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Show History | ||||
| Book | Kind | Edition | Version | Last update |
Age of Darkness Rulebook | ||||
Age of Darkness Rulebook | Rulebook | 3 | 1.2 | October 2026 |
| Q: | Vehicles ‘cannot be locked in combat’ does that mean they cannot be attacked or ‘Engaged’? |
| A: |
| Q: | When a Model explodes and hits a Vehicle, how do you decide which Armour Facing is hit? |
| A: | The Armour Facing in which the exploding Model is present is hit, if the Model is split between more than one Armour Facing then the Player controlling the Model that is hit chooses which Armour Facing it is hit on. |
| Q: | Do the effects of a selected Gambit apply outside of the Challenge Sub-Phase? |
| A: | No, the effects of a Gambit selected at any point in a Battle have no effects outside of the Challenge Sub-Phase, nor are they cumulative from Challenge to Challenge. |
| Q: | If an Enemy Unit which cannot Control or Contest Objective Markers (e.g, due to containing Models with the Heedless Special Rule or the Cavalry Sub-Type) is forced to Fall Back after starting the Assault Phase within 3" of an Objective, as described in the second bullet point of the Vanguard (X) Special rule, is that condition (referred to as a status) for scoring Victory Points as per the Vanguard (X) Special Rule met? |
| A: | No. |
| Q: | Allied Detachments may only total up to 50% of the total Points Limit for any Army. Does this include the Points Value of Units in other Detachments, such as Apex Detachments or Auxiliary Detachments, linked to the Allied Detachment? |
| A: | Yes. |
| Q: | Are Reserves and Aerial Reserves considered the same for moving Units ‘into Reserves’ or affecting Units ‘in Reserves’? |
| A: | No. Where the term Reserves is used, this applies to only Units expressly placed in Reserves, and does not extend to Units placed in Aerial Reserves. Similarly, where reference to Aerial Reserves is made, this only applies to Units specifically placed in Aerial Reserves and does not extend to Units in Reserves. |
| Q: | The Tactical Status rules state that a Unit affected by a Tactical Status can never gain a bonus due to being Stationary. Does the Stable Sub-Type overrule this? |
| A: | No. |
| Q: | When are Models counted as ‘moving through’ or ‘moving through a Unit’ in play? |
| A: | A Model is counted as moving through another Unit when its Line of Movement either crosses the base of a Model from another Unit or passes between two Models from another Unit that are in Unit Coherency with each other. |
| Q: | If a Unit moves into Base Contact with an enemy Unit as part of a Set-up Move, is it considered to have made a successful Charge Move? |
| A: | Yes. |
| Q: | Are a Psychic Weapon and a Weapon with the Psychic Trait the same thing? |
| A: | No. |
| Q: | Does the Alpha Legion Lies and Obfuscation Special Rule affect how far any Line of Sight drawn through an area of Terrain of any kind is deemed to be? |
| A: | No. |
| Q: | If the last Model in a Unit is Removed as a Casualty in the Morale Sub-Phase due to failing a Check to resist gaining a Tactical Status and having the Malefic Sub-Type, are Victory Points awarded via the Vanguard (X) Special Rule if the Shooting Attack which caused the Check was made by a Unit with a majority of Models with the Vanguard (X) Special Rule? |
| A: | Yes. |
| Q: | Can the Reactive Player make a Reaction that has a cost of 0 if their Reaction Allotment is or has been reduced to 0 for that Player Turn? |
| A: | Yes. |
| Q: | Does the bolter (Primary) component of a combi-weapon count as a bolter for the purposes of the Fury of the Legion Special Rule? |
| A: | No. |
| Q: | Can Models with the Malefic Sub-Type gain the Disgraced Status or a Cybertheurgic Status? |
| A: | Yes. |
| Q: | Can the Gun Down and Pursue aftermath options be used against an enemy Unit which had Disengaged from the same combat? |
| A: | No. |
| Q: | Can a Weapon with the Heavy (X) or Ordnance (X) Special Rules be used to make Reactions if this Special Rule would cause the Ranged Strength Characteristic to be increased to a value that stops that Weapon being a Defensive Weapon? |
| A: | No. |
| Q: | Outside of making Shooting Attacks as part of a Reaction, do Models count as Stationary before their Controlling Player’s first Player Turn? |
| A: | No. |
| Q: | If a Shooting Attack made as part of a Reaction inflicts a Glancing Hit, can that Glancing Hit apply a Tactical Status to the Target Unit via the Vehicle Damage Table? |
| A: | No. |
| Q: | Are Victory Points gained due to the Vanguard (X) Special Rule if an attack which targets a Unit that is Controlling or Contesting an Objective causes all Models within 3" of that Objective from the targeted Unit to be Removed as Casualties, but does not cause the last Model from that Unit to be Removed as a Casualty? |
| A: | No. |
| Q: | What do ‘friendly’ and ‘enemy’ refer to? |
| A: | Models or Units under the control of a Player are friendly Models or Units, while Models or Units under the control of that Player’s opponent are enemy Models or Units. |
| Q: | Can an Army that has a Primary Detachment that includes Units with a variant of the [Mechanicum] Faction Trait include any Allied Detachments that also include Units with a variant of the [Mechanicum] Faction Trait? |
| A: | Yes*. *Designer’s Note: As per the rules for Allied Detachments, such a Detachment would not be able to include any Units with the same Mechanicum Faction Trait as any included in the Primary Detachment. For example, if the Primary Detachment included Units with the Reductor, Cybernetica and Lacrymaerta Faction Traits, an Allied Detachment in the same Army could not include any Units with any of these Faction Traits, but could include Units with the Myrmidax, Macrotek, Malagra or Archimandrite Faction Traits. |
| Q: | If a Model has its Characteristics changed during Army Selection (for example, by applying a Prime Advantage to that Model), is the adjusted Characteristic considered to be the Model’s Base Characteristic used during the Battle? |
| A: | No. |
| Q: | If a Vehicle Model is making a Shooting Attack with a Weapon with the Blast (X) or Template Special Rule, does the whole Blast Marker or Template have to be placed within that Weapon’s Firing Arc? |
| A: | No*. *Designer’s Note: It is worth noting that the selected Target Unit for that Shooting Attack must still lay within that Weapon’s Firing Arc, and the Blast Marker’s central hole or the Template must still be placed so at least one Model in the Target Unit remains under it. |
| Q: | If a Model with a given Tactical Status is part of a Unit or joins a Unit where no other Models have that Tactical Status, are the Models that do not have the Tactical Status subject to its effects? |
| A: | Yes. |
| Q: | If the only Models with a given Tactical Status leave a Unit, are the Models that do not have the Tactical Status still subject to its effects? |
| A: | No. |
| Q: | Does an Armour Penetration Test always fail on a Dice result of a 1, even if the total of the Test is greater than, or equal to, the Armour Value? |
| A: | Yes. |
| Q: | Can Line of Sight be drawn from any part of a Model to any part of a target Model? |
| A: | Yes. Designer’s Note: We recommend Players agree if any elements of Models should be ignored for this purpose. We recommend ignoring any elements that extend the Model excessively outside the boundaries of its base such as bayonets, long weapon barrels or anything that makes the Model taller than others of a similar type such as banners/vexilla, helmet crests or aerials. |
| Q: | Can Line of Sight be drawn over the top of a Vehicle Model? |
| A: | Yes. Designer’s Note: If the straight line drawn between any point on one Model and any point on its target passes over the Vehicle rather than through the body of the Vehicle, then Line of Sight can be drawn. |
| Q: | Can Line of Sight be drawn over the top of Medium or Heavy Area Terrain? |
| A: | No. Designer’s Note: All Area Terrain is considered to be ‘infinitely high’ and Line of Sight can only be drawn through it the specified distances (no maximum distance for Light, 3" for Medium and 0" for Heavy Area Terrain), even if the Models drawing Line of Sight are taller or higher up than the piece of Area Terrain between them. |
| Q: | When a Rule requires a ‘majority’ value to be used, does this mean the value which occurs most frequently in that Unit, even if that value does not occur on more than 50% of Models in the Unit? |
| A: | Yes. |
| Q: | If a Model selects to use a Weapon with the Force (X) Special Rule in a Challenge, does a Willpower Test need to be made each time the Player selects that Weapon in the Focus Step if they wish to benefit from the improved Characteristic during that round? |
| A: | Yes. |
| Q: | If a Model in a Challenge is affected by the Phage (X) Special Rule, do the effects apply to other Models in their Unit? |
| A: | No. |
| Q: | If a successful Aerial Reserves roll is made for a Model with the Flyer Sub-Type, can you choose for that Model to not arrive from Reserves? |
| A: | No. |
| Q: | When a Player selects to make multiple Shooting Attacks with a Vehicle, does every Weapon on that Vehicle have to target a different enemy Unit? |
| A: | No. |
| Q: | Can more than one Unit each make a Reaction as a response to an enemy Action? For example, can two or more Units make a Reposition Reaction in response to one enemy Unit ending a Move within 12" and within Line of Sight of both of them? |
| A: | Yes. |
| Q: | If a Vehicle Unit is Destroyed as part of a Combat, can Aftermath options be selected as normal by the winning Player? |
| A: | Yes. |
| Q: | If a Detachment may only include a specific Unit in a specific Force Organisation Slot (for example, Support Slots in an Apothecarion Delegation Detachment may only be used to select Apothecary Units), does this restriction also apply to any applicable slots added to that Detachment, for example using the Logistical Benefit Prime Advantage? |
| A: | Yes. |
| Q: | If a Unit makes an Emergency Disembarkation as a result of their Transport being destroyed during the Controlling Player’s Movement Phase, can that Unit be selected to Move during that same Turn if able? |
| A: | Yes. |
| Q: | Is a Unit that makes an Emergency Disembarkation in the Controlling Player’s Turn required to make Charges as Disordered Charges during that same Turn? |
| A: | Yes. |
| Q: | If a Scatter Roll would result in a Weapon with the Blast (X) Special Rule hitting the Vehicle Model making that Shooting Attack, which Armour Facing is used to resolve the Attack? |
| A: | Treat the Shooting Attack as originating from the Model over whose base the Blast Marker was originally placed before the Hit Test was made. |
| Q: | If the First Strike Mission Special Rule is in use and two or more enemy Units are Removed as Casualties during my first Player Turn, can I choose which Unit to score Victory Points for? |
| A: | Yes. |
| Q: | Are two individual items of wargear counted as a paired version if a profile exists for that paired version (for example, can a model with two lightning claws use the weapon profile for ‘pair of lightning claws’)? |
| A: | No. |
| Q: | If the value of X for a Special Rule with an ‘(X)’ value is halved, is that value rounded up? |
| A: | Yes. |
| Q: | Can Legion Tactica, Gambits, Advanced Reactions and Additional Detachments be used from Rites of War other than the ones selected for your Army? |
| A: | No. |
| Q: | If a Weapon is referenced in place of X, in the Co-axial (X) Mounted wargear entry, and the referenced weapon is exchanged, is the Weapon referenced in the Co-axial (X) Mounted wargear entry changed to match? |
| A: | Yes. |
| Q: | If more than one Unit has been destroyed which would be eligible for the First Strike (X) or Giant Killer (X) Secondary Objective, does the Player scoring that Secondary Objective decide which Unit is used? |
| A: | Yes. |
| Q: | If the hole at the centre of a Blast Marker would Scatter off the Battlefield, does it stop when it touches the Battlefield Edge? |
| A: | Yes. |
| Q: | When a Unit Deep Strikes, is it treated as moving a distance equal to its full Movement Characteristic? |
| A: | Yes. |
Among the tumult of battle, some warriors take no stock in tactical considerations and focus solely upon the murderous arts demanded of them.
A Unit that includes any Models with this Special Rule cannot claim Objectives.Cavalry use their fast speed to strike deep into enemy territory and escape before their opponent is able to react. This type includes units mounted on bikes, jetbikes, land speeders and even traditional cavalry mounted on riding beasts.
The following Rules apply to all Models with the Cavalry Type:Warriors trained to break the foe’s lines are often at the forefront of their host, but are ill-suited to holding ground in the face of an enemy counter-attack.
A Unit that includes Models with this Special Rule can score Victory Points for destroying enemy Units.Certain vehicles are designed to mount one or more large and cumbersome weapons, most often long ranged artillery cannon. Such vehicles are large and heavy enough, or designed with specialised systems to stabilise them whilst they are moving, to allow for the continuous firing of their primary weapons.
The following Rules apply to all Models with the Stable Sub-Type:

Some weapons are so heavy that, while they can be fired on the move, are more powerful when properly braced and made ready before shooting. Warriors on the battlefield must use their judgement to decide when speed is required and when the full firepower of their arsenal must be unleashed.
Weapons with the Heavy (X) Special Rule gain +1 to a Characteristic when Stationary.Huge artillery cannon and vast laser weapons are commonly employed as the primary armament of the greatest war machines of the Imperium. These weapons are devastating when properly braced and prepared for firing - more than capable of destroying smaller war engines in a single blast.
Weapons with the Ordnance (X) Special Rule double the value of a Characteristic when Stationary.


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Some weapons trade precision for indiscriminate destruction, high explosive impacts that can devastate a wide area. From artillery shells to high energy blasts, such weapons are popular tools of destruction on the battlefields of the Horus Heresy.
Attacks made with the Blast (X) Special Rule use a Blast Marker to determine how many Hits are caused.Template weapons shoot clouds of fire, gas or other lethal substances, rather than shells or bullets.
Weapons and attacks with the Template Special Rule use the Flame Template to determine how many Models they Hit.
By force of will a trained battle-psyker can channel the eldritch power of the Warp into their weapons and magnify their power greatly. Such power can come at a great cost, and if the psyker’s control wavers, they may be devoured by the very power they sought to chain.
A Weapon with this Special Rule may double a Characteristic with a Willpower Check, but may suffer Perils of the Warp.Vile toxins, exotic radiation and all-consuming chemical agents all sap the abilities of warriors in the field even as they kill them. Most terrible are the effects of phosphex, choking the life and strength from those it touches, or the fleshcorroding properties of the dreaded life-eater virus.
Unsaved Wounds with the Phage (X) Special Rule reduce a Characteristic by 1.From armoured transports, to fleet orbital shuttles and even more esoteric modes of travel, mounting infantry atop faster moving transports is an ancient tactic. The best transports offer a safe haven for fragile infantry as well as a means to traverse even the most difficult terrain at speed.
All Models with the Transport Sub-Type are bound by a set of Rules regarding how they operate:Some weapons cleave flesh with ease, inflicting terrible wounds that no mortal toughness can resist. Though of less use against armour and steel, such munitions are capable of tearing bloody holes in the ranks of advancing infantry and stalling any attack in its tracks.
With a Weapon that has the Rending (X) Special Rule, there is a chance that a Hit Test may result in an automatic wound.Designed to pierce the armour worn by heavy infantry, some weapons have gained a fearsome reputation on the battlefields of the Horus Heresy. While many such weapons are rare or temperamental in use, the sheer power of their attacks more than makes up for this.
With a Weapon that has the Breaching (X) Special Rule there is a chance that a Wound Test may result in the Wound ignoring Armour Saves.| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Lightning claw | |||||||
| Lightning claw | I | A | S | 3 | 1 | Rending (6+), Breaching (6+) | Power |
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Pair of lightning claws | |||||||
| Pair of lightning claws | I | +2 | S | 3 | 1 | Rending (6+), Breaching (6+) | Power |
Deep strike deployments are usually conducted en-masse and at a distance from the enemy, lest the attacking force be destroyed in detail as it lands.
The Deep Strike Special Rule allows a Unit to enter play anywhere on the Battlefield.