Gloomspite Gitz – Fungoid Cave-Shaman

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GLOOMSPITE GITZ WARSCROLL
Fungoid Cave-Shaman
5"
5
6+
2
Cave-Shamans fuel their magic with the Deffcap, a highly hallucinogenic mushroom that grows inside the shaman until it bursts out of their cranium. As the willing host of such a fungus, they are capable of casting far more potent spells, for the mushroom appears to draw power from the Bad Moon itself.
GLOOMSPITE GITZ WARSCROLL
Fungoid Cave-Shaman
MELEE WEAPONS
AtkHitWndRndDmg
Moon-sickle
Moon-sickle34+4+12
Spore Squig’s Vicious Teeth [Companion]
Spore Squig’s Vicious Teeth
Companion
24+3+11
BATTLE PROFILE

Unit Size: 1      Points: 100
Base size: 32mm
Can be reinforced: No
Regiment Options: 0-1 Moonclan Agitator, Any MOONCLAN

Once Per Battle, Your Hero Phase
DEFFCAP MUSHROOM: The Fungoid Cave-Shamans claim that eating Deffcaps allows them to commune with those who have passed on to the ‘Great Green’. Though such is debatable, the mushroom’s effect on the shaman’s spellcasting abilities is beyond doubt.

Effect: Add 1 to this unit’s power level for the rest of the turn.

KEYWORDS
HERO, WIZARD (1), INFANTRY
DESTRUCTION, GLOOMSPITE GITZ, MOONCLAN
Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).
Wound Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Wound characteristic, the attack successfully wounds: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified wound rolls of 1 always fail.
Companion
Unless otherwise specified, attacks made by this weapon are not affected by friendly abilities that modify hit rolls, wound rolls or weapon characteristics, except for those that apply negative modifiers (e.g. ‘Covering Fire’).
Those HEROES can join an eligible regiment as a Moonclan Agitator.

Infantry Hero
Cavalry Hero
Army List
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1.1 Power Level
Each WIZARD and PRIEST has a power level, shown in brackets after the keyword, e.g. WIZARD (2). A WIZARD or PRIEST’s power level determines the number of SPELL, PRAYER or BANISH abilities they can use per phase, in any combination. For example, a WIZARD (2) unit could use 1 SPELL and 1 BANISH ability in their commander’s hero phase.
1.0 Wizards and Priests
WIZARDS are special units that can cast spells, and PRIESTS are special units that can chant prayers. Spells and prayers are powerful abilities that can have a dramatic impact on the battle.

The WIZARD keyword is used in the following Gloomspite Gitz warscrolls:

© Vyacheslav Maltsev 2013-2025