Slaves to Darkness – Chaos Warriors

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5"
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WARSCROLL

Chaos Warriors

Clad in hellforged iron and swollen with dark blessings, Chaos Warriors are the bane of civilisation. Entire legions of these armoured killers march into battle in search of divine favour, each warrior the equal of several lesser mortals.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Murderous Weapon
Murderous Weapon1"23+3+-11
Ensorcelled Halberd
Ensorcelled Halberd2"24+3+-11
PITCHED BATTLE PROFILE

Unit Size: 10      Points: 180
Battlefield Role: Battleline
Base size: 32mm

Each model in a Chaos Warriors unit is armed with one of the following weapon options: Murderous Weapon; or Ensorcelled Halberd. All models in the unit must be armed with the same weapon option.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Bloodmarked Warband
 • Fatesworn Warband
 • Godswrath Warband
 • Plaguetouched Warband
 • Pleasurebound Warband

CHAMPION: 1 model in this unit can be an Aspiring Champion. Add 1 to the Attacks characteristic of that model’s melee weapons.

STANDARD BEARER: 1 in every 10 models in this unit can be a Standard Bearer. Add 1 to the Bravery characteristic of this unit if it includes any Standard Bearers.

MUSICIAN: 1 in every 10 models in this unit can be a Hornblower. Add 1 to charge rolls for this unit if it includes any Hornblowers.

Bringers of Desolation: Paragons of the Dark Gods, Chaos Warriors cut a swathe through the enemy lines, leaving nothing but blood and ruin in their wake.
Add 1 to the Attacks characteristic of this unit’s melee weapons while it is wholly within enemy territory or wholly within 12" of an objective that you do not control.

Chaos Runeshields: The dark runes inscribed upon these shields grant them the power to withstand even the most powerful attacks.
This unit has a ward of 5+ against mortal wounds.

KEYWORDS
CHAOS, SLAVES TO DARKNESS, MARK OF CHAOS, MORTAL, CHAOS WARRIORS
11.1 Charge Moves
When you attempt a charge with a unit, make a charge roll for the unit by rolling 2D6. You can then make a charge move with each model in that unit by moving the model a distance in inches that is equal to or less than the charge roll. The first model you move in a unit attempting a charge must finish the move within 1/2" of an enemy unit. If this is impossible, no models in the unit can make a charge move.

You do not have to pick a target for a charge attempt before making the charge roll.

The CHAOS keyword is used in the following Slaves to Darkness warscrolls:

The SLAVES TO DARKNESS keyword is used in the following Slaves to Darkness warscrolls:

Army List
Warscrolls collated

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14.3 Wards
Some abilities allow you to roll a dice to negate a wound or mortal wound, or to allocate a wound or mortal wound to a unit other than the original target. Abilities of this type are referred to as wards, and the dice roll is referred to as a ward roll. Unless stated otherwise, the ward roll is made before the wound is allocated to the model in question. Up to 1 ward roll can be made for each wound or mortal wound, unless specified otherwise. If the ward roll is successful, the wound or mortal wound is negated and has no effect on the model. If a wound or mortal wound cannot be negated, you cannot make a ward roll for that wound or mortal wound.
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.

The CHAOS WARRIORS keyword is used in the following Slaves to Darkness warscrolls:

Battleline
None
© Vyacheslav Maltsev 2013-2024