldiers. Infantry are fairly slow moving, but can cross almost any terrain and make the best use of cover to avoid enemy fire.
Infantry is the most basic Type, and is applied to most Models in the game. A Model with the Infantry Type uses the Core Rules without modification, gaining neither benefit nor penalty. Models with the Infantry Type may Embark and Disembark upon Models with the Transport Sub-Type.The humble sergeant stands as one of the greatest weapons in the arsenals of any army. Skilled in war and in leadership, each sergeant is the beating heart of their unit and the cornerstone upon which victory is built.
The following Rules apply to all Models with the Sergeant Sub-Type:Some units are drilled to hold the ground captured by the vanguard. Vigilant and steadfast, they are vital assets in any battle, standing sentinel over the vital objectives captured in any assault and holding back the foe’s counter-assault.
A Unit of Models with this Special Rule can control Objectives more easily and scores more Victory Points from controlling an Objective.Designed to pierce the armour worn by heavy infantry, some weapons have gained a fearsome reputation on the battlefields of the Floras Heresy. While many such weapons are rare or temperamental in use, the sheer power of their attacks more than makes up for this.
With a Weapon that has the Breaching (X) Special Rule there is a chance that a Wound Test may result in the Wound ignoring Armour Saves.On the battlefields of the Horus Heresy, precision proves far more valuable than wanton carnage, allowing attacks to be placed on the most valuable targets and not the chaff of the enemy army. Whether through well-honed skill or artfully crafted weapons, warriors capable of such feats are highly sought after in any host.
Attacks made with the Precision (X) Special Rule are allocated by the Attacking Player, not the Defender.Some weapons are almost as dangerous to the wielder as to the foe. Supercharged powerpacks can explode in combat or volatile munitions can jam or even detonate, all of which can prove deadly to those charged with deploying such weapons.
Weapons with this Special Rule may inflict Hits on the Models making Shooting Attacks with them.Some weapons are so heavy that, while they can be fired on the move, are more powerful when properly braced and made ready before shooting. Warriors on the battlefield must use their judgement to decide when speed is required and when the full firepower of their arsenal must be unleashed.
Weapons with the Heavy (X) Special Rule gain +1 to a Characteristic when Stationary.Transport vehicles are designed to balance armour and capacity, attempting to mount the most protection without compromising how many warriors they can carry. Yet, some warriors are plated in such imposing armour or even spawned in such an aberrant nature that they occupy far more space than any regular fighter. Such warriors are mighty in both power and stature, but prove more difficult to ferry into battle.
Models with the Bulky (X) Special Rule take up more space on Transport Models.This datasheet has Elites Battlefield Role. Full list of Legiones Astartes units sharing same Battlefield Role follows:
Intended to break the lines of the foe or to hold the most dangerous of positions, heavy troops trade speed and manoeuvrability for indomitable toughness and stubborn tenacity.
The following Rules apply to all Models with the Heavy Sub-Type:The wargear of many Legiones Astartes warriors and war machines incorporates a variety of targeting and stabilisation systems, enabling larger weaponry to be brought to bear even at close ranges.
Models with this Special Rule can make Volley Attacks with other Weapons.
Many warriors are steady hut sure, slow to advance but no less deadly for it.
Models with this Special Rule cannot Pursue fleeing enemy Units.Deep strike deployments are usually conducted en-masse and at a distance from the enemy, lest the attacking force be destroyed in detail as it lands.
The Deep Strike Special Rule allows a Unit to enter play anywhere on the Battlefield.| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Power sword | |||||||
| Power sword | 1 | A | S | 3 | 1 | Breaching (6+) | Power |
Some warriors are so inured to pain and suffering that nothing but the most grievous of hurts will slow their onslaught. The only way to stop such a berserk is to hit them again and again until at last they fall, the toll of their hurts far more than any mortal warrior should be capable of bearing.
Feel No Pain (X) is a Damage Mitigation Test that may be taken in addition to a Saving Throw.The Blood Angels Trait is used in the following Legiones Astartes datasheets:
Some weapons are wreathed in flame emitted from small projectors, or burn with otherworldly fire, stirring a primaeval aversion in even the boldest warriors.
A Weapon with this Special Rule causes additional modifiers to a Target’s Leadership Characteristic.Though some would later attribute the various ‘Perdition’ weapons to the artifice of Sanguinius himself, these brutal weapons had been in the use of the IXth Legion since long before the Primarch had returned to them. The flame projectors built into these weapons are a legacy of the wars fought during Old Earth’s long darkness, the innovation of some long forgotten warlord brought to its pinnacle by the warriors of the IX"’ Legion.
Any Model with the Command, Champion or Sergeant Sub-Type and the Blood Angels Trait may have its power sword, power axe, power spear or power maul exchanged for one Blade of Perdition, one Axe of Perdition, one Spear of Perdition or one Maul of Perdition for +5 Points per Model.| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Blade of Perdition | |||||||
| Blade of Perdition | 1 | A | S | 3 | 1 | Breaching (6+), Aflame (1) | Power, Flame |
| Axe of Perdition | |||||||
| Axe of Perdition | -1 | A | +1 | 3 | 1 | Breaching (5+), Aflame (1) | Power, Flame |
| Maul of Perdition | |||||||
| Maul of Perdition | -1 | A | +2 | 3 | 1 | Breaching (6+), Aflame (1) | Power, Flame |
| Spear of Perdition | |||||||
| Spear of Perdition | +1 | A | S | 3 | 1 | Precision (6+), Aflame (1) | Power, Flame |
These prototype devices were one of many systems trialled within the Legions as part of the storm shield initiative. Capable of projecting a very short ranged gravitic field, they were intended to slow and deflect strikes in combat.
Coriolis pattern power shields reduce the Damage of wounds suffered.Adversity is an old friend to the Crimson Paladins, for they are only sent into battle when the tide of war turns against the Legiones Astartes. They are the bulwark of the Legion, the wall upon which the foe is broken and turned back.
Models with this Special Rule gain a Damage Mitigation Roll when they are outnumbered.A prototype weapons system designed as a more compact and portable variant of the highly successful Kheres pattern, it was, as can be divined by its pattern designation, first developed on the lliastus Satellite in the Sol System by the Dyzanique cult.
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Iliastus Assault Cannon | |||||||
| Iliastus Assault Cannon | |||||||
| - Sustained fire | |||||||
| - Sustained fire | 24 | 3 | 6 | 4 | 1 | Heavy (FP), Breaching (6+) | Auto |
| - Maximal fire | |||||||
| - Maximal fire | 24 | 5 | 6 | 4 | 1 | Heavy (FP), Breaching (6+), Overload (1) | Auto |