Slaves to Darkness – Plaguetouched Warband
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Warscroll Battalion

Plaguetouched Warband

ORGANISATION
 • 1 MORTAL SLAVES TO DARKNESS NURGLE HERO
 • 7 MORTAL SLAVES TO DARKNESS NURGLE units
This warscroll battalion is part of the Nurgle faction and the Slaves to Darkness faction.
PITCHED BATTLE PROFILE

Unit Size: -      Points: 180
Battlefield Role: Warscroll Battalion

BATTALIONS

This warscroll battalion can be used in the following warscroll battalions:
 • Chaos Horde

ABILITIES

Grandfather’s Favour: The blessings of the Plague God prime these warriors with bile-swollen physiques that are ready to explode in torrents of foulness when struck.
If the unmodified wound roll for an attack made with a melee weapon that targets a unit from this battalion is 6, the attacking unit suffers 1 mortal wound after all of its attacks have been resolved. In addition, in your hero phase, you can pick 1 unit from this battalion and 1 enemy unit within 1" of it. If you do so, roll a dice. On a 3+, that enemy unit suffers D3 mortal wounds.

The MORTAL, SLAVES TO DARKNESS, NURGLE and HERO keywords are used in the following Slaves to Darkness warscrolls:

Leader
Leader, Behemoth

The MORTAL, SLAVES TO DARKNESS and NURGLE keywords are used in the following Slaves to Darkness warscrolls:

Wound Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Wound characteristic, the attack wounds the target and your opponent must make a save roll. If not, the attack fails and the attack sequence ends. An unmodified wound roll of 1 always fails and an unmodified wound roll of 6 always wounds. A wound roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).
13.1.2 Combat Attacks
When a friendly unit fights, you must make combat attacks with all of the melee weapons the models in the unit are armed with that they are allowed to use (including melee weapons used by the unit’s mounts, if there are any).

The target of a combat attack must be within a number of inches of the attacking model equal to the Range characteristic of the weapon being used to make the attack (the target does not have to be visible).
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.
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© Vyacheslav Maltsev 2013-2021