Where the worshippers of the Dark Gods march, the Mortal Realms tremble. Under the gaze of their dread pantheon, the Slaves to Darkness carve their way through all who stand before them in pursuit of glory. At their head stride some of the most powerful servants of Chaos, forever seeking new challenges and conquests.
This page contains all of the rules you need to field your Slaves to Darkness miniatures on the battlefields of the Mortal Realms, from a host of exciting allegiance abilities to a range of warscrolls and warscroll battalions. The rules are split into the following sections.Book | Kind | Edition | Last update | |
Slaves to Darkness | ||||
Slaves to Darkness | Battletome | 3 | February 2024 | |
Abraxia Spear of the Everchosen | ||||
Abraxia Spear of the Everchosen | Supplement | 3 | May 2024 | |
Battlescroll: Impending Vermindoom | ||||
Battlescroll: Impending Vermindoom | Rulebook | 3 | April 2024 | |
Regiments of Renown | ||||
Regiments of Renown | Warscroll | 3 | February 2024 | |
Dawnbringers Book I: Harbingers | ||||
Dawnbringers Book I: Harbingers | Expansion | 3 | June 2023 | |
Warhammer Underworlds: Gnarlwood (Gnarlspirit Pack) | ||||
Warhammer Underworlds: Gnarlwood (Gnarlspirit Pack) | Warscroll | 3 | December 2022 | |
Compendium: Monstrous Arcanum | ||||
Compendium: Monstrous Arcanum | Expansion | 3 | August 2021 | |
Warhammer Legends: Monstrous Arcanum | ||||
Warhammer Legends: Monstrous Arcanum | Expansion | 3 | August 2021 |
Q: | If I choose the Daemonhood effect for the Dark Apotheosis result on the Eye of the Gods table and the HERO has any wounds allocated to them, does the Daemon Prince added to my army have any wounds allocated to it? |
A: | No. |
Q: | If a model with an Ensorcelled Banner is slain, does the effect of its Ensorcelled Banner still apply? |
A: | No, unless the model with the Ensorcelled Banner is returned to the unit. |
Q: | Can HEROES that have the EYE OF THE GODS keyword be given the KHORNE keyword if I picked the Cabalists subfaction for my army? |
A: | No. |
Q: | If Be’lakor uses the The Dark Master ability on a unit, and the player commanding Be’lakor rolls a 3+, can the target unit still use abilities that are used ‘instead’ of doing one of the actions they are prevented from doing? For instance, could a Treelord use Spirit Paths instead of moving if it is unable to move? |
A: | No. |
Q: | If I roll the Dark Apotheosis result on the Eye of the Gods table during deployment, does that count as happening ‘during the battle’ for the purposes of the Follow the Path to Glory grand strategy? |
A: | No. |
Q: | Can a unit use an ability, such as a Slaves to Darkness Chaos Lord’s ‘Warlord’s Retinue’ ability, to pass non-negatable mortal wounds (such as those suffered by rolling a 1 when determining the damage inflicted by ‘Merciless Blizzard’) to a different unit? |
A: | No. |
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In return for power, the Slaves to Darkness will forsake their soul by pledging it to one or all of the Dark Gods.
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The Slaves to Darkness seek to attract the notice of the gods through performing great deeds in battle. To court the gaze of these beings is perilous, yet those who prove worthy are made mighty indeed.
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The hordes of Chaos wage war in all manner of ways, driven by the dark desires of their Overlords.
You can pick 1 of the following subfactions for your army (core rules, 27.2.1). All SLAVES TO DARKNESS units in your army gain the keyword of the subfaction you picked, and you can use the allegiance abilities for that subfaction. If a unit already has a different subfaction keyword on its warscroll, it cannot gain another one. This does not preclude you from including the unit in your army, but you cannot use the allegiance abilities for its subfaction.In the name of the Chaos Gods, this warrior promises to bring wrath and ruin upon their hated enemies and asks for favour in return.
You can carry out one of the following heroic actions with a friendly SLAVES TO DARKNESS HERO with the EYE OF THE GODS keyword instead of any other heroic action you can carry out with that HERO.
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Ruinous OverlordsSLAVES TO DARKNESS HEROES only.
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Aspects of the AscendedSLAVES TO DARKNESS DAEMON PRINCES only.
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Trophies of ConquestSLAVES TO DARKNESS HEROES only.
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Chaos EsotericaSLAVES TO DARKNESS WIZARD HEROES only.
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Chaos Infernal TreasuresSLAVES TO DARKNESS DAEMON PRINCES only.
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The Lore of the DamnedSLAVES TO DARKNESS HERO WIZARDS (including Unique units) only.
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ICONS OF CHAOS
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Host of the EverchosenLegions of Darkness: Archaon’s host marches upon the Mortal Reams, never faltering, never wavering. Beneath blasphemous banners emblazoned with the Everchosens mark they stand united with dark purpose, to see the realms razed to ruin.When a HOST OF THE EVERCHOSEN unit that is a CHAOS CHOSEN, CHAOS KNIGHTS or CHAOS WARRIORS unit receives the Rally command, you can return 1 slain model to that unit for each 5+ instead of each 6. In addition, you can pick 1 additional Ensorcelled Banners enhancement for your army. | ||
Legion of the First PrinceThe Favour of the Four: Be’lakor courts the favour of all of the Chaos Gods to crush his foes.At the start of your hero phase, you can pick 1 LEGION OF THE FIRST PRINCE UNDIVIDED unit and then pick 1 of the following Marks of Chaos keywords; KHORNE, TZEENTCH, NURGLE or SLAANESH. That unit has that Mark of Chaos until the start of your next hero phase in addition to the UNDIVIDED Mark of Chaos. Designer’s Note: If you pick a WIZARD unit to have the TZEENTCH Mark of Chaos, it knows the ‘Warp Reality’ spell (see Marks of Chaos) until the start of your next hero phase. Infernal Servants: Lesser daemons bound to the Dark Master’s will swell Be’lakor’s legions. Allied Bloodletters, Horrors of Tzeentch, Plaguebearers and Daemonettes units benefit from the Marks of Chaos battle trait as if they had the SLAVES TO DARKNESS keyword. | ||
CabalistsBlasphemous Rituals: The sorcerers of the Cabalists are adepts in the art of the chaotic magics. Through dark ritual they work in covens to better harness the many powers and gifts of Chaos.CABALIST HEROES become WIZARDS. They can attempt to cast 1 spell in your hero phase and attempt to unbind 1 spell in the enemy hero phase. If the HERO is already a WIZARD, they can attempt to cast 1 additional spell in each of your hero phases and know 1 additional spell from the Lore of the Damned spell lore. In addition, if you carry out the Draw on Power heroic action with a CABALIST HERO, you can immediately carry out the same heroic action with each other CABALIST HERO that has the EYE OF THE GODS keyword and that is within 3" of the first. | ||
DespoilersThe Favoured and the Cursed: The legions of the Despoilers are led by powerful Daemon Princes, each an unholy champion of a Chaos patron. In their wake approach hordes of hideously mutated beasts, drawn to the dark power they exude.Add 2 to the Wounds characteristic of friendly DESPOILERS MONSTER units. In addition, each DESPOILER DAEMON PRINCE can be given a command trait in addition to your general, which can be used as if they were a general. Each command trait must be different. | ||
RavagersRally the Tribes: Seizing the moment to prove their supremacy, one of the horde’s commanders lets loose a terrifying battle cry, calling more of their blade-sworn warriors to their side.You can carry out the following heroic action with a RAVAGERS HERO instead of any other heroic action you can carry out with that HERO.
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Knights of the Empty ThroneUnmatched Conquerors: Tasked by the Everchosen to bring ruin to the realms, the Knights of the Empty Throne know no respite in war.KNIGHTS OF THE EMPTY THRONE units that have a Mount can run and still charge in the same turn. Dread Lieutenant: In Archaons absence, one of his most loyal servants is granted command over the army. When you pick the general for your army, if Archaon is not included in the army, you can pick a model in a friendly VARANGUARD unit to be your general. If you do so, that unit gains the Leader battlefield role. In addition, if that general issues the Rally command and a friendly VARANGUARD unit receives it, you can return 1 slain model to that unit for each 5+ instead of each 6. Designer s Note: This general cannot be given a command trait as it is not a HERO. | ||
The following section includes rules for your Path to Glory campaign if you are using a Slaves to Darkness army.
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QUEST Glory of ChaosTo gain greater power, and ultimately to attain immortality through ascension to daemonhood, is the ambition of all Slaves to Darkness. Pick 1 SLAVES TO DARKNESS HERO that has the EYE OF THE GODS keyword. Write down their name in the Quest Reward section of your quest log.At the end of each Path to Glory battle, at the end of the battle, if that HERO has not been slain or replaced with another model during the battle, add 1 quest point to the progress section of your quest log for each roll you made for that HERO on the Eye of the Gods table that was not a roll of 2, 3, 11 or 12. Once you have gained 3 or more quest points, you complete this quest. When you complete this quest you can pick the Daemon Prince heroic upgrade for that HERO without spending any glory points or requiring them to have a certain amount of renown points to do so. If the roll on the Eye of the Gods table for that HERO was 2, 3, 11 or 12, then this quest ends - remove it from your quest log. | ||
QUEST Reap the SpoilsSend your enemies sprawling as you deliver crushing defeats upon them. In the wake of battle, upon the blasted remains of your foe, will be territory to claim as your own. At the end of each Path to Glory battle, you earn 1 quest point if you won a minor victory and 2 quest points if you won a major victory.In addition, at the end of each Path to Glory battle, you can spend 1 glory point to gain 1 additional quest point. Once you have gained 3 or more quest points, you complete this quest. When you complete this quest, you can make 1 additional exploration roll in the aftermath sequence of that Path to Glory battle. When you do so, the tens roll is a 6, meaning your roll will be between 61-66. | ||
QUEST Seek Out an Ensorcelled BannerYou have heard tales of a powerful relic in the lands beyond: an ensorcelled standard, wrought with dark power. Seek it out, and use it to aid your dark crusade. Pick 1 Ensorcelled Banner that is not on your Path to Glory roster. Write it down in the Quest Reward section of your quest log.At the end of each Path to Glory battle, add 1 quest point to the progress section of your quest log for each friendly unit wholly within your opponent’s territory. In addition, at the end of each Path to Glory battle, you can spend 1 glory point to gain 1 additional quest point. Once you have gained 3 or more quest points, 1 you complete this quest. When you complete this quest, you can add the Ensorcelled Banner that you picked to your vault. | ||
QUEST Drive Them BackThe Mortal Realms are the domain of Chaos, and ever shall that be so. Drive the false god Sigmar back to Azyr and you shall be rewarded in kind. At the end of a Path to Glory battle, you complete this quest if you won a major victory and your opponent’s general had the ORDER keyword.When you complete this quest, each unit in your army that was not destroyed earns 1 bonus renown point. In addition, add 1 to your Warlord’s favour. | ||
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Battleplan Ritual of CorruptionThrough brute force you have seized control of a realmgate, a portal that bridges two of the Mortal Realms. While a powerful asset already, the true reason for its capture was to corrupt its pathway to create a gateway straight to the Realm of Chaos. To do so is an act of unimaginable glory and will allow daemonic legions to flood into the Mortal Realms. PATH TO GLORY BATTLEPLAN You can use this battleplan if one player is using a Slaves to Darkness army that controls a realmgate territory that has not been upgraded. Use the Path to Glory battlepack.THE ARMIES Each player picks an army. The player using the Slaves to Darkness army is the ritualist. The other player is the disruptor.THE BATTLEFIELD The players roll off. The winner sets up the battlefield’s terrain features and then the other player chooses which long edge of the battlefield is the northern edge.After the terrain features have been set up, starting with the player that won the roll-off, each player picks 1 terrain feature and rolls on the Mysterious Terrain table to determine which scenery rule applies to that terrain feature during the battle. DEPLOYMENT The disruptor sets up their army first, wholly within their territory and more than 6" away from their opponent’s territory. Then, the ritualist sets up their army wholly within their territory and more than 6" away from their opponent’s territory.OBJECTIVES Place 5 objectives as shown on the map. One objective is the realmgate; the other four objectives are Chaotic Lodestones. The realmgate can be replaced with a Baleful Realmgate terrain feature.BATTLE LENGTH The battle lasts for 5 battle rounds.FIRST TURN The disruptor chooses which player takes the first turn in the first battle round.RITUALISTS AND DISRUPTORS In this battle each HERO that is a WIZARD or PRIEST counts as 10 models for the purposes of contesting objectives.DESTROYING THE LODESTONES At the end of each turn, if the disruptor controls any Chaotic Lodestone, they can attempt to destroy them. To do so, the disruptor rolls a dice, adding 1 to the roll if there are any friendly WIZARDS or PRIESTS within 3" of the Chaotic Lodestone. On a 3+, the Chaotic Lodestone is destroyed and removed from play.VICTORY POINTS Victory points are scored as follows:The ritualist scores D3 victory points each time an enemy WIZARD or PRIEST is slain. The ritualist loses D3 victory points each time a friendly WIZARD or PRIEST is slain. The ritualist loses D6 victory points each time a Chaotic Lodestone is destroyed. At the end of each battle round, if the ritualist controls the realmgate, they score D6 victory points plus D3 victory points for each Chaotic Lodestone they control. Then, the ritualist loses D3 victory points for each objective controlled by the disruptor (roll for each objective). The ritualist’s victory points can never be reduced to less than zero. GLORIOUS VICTORY When the battle ends:- If the ritualist has 18 or more victory points, they win a major victory. - If the ritualist has 15-17 victory points, they win a minor victory. - If the ritualist has 12-14 victory points, the disruptor wins a minor victory. - If the ritualist has fewer than 12 victory points, the disruptor wins a major victory. PATH TO GLORY REWARDS If the ritualist wins a major victory or minor victory, their realmgate territory is upgraded. If the disruptor wins a major victory or minor victory, they receive D6 glory points and can re-roll the dice if they won a major victory.
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If the battlepack you are using says that you must pick grand strategies and battle tactics for your army, you can pick from the following lists as well as those found in the battlepack you are using.
CONQUERORS OF THE REALMS Slaves to Darkness army only.
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GLORY OF CHAOS Slaves to Darkness army only.
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The HERO keyword is used in the following Slaves to Darkness warscrolls:
The EYE OF THE GODS keyword is used in the following Slaves to Darkness warscrolls:
Follow the Path to Glory
When the battle ends, you complete this grand strategy if you rolled the Dark Apotheosis result on the Eye of the Gods table one or more times during the battle.
Merciless Blizzard
Embracing the savage magic of Andtor, the wizard becomes a conduit through which a storm of raw aetheric energy blasts directly into the foe.Merciless Blizzard is a spell that has a casting value of 12 and a range of 12". If successfully cast, pick 1 enemy unit within range and visible to the caster. That unit suffers 4D6 mortal wounds, but for each roll of 1, the caster also suffers D3 mortal wounds that cannot be negated. The range of this spell cannot be modified and must be measured from the caster, even if an ability would allow you to measure it from elsewhere. This spell cannot be cast by a unit that was set up or moved earlier in this phase.
The SLAVES TO DARKNESS keyword is used in the following Slaves to Darkness warscrolls:
The UNDIVIDED keyword is used in the following Slaves to Darkness warscrolls:
The KHORNE keyword is used in the following Slaves to Darkness warscrolls:
The TZEENTCH keyword is used in the following Slaves to Darkness warscrolls:
The NURGLE keyword is used in the following Slaves to Darkness warscrolls:
The SLAANESH keyword is used in the following Slaves to Darkness warscrolls:
The MARK OF CHAOS keyword is used in the following Slaves to Darkness warscrolls:
The WIZARD keyword is used in the following Slaves to Darkness warscrolls:
The MORTAL, SLAVES TO DARKNESS and UNDIVIDED keywords are used in the following Slaves to Darkness warscrolls:
The OGROID, SLAVES TO DARKNESS and UNDIVIDED keywords are used in the following Slaves to Darkness warscrolls:
The SLAVES TO DARKNESS, UNDIVIDED and HERO keywords are used in the following Slaves to Darkness warscrolls:
The UNDIVIDED and SLAVES TO DARKNESS keywords are used in the following Slaves to Darkness warscrolls:
The KHORNE and SLAVES TO DARKNESS keywords are used in the following Slaves to Darkness warscrolls:
You do not have to pick a target for a charge attempt before making the charge roll. | ||
The KHORNE, SLAVES TO DARKNESS and HERO keywords are used in the following Slaves to Darkness warscrolls:
The TZEENTCH and SLAVES TO DARKNESS keywords are used in the following Slaves to Darkness warscrolls:
The TZEENTCH, SLAVES TO DARKNESS and WIZARD keywords are used in the following Slaves to Darkness warscrolls:
The NURGLE and SLAVES TO DARKNESS keywords are used in the following Slaves to Darkness warscrolls:
The NURGLE, SLAVES TO DARKNESS and HERO keywords are used in the following Slaves to Darkness warscrolls:
The SLAANESH and SLAVES TO DARKNESS keywords are used in the following Slaves to Darkness warscrolls:
The SLAANESH, SLAVES TO DARKNESS and HERO keywords are used in the following Slaves to Darkness warscrolls:
The SLAVES TO DARKNESS and HERO keywords are used in the following Slaves to Darkness warscrolls:
The SLAVES TO DARKNESS and HERO keywords are used in the following Legion of the First Prince warscrolls:
The SLAVES TO DARKNESS and WIZARD keywords are used in the following Slaves to Darkness warscrolls:
The EYE OF THE GODS and HERO keywords are used in the following Slaves to Darkness warscrolls:
The UNDIVIDED and CULTISTS keywords are used in the following Slaves to Darkness warscrolls:
The SLAVES TO DARKNESS and DAEMON PRINCE keywords are used in the following Slaves to Darkness warscrolls:
The MONSTER keyword is used in the following Slaves to Darkness warscrolls:
The SLAVES TO DARKNESS, WIZARD and HERO keywords are used in the following Slaves to Darkness warscrolls:
The SLAVES TO DARKNESS, HERO and WIZARD keywords are used in the following Slaves to Darkness warscrolls:
The SLAVES TO DARKNESS and MONSTER keywords are used in the following Slaves to Darkness warscrolls:
The CHAOS WARRIORS keyword is used in the following Slaves to Darkness warscrolls:
The HOST OF THE EVERCHOSEN keyword is used in the following Slaves to Darkness warscrolls:
The LEGION OF THE FIRST PRINCE and UNDIVIDED keywords are used in the following Slaves to Darkness warscrolls:
The CABALISTS and HERO keywords are used in the following Slaves to Darkness warscrolls:
The DESPOILERS and MONSTER keywords are used in the following Slaves to Darkness warscrolls:
The RAVAGERS and HERO keywords are used in the following Slaves to Darkness warscrolls:
The CULTISTS keyword is used in the following Slaves to Darkness warscrolls:
The DARKOATH keyword is used in the following Slaves to Darkness warscrolls:
The KNIGHTS OF THE EMPTY THRONE keyword is used in the following Slaves to Darkness warscrolls:
Most rules for artefacts of power refer to the bearer. The bearer is the model to which an artefact of power has been given (see section 27.5.2 for some examples). | ||