Legiones Astartes – Lion El’Jonson
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  • Lion El’Jonson 460 pts
The First Primarch, The Lion, The Son of the Forest, Primarch of the Dark Angels
UNIT COMPOSITION: 1 LION EL’JONSON

Lion El’Jonson was regarded as the most pragmatic and ruthlessly efficient commander of the Great Crusade. His was the task of rooting out those threats which the Imperium most feared, and he undertook it with peerless valour. Perhaps this quality was moulded into the Lion in his formative years, where he grew and learned to survive alone in the trackless, monster-haunted forests of Caliban. There the young Primarch faced a constant struggle against nigh-insurmountable odds which taught him that to hesitate once committed led only to death, while stoic determination brought victory. This philosophy, learned in the forests of Caliban, marks his grim command of the First Legion – action without delay and relentlessness without reservation. During the Great Crusade, under his command, the remorseless Dark Angels acted not for glory and honours but only for victory, to vanquish their foes and to leave the enemies of Mankind in quiet and forgotten ruin. Untouched by the dark plots of Horus, the Lion would return from his long exile beyond the edge of empire with the same brutal determination and vengeful fervour, turned now against those he had once named brother.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Lion El’Jonson (⌀40mm) 10 - - -
Lion El’Jonson (⌀40mm) 8 8 6 7 6 6 7 7 10 - - - 2+ -
WARGEAR
  • The Leonine Panoply
  • The Lion Sword
  • The Fusil Actinaeus
  • Stasis Grenades
  • Frag grenades
TRAITS
  • Dark Angels
SPECIAL RULES
  • Legiones Astartes (Dark Angels*)
  • Master of the Legion
  • Adamantium Will (3+)
  • The Lion’s Choler
  • The Point of the Blade
  • Loyalist
  • Warlord: Sire of the Dark Angels
TYPE
*Lion El’Jonson does not pick one Hexagrammaton Unit Sub-type at the start of the battle, instead at the start of each of the controlling player’s turns one of the Hexagrammaton Unit Sub-types may be selected for him – Lion El’Jonson gains this Hexagrammaton Sub-type until the start of the controlling player’s next turn, at which point a new Sub-type may be chosen (or the one currently in use retained).
OPTIONS
  • Lion El’Jonson may exchange the Lion Sword for the Wolf Blade
    Free
WARGEAR

The Leonine Panoply

The Leonine Panoply provides a 2+ Armour Save and a 4+ Invulnerable Save. The first failed Invulnerable Save made for Lion El’Jonson each player turn may be re-rolled.

The Lion Sword

R
FP
RS
AP
D
Special Rules
Traits
-
User
1
Melee, Armourbane (Melee), Fleshbane, Master-crafted, Instant Death, Two-handed

†Both the Lion Sword and the Wolf Blade benefit from the +1 To Hit from the Deathwing Unit Sub-type during any turn where Lion El’Jonson is using that Unit Sub-type.

The Wolf Blade

The weapon listed here is counted as a ‘Power’ weapon for those rules that affect such weapons.

R
FP
RS
AP
D
Special Rules
Traits
-
+2
3
Melee, Two-handed, Shred, Breaching (4+), Reaping Blow (2), Master-crafted, Fearsome Ruin

Fearsome Ruin: The controlling player of any unit which suffers one or more casualties from this weapon and makes a Morale check during the Assault phase must roll an additional D6 for that Check and keep the two highest dice to determine the result of that Morale check.

†Both the Lion Sword and the Wolf Blade benefit from the +1 To Hit from the Deathwing Unit Sub-type during any turn where Lion El’Jonson is using that Unit Sub-type.

The Fusil Actinaeus

The weapon listed here is counted as a ‘Plasma’ weapon for those rules that affect such weapons.

R
FP
RS
AP
D
Special Rules
Traits
18
7
3
Assault 2, Twinlinked, Blind, Rending (3+)

*This weapon benefits from the +1 To Hit from the Stormwing Unit Sub-type during any turn where Lion El’Jonson is using that Unit Sub-type.

Stasis Grenades

Once per battle, Lion El’Jonson’s controlling player may choose to use stasis grenades when a Charge is declared for Lion El’Jonson and any unit he has joined. If the Charge for which the stasis grenades are used is successful then the target enemy unit or units must take an Initiative test (using the majority Initiative value of the unit(s)). If the Initiative test is passed then there is no further effect. If any of the target units fail the Test, then all enemy models in that unit must reduce their Initiative by -1 for the duration of the Assault phase in which the Charge was made.
SPECIAL RULES

The Lion’s Choler

The Lord of the First Legion had faced terrors unimaginable by mortal man and triumphed, had vanquished foes that threatened the utter extinction of life as it is known and slain creatures more vast than even the greatest war engines. When he went into battle there were few foes worthy of death at the Lion’s hand, and only those that could prove by bloody defiance that they were worthy of his enmity would witness the true choler of the Lion.

While Lion El’Jonson has 4 Wounds or less, he gains +1 Attack. While Lion El’Jonson has 2 Wounds or less, he gains an additional +1 Attack.

The Point of the Blade

When the Lion went forth to battle he had but one goal – the destruction of the foe by the most efficient means possible. He beset his enemy as swiftly as he was able and from every avenue of assault, holding back no scrap of his resolve. No tactical ploy or show of strength could stay his judgement nor slow his onslaught once battle was joined, for it could end only on the point of a blade.

After declaring a Charge for Lion El’Jonson and any unit he has joined, the controlling player may choose not to make a Charge roll to determine their Charge Distance and instead make a Charge move of 8" for Lion El’Jonson and any unit he has joined, ignoring the effects of Difficult Terrain and Dangerous Terrain and adding no bonuses to the distance moved for the unit’s Movement Characteristic or Wargear.

Warlord: Sire of the Dark Angels

On the battlefield Lion El’Jonson is a figure of quiet and terrifying focus, a storm whose true force is caged within a will of iron. Those who fight by his side draw strength from his restraint, from the knowledge that should the tide of battle tip against them, the Lion will loose his rage and let nothing keep him from victory.

If chosen as the army’s Warlord, Lion El’Jonson automatically has the Sire of the Dark Angels Warlord Trait and may not select any other Warlord Trait.

Sire of the Dark Angels – All models with the Legiones Astartes (Dark Angels) special rule in the same army as Lion El’Jonson gain the Crusader special rule, and any friendly models with the Legiones Astartes (Dark Angels) special rule that can draw line of sight to Lion El’Jonson may add +1 to their Leadership (To a maximum of Ld 10). In addition, an army with Lion El’Jonson as its Warlord may make an additional Reaction in the opposing player’s Shooting phase as long as Lion El’Jonson has not been removed as a casualty.
Breaching (X)

Some weapons are capable of breaching armour with a terrifying ease, whether by specially designed munitions, careful targeting or sheer brute power.

When rolling To Wound for a model that has the Breaching (X) special rule, or is attacking with a weapon that has the Breaching (X) special rule, for each To Wound roll equal to or higher than the value listed in brackets, the controlling player must resolve these wounds at AP 2 instead of the weapon’s normal AP value. This rule has no effect on models that do not have Wounds, such as models with the Vehicle Unit Type.

For example, a model with the Breaching (5+) special rule that rolls To Wound and rolls a result of ‘5’ or higher, the Wound inflicted gains an AP of ‘2’ regardless of the AP value listed on the weapon’s profile. Note that a weapon that has both the Breaching (X) and the Gets Hot special rules always uses the base AP of the weapon when rolls of ‘1’ To Hit inflict Wounds on the attacking model.
Army List
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Frag Grenades

This class of grenade contains only a small explosive charge, and is intended primarily to disorientate and distract the foe while closing on a fixed position.

A unit that includes at least one model with frag grenades makes attacks at its normal Initiative Step during an Assault after it has successfully Charged through Difficult Terrain or Dangerous Terrain, but still suffers any penalties to Charge rolls imposed by Difficult Terrain or Dangerous Terrain when resolving a Charge through Difficult Terrain or Dangerous Terrain.

This datasheet has Primarch Battlefield Role. Full list of Legiones Astartes units sharing same Battlefield Role follows:

The Leonine Panoply

The Leonine Panoply provides a 2+ Armour Save and a 4+ Invulnerable Save. The first failed Invulnerable Save made for Lion El’Jonson each player turn may be re-rolled.

The Lion Sword

R
FP
RS
AP
D
Special Rules
Traits
-
User
1
Melee, Armourbane (Melee), Fleshbane, Master-crafted, Instant Death, Two-handed

†Both the Lion Sword and the Wolf Blade benefit from the +1 To Hit from the Deathwing Unit Sub-type during any turn where Lion El’Jonson is using that Unit Sub-type.

The Fusil Actinaeus

The weapon listed here is counted as a ‘Plasma’ weapon for those rules that affect such weapons.

R
FP
RS
AP
D
Special Rules
Traits
18
7
3
Assault 2, Twinlinked, Blind, Rending (3+)

*This weapon benefits from the +1 To Hit from the Stormwing Unit Sub-type during any turn where Lion El’Jonson is using that Unit Sub-type.

Stasis Grenades

Once per battle, Lion El’Jonson’s controlling player may choose to use stasis grenades when a Charge is declared for Lion El’Jonson and any unit he has joined. If the Charge for which the stasis grenades are used is successful then the target enemy unit or units must take an Initiative test (using the majority Initiative value of the unit(s)). If the Initiative test is passed then there is no further effect. If any of the target units fail the Test, then all enemy models in that unit must reduce their Initiative by -1 for the duration of the Assault phase in which the Charge was made.
Legiones Astartes (Dark Angels)
All models with this special rule are subject to the following provisions:

THE HEXAGRAMMATON
All units composed entirely of models with the Legiones Astartes (Dark Angels) special rule must select one of the following Hexagrammaton Unit Sub-types* when chosen during the army selection process: Stormwing, Dreadwing, Deathwing, Ironwing, Firewing or Ravenwing. See the Hexagrammaton rules that follow for details.

* Some models or units may be required to have a specific Unit Sub-type from this list, if so it will be listed on their profile and cannot be changed.

Arsenal of the First Legion
Models with this special rule gain access to unique Wargear options (see The Armoury of the Dark Angels).

Scions of the Hekatonystika
Any Legion Centurion, Legion Tartaros Centurion or Legion Cataphractii Centurion with this special rule may select the Paladin of the Hekatonystika Consul upgrade.

The First Legion
A Warlord with this special rule may select a Warlord Trait from the Dark Angels Warlord Trait list.
Master of the Legion

The greatest commanders of the Space Marine Legions are all but peerless in their strategic and tactical abilities. The genecraft of the Emperor that created them, honed by individual talent and the experience of countless battles, has sharpened their acumen to a preternatural degree.

The Master of the Legion special rule grants the following benefits:
  • Rites of War: If a Detachment with the Legiones Astartes Faction includes at least one model with the Master of the Legion special rule then that Detachment may select a single Rite of War. Rites of War are presented in the Legiones Astartes Rites of War section.
  • The Few and the Proud: An army may only include a maximum of one model with this special rule per 1,000 points. This counts across all Detachments of an army. Thus, an army that totals at least 1,000 points may include only a single model with the Master of the Legion special rule, and an army that totals at least 2,000 points may include up to two models with the Master of the Legion special rule, etc.
  • Retinue: A model with this special rule may also include a Legion Command Squad, Legion Cataphractii Command Squad or Legion Tartaros Command Squad as part of the same Force Organisation slot as the model with the Master of the Legion special rule.
The Lion’s Choler

The Lord of the First Legion had faced terrors unimaginable by mortal man and triumphed, had vanquished foes that threatened the utter extinction of life as it is known and slain creatures more vast than even the greatest war engines. When he went into battle there were few foes worthy of death at the Lion’s hand, and only those that could prove by bloody defiance that they were worthy of his enmity would witness the true choler of the Lion.

While Lion El’Jonson has 4 Wounds or less, he gains +1 Attack. While Lion El’Jonson has 2 Wounds or less, he gains an additional +1 Attack.
The Point of the Blade

When the Lion went forth to battle he had but one goal – the destruction of the foe by the most efficient means possible. He beset his enemy as swiftly as he was able and from every avenue of assault, holding back no scrap of his resolve. No tactical ploy or show of strength could stay his judgement nor slow his onslaught once battle was joined, for it could end only on the point of a blade.

After declaring a Charge for Lion El’Jonson and any unit he has joined, the controlling player may choose not to make a Charge roll to determine their Charge Distance and instead make a Charge move of 8" for Lion El’Jonson and any unit he has joined, ignoring the effects of Difficult Terrain and Dangerous Terrain and adding no bonuses to the distance moved for the unit’s Movement Characteristic or Wargear.
Loyalist

Whether pledged to the Emperor himself as the rightful leader of Mankind or to the dream of the Imperium that he intended to create, some warriors swore to fight and die for the Loyalist cause and no other.

A model with this special rule may only be included in an army that has the Loyalist Allegiance.
Warlord: Sire of the Dark Angels

On the battlefield Lion El’Jonson is a figure of quiet and terrifying focus, a storm whose true force is caged within a will of iron. Those who fight by his side draw strength from his restraint, from the knowledge that should the tide of battle tip against them, the Lion will loose his rage and let nothing keep him from victory.

If chosen as the army’s Warlord, Lion El’Jonson automatically has the Sire of the Dark Angels Warlord Trait and may not select any other Warlord Trait.

Sire of the Dark Angels – All models with the Legiones Astartes (Dark Angels) special rule in the same army as Lion El’Jonson gain the Crusader special rule, and any friendly models with the Legiones Astartes (Dark Angels) special rule that can draw line of sight to Lion El’Jonson may add +1 to their Leadership (To a maximum of Ld 10). In addition, an army with Lion El’Jonson as its Warlord may make an additional Reaction in the opposing player’s Shooting phase as long as Lion El’Jonson has not been removed as a casualty.
Reaping Blow (X)

Only when outnumbered in the press of the melee, can these weapons be wielded to the greatest effect.

If a model is in base contact with more than one enemy model in the Initiative step in which they fight, they gain a number of Attacks equal to the value of X as noted in the variant of the special rule (if no value of X is included then count the value of X as 1).

The Wolf Blade

The weapon listed here is counted as a ‘Power’ weapon for those rules that affect such weapons.

R
FP
RS
AP
D
Special Rules
Traits
-
+2
3
Melee, Two-handed, Shred, Breaching (4+), Reaping Blow (2), Master-crafted, Fearsome Ruin

Fearsome Ruin: The controlling player of any unit which suffers one or more casualties from this weapon and makes a Morale check during the Assault phase must roll an additional D6 for that Check and keep the two highest dice to determine the result of that Morale check.

†Both the Lion Sword and the Wolf Blade benefit from the +1 To Hit from the Deathwing Unit Sub-type during any turn where Lion El’Jonson is using that Unit Sub-type.
© Vyacheslav Maltsev 2013-2026