Gloomspite Gitz – Dankhold Troggoth

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GLOOMSPITE GITZ WARSCROLL
Dankhold Troggoth
6"
10
4+
5
Dankhold Troggoths sleep deep underground until the Gloomspite moves them to lumber up to the surface and wreak havoc. They swat and crush everything within reach, soak up spellcraft like sponges and are nigh unkillable in battle.
GLOOMSPITE GITZ WARSCROLL
Dankhold Troggoth
MELEE WEAPONS
AtkHitWndRndDmg
Colossal Boulder Club
Colossal Boulder Club44+2+2D3+3
BATTLE PROFILE

Unit Size: 1      Points: 180
Base size: 60mm
Can be reinforced: No

Start of Any Turn
REGENERATION: Troggoths are able to regrow injured flesh almost as quickly as it is harmed.

Effect: Heal (D3) this unit.

Reaction: Opponent declared a SPELL ability
MAGICAL RESISTANCE: The realmstone-infused mushrooms that Dankhold Troggoths consume make them naturally resistant to the effects of magic.

Effect: If this unit was picked to be the target of that spell, roll a dice. On a 4+, ignore the effect of that spell on this unit.

Once Per Turn (Army), Any Combat Phase
WADE AND SMASH: The Dankhold Troggoth rampages through the enemy lines, swinging its enormous club back and forth and sending enemies flying in all directions.

Effect: This unit can move 6" but must end that move in combat. Then, roll a D3 for each enemy unit within 1" of this unit. On a 2+, inflict an amount of mortal damage on that unit equal to the roll.
KEYWORDSRAMPAGE

KEYWORDS
MONSTER
DESTRUCTION, GLOOMSPITE GITZ, TROGGOTH
Army List
Warscrolls collated

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21.0 Healing
Some abilities allow you to heal a unit. To heal a unit, remove a number of damage points from the unit equal to the number in brackets after ‘Heal’, e.g. Heal (2).

The TROGGOTH keyword is used in the following Gloomspite Gitz warscrolls:

• Mollog
17.2 Mortal Damage
Some abilities inflict mortal damage. If an ability inflicts mortal damage on a unit, add that number of damage points to the unit’s damage pool for that ability (see 18.2 Allocating Damage).
© Vyacheslav Maltsev 2013-2025