

Of the most visible fruits of Perturabo’s genius, developed after he was unshackled from the Emperor’s strict dictates, were the iron Circle, or the Domitar-Ferrum as they became known, first deployed as a bodyguard for their Primarch after the Battle of Phall, where he judged his own sons had failed him. Variants of the Domitar/Conqueror pattern, they were built as unyielding instruments of their creator’s will and designed for the kind of warfare their master favoured most. Initially limited to deployment by their master’s side, as the Age of Darkness went on, more were constructed and found service elsewhere in the Legion.
| LD | CL | WP | IN | |||||||||||
| M | WS | BS | S | T | W | I | A | LD | CL | WP | IN | SAV | INV | |
| Domitar-ferrum (⌀60mm) | 8 | 12 | 5 | 5 | ||||||||||
| Domitar-ferrum (⌀60mm) | 7 | 4 | 4 | 7 | 7 | 4 | 3 | 3 | 8 | 12 | 5 | 5 | 2+ | 5+ |
An Olympian innovation, these weapons are tuned to detonate their mass reactive shells just before impact - spraying the target with a cloud of metallic shards. While they lack the penetrative power of the more traditional bolter shell, they more than make up for it with the terrible wounds caused and the panic they engender among the foe.
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Twin Shrapnel Cannon | |||||||
| Twin Shrapnel Cannon | 36 | 6 | 5 | 5 | 1 | Pinning (1), Shred (5+) | Bolt |
This huge power field-augmented auto-reactive armoured shield offers the Domitar-Ferrum an extraordinary resilience to attack.
When a Model with a Karceri battle shield is allocated an Unsaved Wound, the Damage Characteristic of the Unsaved Wound is halved, rounding up.The first deployment of the ‘Iron Circle’ was as a bodyguard for their Primarch after the Battle of Phall, and these war machines Perturabo continuously sought to tamper with and improve as the whim took him.
Perturabo cannot be targeted by Precision attacks when he has joined a Unit with this Special Rule.This datasheet has Retinue Battlefield Role. Full list of Legiones Astartes units sharing same Battlefield Role follows:
Heavy beams and armour-piercing cannon rarely inflict superficial damage, but always blast and break the hull of their target. Such weapons are superior tank killers, their sheer power prized over lesser weapons when the objective is to apply maximum damage without concern for finesse.
A Weapon with the Armourbane Special Rule counts Glancing Hits as Penetrating Hits.Blasts of exotic radiation, malignant scrap-code or other targeted attacks can render the systems of complex war engines vulnerable without penetrating their armour. While such weapons are less likely to leave their target as a broken ruin, the deleterious effects of their attacks can render even the most powerful war machines impotent.
Weapons with the Shock (X) Special Rule have a chance of inflicting Statuses on Vehicles even if it does not penetrate their armour.| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Graviton crusher | |||||||
| Graviton crusher | -2 | A | +4 | 2 | 2 | Armourbane, Shock (Pinned) | Graviton |
The crack of the sniper’s rifle or the burst of heavy artillery, both signal a sudden and indiscriminate death and send infantry scurrying for cover. Such weapons are meant as much to pin the foe in place as to kill them, breaking up advancing ranks of troops and shattering defensive formations.
Weapons and other attacks that have the Pinning (X) Special Rule have a chance of inflicting the Pinned Status on the Target Unit.Designed to rip and tear flesh, some weapons are fearsome and intimidating tools of warfare. Whether by the gnashing teeth of a chainblade or the jagged edges of flechette ammunition, these weapons scythe great holes in the lines of even the toughest of infantry and the largest of warriors.
Attacks made with the Shred (X) Special Rule can sometimes inflict an extra point of Damage.An Olympian innovation, these weapons are tuned to detonate their mass reactive shells just before impact - spraying the target with a cloud of metallic shards. While they lack the penetrative power of the more traditional bolter shell, they more than make up for it with the terrible wounds caused and the panic they engender among the foe.
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Twin Shrapnel Cannon | |||||||
| Twin Shrapnel Cannon | 36 | 6 | 5 | 5 | 1 | Pinning (1), Shred (5+) | Bolt |
This huge power field-augmented auto-reactive armoured shield offers the Domitar-Ferrum an extraordinary resilience to attack.
When a Model with a Karceri battle shield is allocated an Unsaved Wound, the Damage Characteristic of the Unsaved Wound is halved, rounding up.The [Allegiance] Trait is used in the following Legiones Astartes datasheets:
The Iron Warriors Trait is used in the following Legiones Astartes datasheets:
The Shield Trait is used in the following Legiones Astartes datasheets:
The steel warriors of the Mechanicum are unlike any other force in the galaxy, unflinching automatons of logic engrams and gears. Though far more rugged than even the Emperor’s Legiones Astartes, they are bound to the unchanging dictates of their programming and lack the tactical flexibility of flesh and blood warriors.
The following Rules apply to all Models with the Automata Type:Intended to break the lines of the foe or to hold the most dangerous of positions, heavy troops trade speed and manoeuvrability for indomitable toughness and stubborn tenacity.
The following Rules apply to all Models with the Heavy Sub-Type:The first deployment of the ‘Iron Circle’ was as a bodyguard for their Primarch after the Battle of Phall, and these war machines Perturabo continuously sought to tamper with and improve as the whim took him.
Perturabo cannot be targeted by Precision attacks when he has joined a Unit with this Special Rule.Transport vehicles are designed to balance armour and capacity, attempting to mount the most protection without compromising how many warriors they can carry. Yet, some warriors are plated in such imposing armour or even spawned in such an aberrant nature that they occupy far more space than any regular fighter. Such warriors are mighty in both power and stature, but prove more difficult to ferry into battle.
Models with the Bulky (X) Special Rule take up more space on Transport Models.The wargear of many Legiones Astartes warriors and war machines incorporates a variety of targeting and stabilisation systems, enabling larger weaponry to be brought to bear even at close ranges.
Models with this Special Rule can make Volley Attacks with other Weapons.Some warriors are trained or equipped to make the most of the force of a charge. When they slam into enemy ranks, it is with the force of a thunderbolt.
On a successful Charge, a Model with the Impact (X) Special Rule temporarily increases a Characteristic by 1.Many units within the Legion conduct warfare at pointblank distances, blasting their foes with a deluge of short ranged firepower.
A Model with this Special Rule does not have to make Volley Attacks as Snap Shots.Mightiest of all the Emperor’s creations and the greatest warriors and generals of their age, the Primarchs of the Space Marine Legions epitomise the dark ages of the Horus Heresy. These colossi of war were powerful beyond the capabilities of any mortal warrior or steel-forged automata - for their only equal was another of their own kind.
The following Rules apply to all Models with the Paragon Type:Representing the elite of any army, commanders oversee the disposition of their troops, set strategy for the coming battle and often stand at the forefront of the conflict. The actions of such heroes can change the tide of battle in an instant.
The following Rules apply to all Models with the Command Sub-Type:On the battlefields of the Horus Heresy, precision proves far more valuable than wanton carnage, allowing attacks to be placed on the most valuable targets and not the chaff of the enemy army. Whether through well-honed skill or artfully crafted weapons, warriors capable of such feats are highly sought after in any host.
Attacks made with the Precision (X) Special Rule are allocated by the Attacking Player, not the Defender.