

Born on Terra, Hibou Khan was resentful ofjaghatai and the increasing Chogorian influences among the Legion. Upon receiving news of the Warmaster’s rebellion, Hibou made the decision alongside several other Khans to abandon their Primarch and pledged his Brotherhood of the Dawn Sky to the Traitor cause. When this plot was foiled, Hibou Khan surrendered himself to the Great Khan’s judgement and was sentenced to be stripped of his honour as one of the Sagyar Mazan, seeking absolution only in the spilled blood of Traitors.
| LD | CL | WP | IN | |||||||||||
| M | WS | BS | S | T | W | I | A | LD | CL | WP | IN | SAV | INV | |
| Hibou Khan (⌀32mm) | 10 | 8 | 8 | 8 | ||||||||||
| Hibou Khan (⌀32mm) | 7 | 6 | 5 | 4 | 4 | 3 | 5 | 4 | 10 | 8 | 8 | 8 | 2+ | 5+ |
Hibou Khan bore a mighty two-handed blade into battle. Curved in the Chogorian style, its immense size belied its perfect balance and light weight. When wielded by Hibou Khan, it whirled around his body like a ribbon of light, slicing apart any who strayed within its deadly reach.
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| The Breath of the Storm | |||||||
| The Breath of the Storm | +1 | A | +2 | 3 | 1 | Critical Hit (6+), Breaching (4+) | Power |
Hibou Khan has accepted his exile, seeking out Traitor forces at every turn, slaying as many as he can before his life is ended by an enemy’s blade and his honour is restored.
This Gambit allows Hibou Khan to avoid being Removed as a Casualty.Compact and deadly, pistols are ideal weapons in close quarters. They lack the sheer range of larger weapons, but can be brought to bear with impressive speed and are no less deadly than their larger counterparts.
A Model may attack with two Weapons that have the Pistol Special Rule.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Bolt pistol | |||||||
| Bolt pistol | 12 | 1 | 4 | 5 | 1 | Pistol | Assault, Bolt |
Some weapons trade precision for indiscriminate destruction, high explosive impacts that can devastate a wide area. From artillery shells to high energy blasts, such weapons are popular tools of destruction on the battlefields of the Horus Heresy.
Attacks made with the Blast (X) Special Rule use a Blast Marker to determine how many Hits are caused.Designed to be carefully attached to a target and blast precise holes in the thickest armour, these cumbersome devices are ill-suited to open war. However, when a vulnerable target can be isolated in battle, there are no better tools for piercing its protection.
Weapons with this Special Rule can only attack Vehicles and immobile Models.| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Krak grenades | |||||||
| Krak grenades | -3 | 1 | 6 | 4 | 2 | Detonation | - |
Infantry units include all types of foot soldiers. Infantry are fairly slow moving, but can cross almost any terrain and make the best use of cover to avoid enemy fire.
Infantry is the most basic Type, and is applied to most Models in the game. A Model with the Infantry Type uses the Core Rules without modification, gaining neither benefit nor penalty. Models with the Infantry Type may Embark and Disembark upon Models with the Transport Sub-Type.Designed to pierce the armour worn by heavy infantry, some weapons have gained a fearsome reputation on the battlefields of the Floras Heresy. While many such weapons are rare or temperamental in use, the sheer power of their attacks more than makes up for this.
With a Weapon that has the Breaching (X) Special Rule there is a chance that a Wound Test may result in the Wound ignoring Armour Saves.Whether by dint of superior skill or exemplary wargear, some warriors are better able to place strikes on enemy weak points. Such attacks can fell even the most powerful foes with a single well-placed shot.
Attacks made with the Critical Hit (X) Special Rule have a chance to automatically cause a wound and inflict 1 extra point of Damage.This class of grenade contains only a small explosive charge, and is intended primarily to disorientate and distract the foe while closing on a fixed position.
Frag grenades can be used to make attacks during the Volley Step.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Frag Grenades | |||||||
| Frag Grenades | 6 | 1 | 3 | 6 | 1 | Blast (3") | Assault |
The Loyalist Trait is used in the following Legiones Astartes datasheets:
Among the warriors and war machines of the Horus Heresy there are many whose names are known throughout the galaxy. Such heroes, prototypes and icons are rare, and though their power can tip any battle in their favour, they can only be in one place at a time.
The following Rules apply to all Models with the Unique Sub-Type:| HIGH COMMAND – The highest ranked officers of an Army. |
| COMMAND – The line officers of an Army. |
Representing the elite of any army, commanders oversee the disposition of their troops, set strategy for the coming battle and often stand at the forefront of the conflict. The actions of such heroes can change the tide of battle in an instant.
The following Rules apply to all Models with the Command Sub-Type:This datasheet has High Command Battlefield Role. Full list of Legiones Astartes units sharing same Battlefield Role follows:
The White Scars Trait is used in the following Legiones Astartes datasheets:
Some officers are not renowned for their skills in combat or for the great glories they have won, but rather for their steadfast leadership and skill in logistics. Often unassuming and under-appreciated, it is these warriors that hold the armies of the Imperium together and only the most foolish general will overlook them in favour of more vainglorious officers.
Models with this Special Rule allow more Auxiliary Detachments to be included in an Army.Whether forsaken as oathbreakers or simply deemed beneath their superiors’ notice, there are some warriors for whom death offers neither glory nor honour.
A Player scores less Victory Points when they destroy a Unit that includes only Models with this Special Rule.Hibou Khan bore a mighty two-handed blade into battle. Curved in the Chogorian style, its immense size belied its perfect balance and light weight. When wielded by Hibou Khan, it whirled around his body like a ribbon of light, slicing apart any who strayed within its deadly reach.
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| The Breath of the Storm | |||||||
| The Breath of the Storm | +1 | A | +2 | 3 | 1 | Critical Hit (6+), Breaching (4+) | Power |
Hibou Khan has accepted his exile, seeking out Traitor forces at every turn, slaying as many as he can before his life is ended by an enemy’s blade and his honour is restored.
This Gambit allows Hibou Khan to avoid being Removed as a Casualty.