Gloomspite Gitz – Fungoid Cave-Shaman

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GLOOMSPITE GITZ WARSCROLL
Fungoid Cave-Shaman
5"
5
6+
2
Visionaries, instigators and soothsayers, Fungoid Cave-Shamans speak with an otherworldly authority concerning future events they claim to have witnessed in the dream-realm of the ‘Great Green’. Their screeched commands are considered as good a basis for a battle plan as any by most Gitz, especially given that these prophecies have a nasty habit of coming true. Fungoid Cave Shamans are the closest thing the grots have to strategists, able to plot wars that span continents or even multiple realms. They do this not through learning and guile but by consuming quantities of toxic fungi that would kill humans thrice over and then jabbering incessantly about the resulting visions they experience. Cave-Shamans fuel their magic with the Deffcap, a highly hallucinogenic mushroom that grows inside the shaman until it bursts out of their cranium. Cave-Shamans sporting such a fungus are capable of casting far more potent spells, for the mushroom appears to draw power from the Bad Moon itself. Any who seek an audience with a Cave-Shaman must tolerate the various squiggly beasts and other critters that nestle within their robes or writhe upon the grot’s gnarled flesh, such as the vicious Spore Squig, a common companion.
GLOOMSPITE GITZ WARSCROLL
Fungoid Cave-Shaman
MELEE WEAPONS
AtkHitWndRndDmg
Moon-sickle
Moon-sickle34+4+12
Spore Squig’s Vicious Teeth [Companion]
Spore Squig’s Vicious Teeth
Companion
24+3+11
BATTLE PROFILE

Unit Size: 1      Points: 100
Base size: 32mm
Can be reinforced: No
Regiment Options: 0-1 Moonclan Agitator, Any Moonclan

Once Per Battle, Your Hero Phase
DEFFCAP MUSHROOM: The Fungoid Cave-Shamans claim that eating Deffcaps allows them to commune with those who have passed on to the ‘Great Green’. Though such is debatable, the mushroom’s effect on the shaman’s spellcasting abilities is beyond doubt.

Effect: Add 1 to this unit’s power level for the rest of the turn.

KEYWORDS
HERO, WIZARD (1), INFANTRY
DESTRUCTION, GLOOMSPITE GITZ, MOONCLAN
Companion
Unless otherwise specified, this weapon is not affected by friendly abilities that affect weapon characteristics or the attack sequence, except for those that apply negative modifiers to it (e.g. ‘Covering Fire’).
Those HEROES can join an eligible regiment as a Moonclan Agitator.

Infantry Hero
Cavalry Hero

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1.1 Power Level
Each WIZARD and PRIEST has a power level, shown in brackets after the keyword, e.g. WIZARD (2). A WIZARD or PRIEST’s power level determines the number of SPELL, PRAYER or BANISH abilities they can use per phase, in any combination. For example, a WIZARD (2) unit could use 1 SPELL and 1 BANISH ability in their commander’s hero phase.
1.0 Wizards and Priests
WIZARDS are special units that can cast spells, and PRIESTS are special units that can chant prayers. Spells and prayers are powerful abilities that can have a dramatic impact on the battle.

The WIZARD keyword is used in the following Gloomspite Gitz warscrolls:

© Vyacheslav Maltsev 2013-2025