Gibbering priests of Gorkamorka and speakers of the will of the Bad Moon, Fungoid Cave-Shamans are as much mushroom as magic-wielder. Their cunning and spellcraft are infamous, and their Spore Squigs wreathe them in a fug of choking fungal foulness.
Unit Size: 1 Points: 100
Battlefield Role: Leader
Base size: 32mm
Notes: Single
A Fungoid Cave-Shaman is armed with a Moon-sickle.
BATTALIONS: This warscroll can be used in the following warscroll battalions:
•
Bosses of the Skrap
WIZARD: This unit can attempt to
cast 1 spell in your
hero phase and attempt to
unbind 1 spell in the enemy hero phase.
COMPANION: This unit is accompanied by Spore Squig armed with Vicious Teeth.
Mouthpiece of Mork: The visionary Fungoid Cave-Shamans have a knack for coming up with kunnin’ plans.
If this unit is on the battlefield at the start of your
hero phase, roll a dice. On a 4+, you receive 1 extra
command point.
Deffcap Mushroom: These mushrooms enhance the eater’s magical capabilities.
If this unit is in a Gloomspite Gitz army, once per battle in your
hero phase, you can say this unit will eat a Deffcap Mushroom. If you do so, this unit can attempt to
cast 1 additional spell in that hero phase, and that spell can be any spell from the
Lore of the Moonclans.
Spore Squig: Spore Squigs exude thick green spores that hide their masters from sight.
This unit is not visible to enemy units that are more than 12" away.
Spore Maws: The Cave-Shaman causes the thick spores around him to coalesce into gnashing green mouths.
Spore Maws is a spell that has a
casting value of 7 and a range of 6". If successfully cast, each enemy unit within range suffers D6
mortal wounds (roll separately for each unit).