12" 5 5+ 2 Snarlbosses are the leaders of the Gitmobs. They prove their right to lead by somehow convincing an Alpha Snarlfang to carry them into battle – usually by demonstrating that they are much sneakier and meaner than their prospective mount. Doing so also means that the other Snarlfangs of their pack will follow their lead as they run rings around the enemy, filling them full of arrows before dashing in to finish the job when the smell of weakness is in the air. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Boss Loppa | |||||||
| Boss Loppa | 5 | 4+ | 4+ | 1 | 2 | ||
| Snarlfang’s Slavering Jaws [Companion] | |||||||
| Snarlfang’s Slavering Jaws Companion | 2 | 4+ | 3+ | - | 2 | ||
Passive |
Once Per Turn (Army), Any Combat Phase |
KEYWORDS | HERO, CAVALRY |
| DESTRUCTION, GLOOMSPITE GITZ, GITMOB |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
| ||
| Q: | If a model in base-to-base contact with an enemy model retreats 3" directly away from the enemy model, is it still in combat with that enemy model? |
| A: | No. |
Passive |
| ||
| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
| Q: | If a non-FLY INFANTRY HERO (e.g. a Scinari Cathallar) is a Shrine Guardian of a Shrine Luminor, and that Shrine Guardian is within 1" of an obscuring terrain feature, is the Shrine Guardian visible to enemy abilities that target the Shrine Guardian? |
| A: | Yes. |
The GITMOB keyword is used in the following Gloomspite Gitz warscrolls:
| Q: | If a HERO is able to join another HERO's regiment (e.g. The Shadow Queen joining Morathi-Khaine, do they take the place of a non-HERO unit in that regiment? |
| A: | Yes. |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| Q: | When using the ‘Charge’ ability, does my unit need to end the charge move within 1⁄2" of an enemy unit that was visible to the charging unit at the start of that charge move? |
| A: | No. It must end the charge move within 1⁄2" of an enemy unit that is visible to the charging unit when it finishes that charge move. |
| Q: | If an ability adds to or subtracts from the number of dice that make up a charge roll, is that a modifier to the charge roll? |
| A: | No. |
The HERO keyword is used in the following Gloomspite Gitz warscrolls:
The DESTRUCTION keyword is used in the following Gloomspite Gitz warscrolls:
The GLOOMSPITE GITZ keyword is used in the following Gloomspite Gitz warscrolls:
The CAVALRY keyword is used in the following Gloomspite Gitz warscrolls:
The GITMOB keyword is used in the following Gloomspite Gitz warscrolls:
The GITMOB and CAVALRY keywords are used in the following Gloomspite Gitz warscrolls: