The Ossiarch legions are an undead force like no other. Created to be autonomous, they are trusted to enact Nagash’s will on a hundred war fronts at once. Their empire gathers war materiel from the cadavers of each battle, harvesting bone with which to create new warriors, build fortifications and begin the cycle of death over again.
This page contains all of the rules you need to field your Ossiarch Bonereapers miniatures on the battlefields of the Mortal Realms, from a host of exciting allegiance abilities to a range of warscrolls and warscroll battalions. The rules are split into the following sections.Contents • Quests | ||
Book | Kind | Edition | Last update | |
Ossiarch Bonereapers | ||||
Ossiarch Bonereapers | Battletome | 3 | April 2024 | |
Battlescroll: Impending Vermindoom | ||||
Battlescroll: Impending Vermindoom | Rulebook | 3 | April 2024 | |
Regiments of Renown | ||||
Regiments of Renown | Warscroll | 3 | February 2024 | |
Dawnbringers Book I: Harbingers | ||||
Dawnbringers Book I: Harbingers | Expansion | 3 | June 2023 | |
Broken Realms: Teclis | ||||
Broken Realms: Teclis | Expansion | 2 | August 2021 |
Q: | If a mortal wound caused by the Curse of Years spell is negated, do I roll another dice as described within the rules text? |
A: | Yes. |
Q: | Can I unbind spells that are cast at the end of the hero phase by a Mortisan Soulmason with its Mortek Throne ability? |
A: | Yes. |
Q: | If I use Arkhan the Black’s spell Curse of Years on Gotrek Gurnisson, would his Avatar of Grimnir ability reduce the total damage inflicted by that spell to 1? |
A: | Yes. |
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Ossiarch Bonereaper LegionsOssiarch Bonereaper warriors are organised into mighty legions that fight in their own unique ways. You can pick 1 of the following subfactions for your army (core rules, 27.2.1). All OSSIARCH BONEREAPERS units in your army gain the keyword of the subfaction you picked, and you can use the allegiance abilities for that subfaction. If a unit already has a different subfaction keyword on its warscroll, it cannot gain another one. This does not preclude you from including the unit in your army, but you cannot use the allegiance abilities for its subfaction.Ranks Unbroken by DissentThe soul-crafting process grants Ossiarch Bonereapers iron self-control with no room for any fear or doubt. Do not take battleshock tests for friendly OSSIARCH BONEREAPERS units.Deathless WarriorsThe Ossiarch Bonereapers are Nagash’s foremost military force and the most formidable of all his legions. Friendly OSSIARCH BONEREAPERS units have a ward of 6+.Nadirite WeaponsThe weapons of the Ossiarch legions can siphon souls with a single cut, stealing the foe’s life force. If the unmodified hit roll for an attack made with a melee weapon by a friendly OSSIARCH BONEREAPERS unit is 6, that attack scores 2 hits on the target instead of 1. Make a wound roll and save roll for each hit. This ability has no effect on attacks made by mounts, unless noted otherwise.Relentless DisciplineThe Ossiarch Bonereapers are a legion like no other. They are organised and efficient to a supernatural degree, led by generals created by Nagash himself and lent a measure of his necromantic power. If you command an Ossiarch Bonereapers army, when you receive your starting command points, you receive extra command points as follows. These command points are cumulative.
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Ossiarch CommandsThe Bonereapers display a formidable mastery of war, and in battle, they act with a relentless precision that no mortal host can match. If you command an Ossiarch Bonereapers army, you can use Ossiarch commands in addition to any other command abilities that you can use. Ossiarch commands are command abilities that either appear on the warscroll of a unit that has the OSSIARCH BONEREAPERS keyword or are included in the table below. Only OSSIARCH BONEREAPERS units can issue Ossiarch commands. Designer’s Note: You can use the same Ossiarch command more than once in the same phase as long as that command is issued by a model that has not already issued a command in that phase and it is received by a unit that has not already received a command in that phase.In addition, the restriction that you cannot use the same command ability more than once in the same phase does not apply to Ossiarch commands. | ||
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Teachings of the Tithe-reapersOSSIARCH BONEREAPERS general only.
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Relics of the EmpireOSSIARCH BONEREAPERS HERO only.
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Treasures of the MortisansMORTISAN only.
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Lore of Ossian SorceryOSSIARCH BONEREAPERS WIZARD (including Unique units) only.
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Mortis PraetoriansThe first amongst all their kind, the Mortis Praetorians are the legion of Orpheon Katakros himself. They are the most pitilessly effective of all the Ossiarch legions, driven by the cumulative military insight of the finest war leaders in Shyish. The Dread Legion: The tactical proficiency of the Mortis Praetorians makes them almost impossible to catch off guard. For every move a foe might make, a brutal counter-stratagem is already prepared.Once per turn, during the enemy charge phase, after an enemy unit finishes a charge move, you can pick 1 friendly MORTIS PRAETORIANS unit within 12" of that enemy unit and more than 3" from all enemy units. That unit can attempt a charge. | ||
Petrifex EliteFashioned from ancient skeletons excavated from the bedrock of the realms, the Petrifex Elite are war constructs made of fossilised bone. Unstoppable Juggernauts: These grim warriors, made from petrified bone, are never more fearsome than when marching onwards to claim new fossil deposits.Subtract 1 from wound rolls for combat attacks that target friendly PETRIFEX ELITE HEKATOS or PETRIFEX ELITE GOTHIZZAR HARVESTER units. | ||
Ivory HostThe Ivory Host are outwardly the most magnificent of all the Ossiarchs, yet their macabre glory hides a howling, snarling need to kill. Simmering Rage: The Ivory Host harbour a deep-seated rage that can explode into berserk violence.Add 1 to the number of hits scored by the Nadirite Weapons battle trait by friendly IVORY HOST units if the unmodified hit roll was 6 and any wounds or mortal wounds were allocated to that unit earlier in the turn. Designer’s Note: If a unit is affected by this ability and the Empower Nadirite Weapons spell, the effect of this ability is only applied on an unmodified hit roll of 6. | ||
Null MyriadThe Null Myriad are magical creatures fashioned in such a way that they are extremely resistant to baleful forces. Fireballs hurled into their ranks detonate with no more effect than a summer breeze, death hexes merely cause them to glow a little brighter, and magical storms slow their progress not at all. Eldritch Nulls: Forged to fight in the parts of the realms most saturated with magic, the Null Myriad have an innate resistance to arcane forces.You can roll a dice each time a friendly NULL MYRIAD unit is affected by a spell cast by an enemy unit or the abilities of an endless spell summoned by an enemy unit. On a 4+, ignore the effect of that spell or the effects of that endless spell’s abilities on that unit. | ||
The following section includes rules for your Path to Glory campaign if you are using an Ossiarch Bonereapers army.
The Ossiarch Bonereapers exist to harvest the remains of their enemies, using them to construct Nagash’s dread necrotopia. Though they prefer to take their tithe from oppressed cities, they have no objection to plundering battlefields.
Each time an enemy unit is destroyed by an attack made with a melee weapon by a friendly OSSIARCH BONEREAPERS unit, you can say that their bones will be claimed for the tithe. If you do so, roll a number of dice equal to the Wounds characteristic of the destroyed unit. Add 2 to each roll if that enemy unit was destroyed within 6" of any friendly GOTHIZZAR HARVESTERS. For each 4+, the bones of that unit have been claimed and you receive 1 tithe point.Upon returning to their necropolises or staging posts, the Mortisans begin putting their precious osseous harvest to use. This grim haul is processed, reshaped and refined into new warriors and structures, thereby tightening the undead’s grip on their territory.
In the aftermath sequence, you can use bones from your tithe instead of spending glory points to meet the cost of the following:QUEST Blood for BoneWhile those mortals that kneel before you provide a sustainable supply of bone, there is something to be said for claiming fresh remains. At the end of a Path to Glory battle, you complete this quest if you won a major victory and your tithe points total is 10 or more.When you complete this quest, in the next Path to Glory battle you fight against an opponent who is using a Path to Glory army, at the start of your hero phase, you can return 1 slain model to each friendly OSSIARCH BONEREAPERS unit on the battlefield with a Wounds characteristic of 3 or less. | ||
QUEST Quash the RebelsMortal defiance is a difficult thing to break, pernicious as it is. Still, it never hurts to remind the living of their place every now and then. At the end of each Path to Glory battle, add 1 quest point to the progress section of your quest log if you won a minor victory and add 3 quest points if you won a major victory.Once you have gained 6 or more quest points, you can fight Path to Glory battles using the ‘Defend the Nexus’ battleplan. If you win a major victory when using that battleplan, you complete this quest. The rewards of completing this quest are listed in the battleplan. | ||
QUEST Refined DoctrineThough the Ossiarchs seek to create a world of stasis, a commander must always be on the lookout for opportunities to rigorously test long-honed stratagems. At the end of a Path to Glory battle, you complete this quest if you won a major victory and your tithe points total is 10 or more.When you complete this quest, in the next Path to Glory battle you fight against an opponent who is using a Path to Glory army, at the start of your first hero phase, you can pick 1 Ossiarch command. If you do so, during that Path to Glory battle, any friendly OSSIARCH BONEREAPERS units on the battlefield can receive that command without the command being issued and without a command point being spent. | ||
QUEST Bountiful TitheOverwhelming force and pitiless coordination are the hallmarks of the Ossiarch military machine. Demonstrate this truth upon the field. At the end of a Path to Glory battle, you complete this quest if you won a major victory and there were at least 3 friendly OSSIARCH BONEREAPERS units on the battlefield at the end of the battle.When you complete this quest, increase your tithe points by 1 for each friendly OSSIARCH BONEREAPERS unit on the battlefield at the end of the battle. | ||
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Battleplan Defend the NexusA Bone-tithe Nexus is a stark reminder to the Ossiarchs’ vassals of the tribute that they owe. Dark magic crackles across these multi-headed idols, unleashing spells of oppression and castigation that can wear down even the most determined soul. Sometimes a dominated people will refuse to pay the dues demanded of them, marshalling their forces to tear down the undead’s symbol of conquest. But the Spymasters of the Ossiarch Empire are proficient, and rarely can armies march through imperial territory in secret. So it is that such rebel forces will often find their path to the hated nexus barred by a wall of bone-crafted shields... QUEST BATTLEPLAN This battleplan is used with the Path to Glory battlepack in the Core Book. You can use this battleplan if one player is using an Ossiarch Bonereapers army, has embarked on the ‘Quash the Rebels’ quest and has earned 6 or more quest points.THE ARMIES The player on the ‘Quash the Rebels’ quest is the Ossiarch Bonereapers player and their opponent is the rebel. The Ossiarch Bonereapers player must use an Ossiarch Bonereapers army.THE BATTLEFIELD This battle is fought in a settlement under the rule of the Ossiarch Empire, and appropriate terrain features should be used to represent this. The Ossiarch Bonereapers player sets up the battlefield’s terrain features and must set up a Bone-tithe Nexus faction terrain feature as shown on the map.FACTION TERRAIN Only the Ossiarch Bonereapers player sets up a faction terrain feature.DEPLOYMENT The players alternate setting up units one at a time, starting with the Ossiarch Bonereapers player. Players must set up units wholly within their territory and more than 12" from enemy territory. The players continue to set up units until all units have been set up. If one player finishes setting up their units first, their opponent must set up the rest of the units in their army, one after another.FIRST TURN The rebel takes the first turn in the first battle round.HATEFUL DESPERATION Do not take battleshock tests for units in the rebel’s army.TEARING DOWN THE NEXUS Units in the rebel’s army treat the Bone-tithe Nexus as an enemy model and can attack it with melee weapons (it is not affected by spells or abilities except for those that affect terrain features). The Bone-tithe Nexus is considered to have a Wounds characteristic of 20 and a Save characteristic of 3+.A unit in the rebel’s army cannot target the Bone-tithe Nexus if that unit is within 3" of any units in the Ossiarch Bonereapers player’s army. Once the number of wounds allocated to the Bone-tithe Nexus equals its Wounds characteristic, it is destroyed and removed from play. BATTLE LENGTH The battle lasts for 5 battle rounds or until the Bone-tithe Nexus is destroyed.GLORIOUS VICTORY If the Bone-tithe Nexus is destroyed, the rebel wins a major victory.If the Bone-tithe Nexus has not been destroyed and there are no units in the rebel’s army within 3" of it at the end of the battle, the Ossiarch Bonereapers player wins a major victory. If neither player has won a major victory, each player scores a number of victory points equal to the combined Wounds characteristics of all friendly models within 6" of the Bone-tithe Nexus. The player with the most victory points wins a minor victory. If neither player has the most victory points, the battle is a draw. PATH TO GLORY REWARDS If the Ossiarch Bonereapers player wins a major victory, they complete the ‘Quash the Rebels’ quest, gain 10 glory points and can make 2 exploration rolls in step 6 of the aftermath sequence of that battle instead of 1. | ||
If the battlepack you are using says that you must pick grand strategies and battle tactics for your army, you can pick from the following lists instead of those found in the battlepack you are using.
DEMANDS OF THE TITHE Ossiarch Bonereapers army only.
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FLAWLESS EXECUTIONS Ossiarch Bonereapers army only.
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You can include any of the following core battalions in an Ossiarch Bonereapers army if the battlepack you are using says that you can use core battalions.
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The OSSIARCH BONEREAPERS keyword is used in the following Ossiarch Bonereapers warscrolls:
If a slain model is returned to its unit in the same turn that it is slain, it still counts as having been slain in that battle round for the purposes of battleshock tests. | ||
You do not have to pick a target for a charge attempt before making the charge roll. | ||
The OSSIARCH BONEREAPERS and HERO keywords are used in the following Ossiarch Bonereapers warscrolls:
The WIZARD keyword is used in the following Ossiarch Bonereapers warscrolls:
In most cases, modifiers are cumulative. However, some dice rolls, such as hit and wound rolls, will specify that the roll cannot be modified by more than +1 or -1. When this is the case, add up all the modifiers that apply, and if the total is more than +1 or -1, treat it as being either +1 or -1 as appropriate. | ||
The MORTISAN keyword is used in the following Ossiarch Bonereapers warscrolls:
The OSSIARCH BONEREAPERS and WIZARD keywords are used in the following Ossiarch Bonereapers warscrolls:
Reserve units are picked as part of your army before the battle begins, while summoned units are units added to your army once the battle is underway. Models that have been removed from play can be used as part of a summoned unit. | ||
The MORTIS PRAETORIANS keyword is used in the following Ossiarch Bonereapers warscrolls:
The PETRIFEX ELITE and HEKATOS keywords are used in the following Ossiarch Bonereapers warscrolls:
The STALLIARCH LORDS keyword is used in the following Ossiarch Bonereapers warscrolls:
The IVORY HOST keyword is used in the following Ossiarch Bonereapers warscrolls:
Empower Nadirite Weapons
The caster imbues nadirite weapons with deadly power.Empower Nadirite Weapons is a spell that has a casting value of 5 and a range of 24". If successfully cast, pick 1 friendly OSSIARCH BONEREAPERS unit wholly within range and visible to the caster. Until the start of your next hero phase, the Nadirite Weapons battle trait triggers on an unmodified hit roll of 5+ instead of 6 for that unit.
The NULL MYRIAD keyword is used in the following Ossiarch Bonereapers warscrolls:
The CREMATORIANS keyword is used in the following Ossiarch Bonereapers warscrolls:
The MONSTER keyword is used in the following Ossiarch Bonereapers warscrolls:
The MORTEK GUARD keyword is used in the following Ossiarch Bonereapers warscrolls:
Contents • Quests | ||