

Upon the discovery that the Butcher’s Nails would eventually kill Angron, his brother Lorgar set out to ensure his survival. Utilising profane ritual, Lorgar ensured that Angron’s ascension to daemonhood would preserve his life and simultaneously seal him into eternal servitude to the powers of the Warp. Angron found himself infused with power, his already prodigious skill and strength augmented and his form twisted. Great crimson wings burst from Angron’s back, and his hands and feet grew clawed and his features bestial. While the Butcher’s Nails no longer dictated Angron’s mood, he was instead now possessed of a constant furious rage, driven to unending slaughter.
| LD | CL | WP | IN | |||||||||||
| M | WS | BS | S | T | W | I | A | LD | CL | WP | IN | SAV | INV | |
| Angron Transfigured (⌀100mm) | 12 | 10 | 12 | 8 | ||||||||||
| Angron Transfigured (⌀100mm) | 14 | 8 | 6 | 7 | 7 | 7 | 7 | 8 | 12 | 10 | 12 | 8 | 2+ | 4+ |
Angron was always renowned for his disinterest in attachment or obligation, and despite being gifted many weapons throughout the Great Crusade and the Horus Heresy, was rarely seen carrying the same ones into battle consistently. Regardless of their provenance, in the hands of the master of the World Eaters, all weapons were equally deadly.
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Blades of the Red Angel | |||||||
| Blades of the Red Angel | |||||||
| - Eviscerating Slashes | |||||||
| - Eviscerating Slashes | I | A | S | 2 | 2 | Reaping Blow (2) | - |
| - Crushing Blows | |||||||
| - Crushing Blows | -2 | 4 | +4 | 2 | 4 | Critical Hit (6+), Armourbane | - |
As Angron ascended to daemonhood, the proud gladiator was left behind, replaced with a being of unquenchable rage.
Angron Transfigured cannot be included in the same Army as Angron.This datasheet has Warlord Battlefield Role. Full list of Legiones Astartes units sharing same Battlefield Role follows:
Whether by skill or the merits of a weapon’s design, some warriors are capable of sweeping strikes that scythe through the ranks of the foe.
If a Model with this Special Rule is outnumbered, it gains extra attacks.Whether by dint of superior skill or exemplary wargear, some warriors are better able to place strikes on enemy weak points. Such attacks can fell even the most powerful foes with a single well-placed shot.
Attacks made with the Critical Hit (X) Special Rule have a chance to automatically cause a wound and inflict 1 extra point of Damage.Heavy beams and armour-piercing cannon rarely inflict superficial damage, but always blast and break the hull of their target. Such weapons are superior tank killers, their sheer power prized over lesser weapons when the objective is to apply maximum damage without concern for finesse.
A Weapon with the Armourbane Special Rule counts Glancing Hits as Penetrating Hits.Angron was always renowned for his disinterest in attachment or obligation, and despite being gifted many weapons throughout the Great Crusade and the Horus Heresy, was rarely seen carrying the same ones into battle consistently. Regardless of their provenance, in the hands of the master of the World Eaters, all weapons were equally deadly.
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Blades of the Red Angel | |||||||
| Blades of the Red Angel | |||||||
| - Eviscerating Slashes | |||||||
| - Eviscerating Slashes | I | A | S | 2 | 2 | Reaping Blow (2) | - |
| - Crushing Blows | |||||||
| - Crushing Blows | -2 | 4 | +4 | 2 | 4 | Critical Hit (6+), Armourbane | - |
The Traitor Trait is used in the following Legiones Astartes datasheets:
The World Eaters Trait is used in the following Legiones Astartes datasheets:
The Master of the Legion Trait is used in the following Legiones Astartes datasheets:
Mightiest of all the Emperor’s creations and the greatest warriors and generals of their age, the Primarchs of the Space Marine Legions epitomise the dark ages of the Horus Heresy. These colossi of war were powerful beyond the capabilities of any mortal warrior or steel-forged automata - for their only equal was another of their own kind.
The following Rules apply to all Models with the Paragon Type:Among the warriors and war machines of the Horus Heresy there are many whose names are known throughout the galaxy. Such heroes, prototypes and icons are rare, and though their power can tip any battle in their favour, they can only be in one place at a time.
The following Rules apply to all Models with the Unique Sub-Type:Whether equipped with antigrav repulsors or empowered by some esoteric, psychic art, this unit is able to skim above the ground. While incapable of true flight, this does allow it to avoid any of the hampering effects of the prevailing terrain, gliding over obstacles that would ensnare or entangle more conventional troops.
The following Rules apply to all Models with the Antigrav Sub-Type:Infused with the energies of the Warp and unbound by the normal laws of reality, these creatures ignore mortal concerns. While the xther is the source of their strength, when it wanes, such warriors find their forms weakening or even dissolving entirely.
The following Rules apply to all Models with the Malefic Sub-Type:Transport vehicles are designed to balance armour and capacity, attempting to mount the most protection without compromising how many warriors they can carry. Yet, some warriors are plated in such imposing armour or even spawned in such an aberrant nature that they occupy far more space than any regular fighter. Such warriors are mighty in both power and stature, but prove more difficult to ferry into battle.
Models with the Bulky (X) Special Rule take up more space on Transport Models.As Angron ascended to daemonhood, the proud gladiator was left behind, replaced with a being of unquenchable rage.
Angron Transfigured cannot be included in the same Army as Angron.Deep strike deployments are usually conducted en-masse and at a distance from the enemy, lest the attacking force be destroyed in detail as it lands.
The Deep Strike Special Rule allows a Unit to enter play anywhere on the Battlefield.Some warriors are either so preternaturally tough, so bitterly intransigent or so favoured by fortune that they can survive almost any attack. Devastating close combat strikes and huge explosions all fail to bring down this warrior in a single hit and only repeated attacks can end their rampage.
A Model with this Special Rule takes less Damage from attacks.Some warriors exude such a terrifying aura that even those hardened by war and death are apprehensive in their presence. Whether this is due to a reputation for cruelty or brutal slaughter or the result of some technological device or psychic glamour makes little difference in the effect it has on the battlefield. Wise commanders will seek to keep their distance and engage such fearsome enemies at range rather than risk their wrath.
Models near an enemy Model with the Fear (X) Special Rule must reduce their Advanced Characteristics.