MISSILE WEAPONS | Range | Attacks | To Hit | To WoundTo Wnd | Rend | DamageDmg | |
Celestial Hammer | |||||||
Celestial Hammer | 9" | 2 | 4+ | 4+ | -1 | 1 | |
Pair of Celestial Hammers | |||||||
Pair of Celestial Hammers | 9" | 3 | 4+ | 4+ | -1 | 1 | |
MELEE WEAPONS | Range | Attacks | To Hit | To WoundTo Wnd | Rend | DamageDmg | |
Celestial Hammer | |||||||
Celestial Hammer | 1" | 2 | 3+ | 3+ | -1 | 1 | |
Pair of Celestial Hammers | |||||||
Pair of Celestial Hammers | 1" | 3 | 3+ | 3+ | -1 | 1 | |
Grandweapon | |||||||
Grandweapon | 1" | 2 | 3+ | 3+ | -1 | 2 |
KEYWORDS | ORDER, STORMCAST ETERNALS, ANGELOS, PROSECUTORS, PROSECUTORS WITH CELESTIAL HAMMERS |
Reserve units are picked as part of your army before the battle begins, while summoned units are units added to your army once the battle is underway. Models that have been removed from play can be used as part of a summoned unit. | ||
Units that are set up in a location other than on the battlefield, for example, reserve units (see 3.1), are always considered to be set up in a coherent group. | ||
You do not have to pick a target for a charge attempt before making the charge roll. | ||
The ORDER keyword is used in the following Stormcast Eternals warscrolls:
The STORMCAST ETERNALS keyword is used in the following Stormcast Eternals warscrolls:
The ANGELOS keyword is used in the following Stormcast Eternals warscrolls:
The PROSECUTORS keyword is used in the following Stormcast Eternals warscrolls: