10" 16 4+ 5 Especially old and malevolent Arachnarok Spiders often bear a Webspinner Shaman and their mob of hangers-on into battle. The shaman draws power from their howdah’s catchweb spidershrine to boost their ability to weave spells. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Spider-bows | ||||||||
Spider-bows | 18" | 10 | 4+ | 5+ | - | 1 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Spider God Staff [Crit (Mortal)] | ||||||||
Spider God Staff Crit (Mortal) | 3 | 4+ | 5+ | - | D3 | |||
Crooked Spears | ||||||||
Crooked Spears | 8 | 4+ | 5+ | - | 1 | |||
Monstrous Spider Fangs [Crit (Mortal), Companion] | ||||||||
Monstrous Spider Fangs Crit (Mortal), Companion | 4 | 3+ | 2+ | 1 | 3 | |||
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![]() Companion | 8 | 4+ | 2+ | 1 | 1 |
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KEYWORDS | RAMPAGE |
KEYWORDS | HERO, MONSTER, WIZARD (1) |
DESTRUCTION, GLOOMSPITE GITZ, ARACHNAROK, SPIDERFANG |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
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The HERO keyword is used in the following Gloomspite Gitz warscrolls:
The DESTRUCTION keyword is used in the following Gloomspite Gitz warscrolls:
The GLOOMSPITE GITZ keyword is used in the following Gloomspite Gitz warscrolls:
The MONSTER keyword is used in the following Gloomspite Gitz warscrolls:
The WIZARD keyword is used in the following Gloomspite Gitz warscrolls:
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In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
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KEYWORDS | SPELL |
The SPIDERFANG keyword is used in the following Gloomspite Gitz warscrolls:
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The SPIDERFANG keyword is used in the following Gloomspite Gitz warscrolls:
The SPIDERFANG and WIZARD keywords are used in the following Gloomspite Gitz warscrolls:
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There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
The ARACHNAROK keyword is used in the following Gloomspite Gitz warscrolls: