6" 12 4+ 5 Troggbosses are the masters of the dankholds. They are one with the gloomy depths, their flesh covered in clusters of Puffshrooms and other potent fungi. Many are impossibly ancient, sustained by their pronounced regenerative abilities. It is rare indeed for a Troggboss to rouse itself from slumber and trudge up to the surface. This is fortunate, for to witness one on the rampage is a fearsome sight indeed. Nothing seems to trouble them as they lumber forwards, while each thunderous swing of their clubs can stave in the skull of a Draconith or shatter a shieldwall. In a Troggboss’s wake skitter Spiteshrooms and Stalagsquigs, Git-grabbers and Nightskulkers – all manner of denizens from the Deep and Dark come to savage their loathsome lord’s enemies.
The most fearsome aspect of a Troggboss is the effect it has on its fellows. An aura of primal authority penetrates the layers of stupidity that cloud the troggoths’ minds and sees them lumber along in their boss’s wake. A meaningful grunt from a Troggboss can compel its mates to act with something dangerously close to focus, redoubling their destructive efforts at a choice moment. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Boulder Club | |||||||
Boulder Club | 5 | 4+ | 2+ | 2 | D6 |
Once Per Turn (Army), Any Combat Phase |
KEYWORDS | RAMPAGE |
Start of Any Turn |
Reaction: Opponent declared a SPELL ability |
KEYWORDS | HERO, MONSTER |
DESTRUCTION, GLOOMSPITE GITZ, TROGGOTH |
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The TROGGOTH keyword is used in the following Gloomspite Gitz warscrolls:
The MONSTER keyword is used in the following Gloomspite Gitz warscrolls:
The TROGGOTH keyword is used in the following Gloomspite Gitz warscrolls: