Slaves to Darkness – Tarantulos Brood
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Tarantulos Brood

Worshippers of a dark power called the Eightfold Watcher, these strange and sinister warriors have wrought dark rituals of tainted arachnid blood and varanite upon their flesh to alter their form to be a dark mirror of their master.
MISSILE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Envenomed Projectiles
Envenomed Projectiles8"14+2+-1
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Brood Weapons
Brood Weapons2"24+4+-1
Venomous Bites
Venomous Bites1"45+3+-1

Unit Size: 13      Points: 110
Battlefield Role: None

Each model in a Tarantulos Brood unit is armed with Brood Weapons and Envenomed Projectiles.

BROODMASTER: 1 in every 13 models in this unit must be a Broodmaster. Add 1 to the Attacks characteristic of that model’s melee weapons. In addition, Broodmasters can issue commands to their own unit.

SPIDER SWARMS: 3 in every 13 models in this unit must be Spider Swarms. Spider Swarms are armed with Venomous Bites instead of Brood Weapons and Envenomed Projectiles.

Skittering Ascent: Through profane and flesh-altering rituals the warriors of the Tarantulos Brood can scuttle across terrain with the speed and skill of a true arachnid.
When this unit makes a move, it can pass across terrain features in the same manner as a model that can fly.

Creeping Summons: The Broodmasters of the Eightfold Watcher have a strange and dark symbiosis with the swarms of venomous spiders that accompany them, calling forth an ever-growing horde that can overwhelm the enemy.
At the start of your hero phase, you can return D3 slain Spider Swarms to this unit for each Broodmaster in this unit.

Army List
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9.4 Flying
If the warscroll used by a model says that it can fly, you can ignore other models and terrain features when you trace the path of its move across the battlefield (it flies over them). In addition, when a model that can fly starts or finishes a move on a terrain feature, instead of tracing its move across the battlefield, you can trace it ‘through the air’, as shown in the diagram below.

A flying model cannot finish a move on top of another model or finish a normal move, run or retreat within 3" of an enemy unit.
6.1 Using Command Abilities
To use a command ability, you must spend 1 command point, pick 1 friendly model to issue the command, and pick 1 friendly unit to receive the command. Unless noted otherwise, the models that can issue commands and the units they can issue them to are as follows:
  • Unit champions can issue commands to their own unit (see 22.3.2).
  • HEROES can issue commands to units that are wholly within 12" of them.
  • Generals can issue commands to units that are wholly within 18" of them.
  • TOTEMS can issue commands to units that are wholly within 18" of them.
Each command ability will say when it can be used and what effect it has on the unit that receives it. A model cannot issue more than 1 command in the same phase and a unit cannot receive more than 1 command in the same phase. In addition, you cannot use the same command ability more than once in the same phase (even for different units).

The CULTISTS keyword is used in the following Slaves to Darkness warscrolls:

© Vyacheslav Maltsev 2013-2021