Realmscourge Ruptures are not subtle weapons. When the necessary magical power has been channelled and released by a tribal shaman, the land itself writhes in the grip of Chaos, sharpened spikes surging forth like an accursed tidal wave to overwhelm anything in their path. SUMMONING: This endless spell is summoned with a spell that has a casting value of 7 and a range of 9". If successfully cast, set up this endless spell wholly within range and visible to the caster, and more than 1" from all models, other endless spells and invocations. Only SLAVES TO DARKNESS WIZARDS can attempt to summon this endless spell. PREDATORY: This endless spell is a predatory endless spell. It can be moved up to 9" and can fly. When this endless spell is moved, it must move in a straight line in the direction in which its spikes are pointing. Debilitating Shockwave: The vicious spikes that erupt from an onrushing Realmscourge Rupture not only impale any unfortunate enough to be struck by them, but also send those nearby staggering through the tremors that rock the tortured earth. After this endless spell has moved, roll a dice for each unit that has any models it passed across and for each other unit within 1" of it at the end of its move. On a 2+, that unit suffers D3 mortal wounds and its Move characteristic is halved until the end of the battle round. | ||
The SLAVES TO DARKNESS and WIZARD keywords are used in the following Slaves to Darkness warscrolls: